Archfiend Deck #770017 — Yu-Gi-Oh! OCG
46 Main, 15 Extra, incl. Bone Archfiend x3, Soul Resonator x3, Crimson Gaia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (46)
- Bone Archfiend x3
- Bystial Baldrake x1
- Bystial Magnamhut x1
- Dark Armed Dragon Punisher x1
- Fiend Piece Golem x2
- Power Vice Dragon x2
- The Bystial Lubellion x1
- Chain Resonator x2
- Crimson Resonator x2
- Darkness Resonator x2
- Soul Resonator x3
- Synkron Resonator x2
- Vision Resonator x2
- Absolute Powerforce x2
- Card Destruction x1
- Crimson Call x2
- Crimson Gaia x3
- Harpie's Feather Duster x1
- Heavy Storm x1
- Over Tuning x2
- Resonator Call x1
- Resonator Command x1
- Synchro Rumble x1
- Synchro World x2
- Dominus Impulse x1
- King's Resonance x1
- Red Dragon Archfiend's Chains x2
- Red Zone x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60.5 |
| Going First | 62 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 46 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro Summon Red Dragon Archfiend, Red Nova Dragon, or a Red Supernova/Hypernova into a 3000+ ATK board; Synchro Summon is driven by the 13 Tuners in the Main Deck.; Crimson King and Bystial Dis Pater recursion and extra pressure from the Red Nova and Supernova Dragons once the Extra Deck is open.
- Turn 1 (going first): Turn 1: Soul Resonator, Bone Archfiend, or Crimson Gaia (searcher) to add a Red Dragon Archfiend or Resonator, then a Tuner plus a non-Tuner into a Synchro Summon on turn 2.
- Turn 2 (going second): Six-card hand with a Synchro-enabling Tuner and a searcher; Dominus Impulse or Red Dragon Archfiend's Chains to interact with a single Special Summon, then Synchro through the board. No hand traps means the going-second plan depends on the Synchro chain surviving.
- Recovery: Resonator monsters return from the GY through Synkron Resonator, Vision Resonator, Resonator Command, and Crimson Call, while Crimson Gaia and Power Vice Dragon refill the hand.
- After siding: No Side Deck is registered, so no post-side plan can be evaluated; the deck has no sideboard slots to adapt.
Why it scores here
The deck reliably opens a Synchro plan: 13 Tuners and 18 searcher-text cards give a 0.93 chance of at least one searcher in an opening hand of 5, and the Resonator core is present in about 80 percent of opening hands. Conversion is judged from text only because the export has no recorded boards, so the ceiling and median stay near the middle and are labeled Inferred. Its closing power is strong, with 3000 to 4500 ATK Synchro monsters in the Extra Deck, and it has layered recursion through the Resonator GY effects. Its weaknesses are the lack of hand traps, the limited on-board interaction (Heavy Storm, Feather Duster, Dominus Impulse, Red Zone), the conflicting Extra Deck summon restrictions that many Resonator effects impose, and the absence of any Side Deck. The score comes from consistency, closing power and resilience on the system, not from Archfiend being a popular archetype or from averaging card scores; archetype purity is only 18 percent, so the deck is a mixed Resonator and Archfiend build.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one 3-copy starter in a 5-card hand) = 0.30 per card; archetype core group opens at least one in 80 percent of hands; searcher text in 18 copies gives 0.93 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 22 spell/trap cards and 13 Tuners of 24 monsters create some redundancy, but several Resonator effects restrict Extra Deck summons and can conflict with Synchro lines (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable recorded boards; ceiling inferred from the Red Dragon Archfiend, Red Nova and Supernova Dragon text (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so no median or power distribution exists; floor is unmeasured (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Multiple independent recursion and search routes (Resonator GY effects, Crimson Gaia, Power Vice Dragon, Crimson Call) (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Searchers and GY recursion cover card economy; Card Destruction adds grind; no resource signature is measured (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Three to four Spell/Trap removal or negation cards plus three negation-text cards; zero hand traps and no floodgate (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | No hand traps; going-second board breaking relies on Dominus Impulse, Red Zone and the Red Dragon Archfiend destroy-all effect (Inferred) |
| D9 | Offensive Pressure & Closing Power | 80 | Extra Deck ATK ranges from 3000 to 4500 across Red Dragon Archfiend, Red Hypernova, Red Nova and Crimson King (Verified card text) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 46 main cards with 22 non-monsters; Tuner-heavy monster count and two Limited cards at one copy each (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 Synchro Monsters across 11 distinct cards, with several Resonator and Red Dragon Archfiend copies; coverage is strong (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck registered; no post-side plan can be evaluated (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype meta-share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Synchro and Resonator chains with many optional triggers and summon restrictions (Inferred) |
How the score was computed
Strategy profile: Combo primary, Midrange secondary; structural weights taken from the Combo profile. Structural ≈ 60.5, Going First ≈ 62, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Banlist exposure (-1); Engine conflicts (-2); No side deck (-2); Synchro density (1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*60.5 + 0.20*55 = 59.4, then -4 modifiers = 55
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.3 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Tuner base (13) and Synchro count (15) give a compact engine
- Searcher density (18 text cards) gives 0.93 access to at least one searcher per opening hand
- Strong closing bodies: 3000 to 4500 ATK Synchro monsters
- Layered GY recursion for the Resonator engine
Weaknesses
- Zero hand traps and no floodgate, so going-second interaction is thin
- No Side Deck, so no adaptability
- Engine conflicts from Extra Deck summon restrictions
- Five Limited cards cap the build at single copies
Critical choke points
- A Tuner-plus-non-Tuner Synchro needs a live Tuner, so a hand without one is a brick
- Red Dragon Archfiend copies gate most of the closing plan
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Card Destruction | A Side Deck of 15 cards with hand traps and targeted negation | A Side Deck removes the zero-adaptability weakness and adds the hand-trap coverage the Main Deck lacks. |
| 2 | Dominus Impulse (one copy, Semi-Limited) | A second Synchro Monster or a hand trap | A hand trap gives going-second interaction the deck lacks, while Dominus Impulse only answers Special Summons. |
Evidence & confidence
- Verified: Legal status and copy limits (main 46, extra 15, side 0); Card text and ATK/DEF for Red Dragon Archfiend, Red Hypernova, Red Nova Dragon, Crimson King; Extra Deck composition: 15 Synchro
- Inferred: Starter access from the hypergeometric estimate; Interaction density from card text; Conversion ceiling from text only
- Provisional: Meta power and matchup fit (no dated meta sample)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first/second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied usage statistics in this deck flags conflict with the card list: The Crimson King, Bystial Dis Pater, Hot Red Dragon Archfiend Abyss and Scarred Dragon Archfiend are in the deck but flagged in this deck false
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