Power Patron Deck #770011 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Ars Magna the Corruption and the Purification x3, Ars Magna the Finite and the Infinite x3, Elfnote Regina x3. Created Oct 20, 2026 by YGO Mod.

Deck Power Patron OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 40
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link Summon Power Patron Link Monsters (Mediclius, Purification) and Synchro pressure, then convert the board with Power Patron/Ars Magna ATK and battle-multiplier effects.; Elfnote Tinia / Lucina / Fortuna beatdown backed by Elfnote recursion and Ars Magna searches.
  • Turn 1 (going first): Open on a Normal Summon of Elfnote Power Patron or Ars Magna / Mulcharmy material, search an Ars Magna or Elfnote monster, and aim to Synchro or Link into a Power Patron boss; hand traps are held for the opponent's first activation.
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Effect Veiler, Infinite Impermanence and Droll & Lock Bird against the opponent's first starter, then rebuild from the Graveyard through Medius, Theorealize Past Lull and Elfnote recursion.
  • Recovery: Recover from the Graveyard with Theorealized Medius, Elfnote Welcome Home / Rhapsodia recursion and Ars Magna banish-to-search effects; Extra Deck Link Summons restore the board.
  • After siding: No Side Deck is registered, so no post-side plan can be scored; this is a structural gap, not a deck property.

Why it scores here

The deck's structural read comes from its system, not from averaging its 46 distinct card scores: the archetype core (14 copies) opens at least one piece in a 5-card hand about 78% of the time, and 21 searcher-text cards give a reasonable chance of a functional engine by turn 2 (Inferred). Interaction is dense: 15 hand traps and 17 negation-text cards cover the opponent's first activation or summon, which earns the end-board and resilience scores. However, the deck does not record any real boards, so the ceiling and median can only be read from text, and they are kept near the middle. Popularity (archetype core inclusion 78%-90% for several cards) confirms the list is real and accessible but was not counted as power. Because three Forbidden cards are run in OCG, the list is illegal and the final score is capped low, so the result is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(>=1 core Power Patron/Elfnote piece in 5-card hand) ~ 0.78; 21 searcher-text cards support engine starts (Inferred)
D2 Opening-Hand Quality & Brick Management 45 ~66 off-archetype copies and 15 hand traps imply moderate dead-card risk; no hand simulation run (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling read from Link/Synchro boss text such as Mediclius 3000 ATK and Vidolium 5000 ATK (Inferred)
D4 Combo Floor & Median Output 45 combo data total combos = 0; median cannot be measured, kept near the middle (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple recursion routes (Medius, Theorealize Past Lull, Elfnote Welcome Home) give a second line after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and GY-to-Extra recursion offer card economy; no resource data recorded (Inferred)
D7 End-Board & Interaction Quality 60 15 hand traps and 17 negation-text cards cover the first activation or summon, plus Solemn negates (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 50 Going-second split not available; hand traps help but board-breaking is limited to Ash Blossom and Solemn-type cards (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss ATK up to 5000 (Vidolium) and Elfnote Tinia 2400, but no closing-damage evidence (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 Main slots with 31 distinct cards, 16 Level-0 cards and 66 off-archetype copies lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck 15 slots: 9 Synchro, 5 Link, 1 Fusion; 3 Forbidden Extra cards must be removed (Verified)
D12 Side Deck Adaptability 10 No Side Deck is registered (Side Deck size = 0) (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-route engine with several Extra Deck and recursion steps, but no recorded combo steps (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary (approximately 80/20 blend of the two profiles; primary used for scoring). Structural ≈ 52, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Raw: 0.80*Structural(51.9) + 0.20*TournamentReliability(40) + banlist modifier(-12) = 37.6; capped to 30 because the list is Illegal (theoretical/structural only). Meta Power is provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite (15 hand traps, 17 negation-text cards)
  • Strong archetype core opening odds (about 78% for at least one core piece)
  • Multiple recursion and search routes for resilience

Weaknesses

  • Illegal in OCG: three Forbidden cards run
  • Off-archetype spread (66 of 80 archetype-related copies not the exact name)
  • No Side Deck
  • Many Level-0 and tech cards reduce compactness

Critical choke points

  • Power Patron Link Monsters depend on the Extra Deck and on Ars Magna/Elfnote lines
  • Forbidden Extra Deck cards (Crystal Wing, Baronne, Dawn Dragster) must be removed before the list can be played
Priority Remove Add Reason
1 F.A. Dawn Dragster, Crystal Wing Synchro Dragon, Baronne de Fleur Legal Synchro or Link Extra Deck options that continue the Power Patron/Elfnote line Removes the copy-limit violations and makes the list legal for OCG
2 A few Level-0 or off-archetype tech cards A Side Deck of 10-15 cards aimed at the most common hand-trap and Synchro matchups Adds post-side plan and lifts the Side Deck score from 10

Evidence & confidence

  • Verified: Illegal status: three Forbidden cards, 1 copy each; Main 55, Extra 15, Side 0 (within OCG size rules, except no Side Deck); Archetype exact-name purity 5.7%; Core archetype inclusion and copy counts from usage statistics
  • Inferred: Engine opening odds from hypergeometric estimates; Hand-trap and negation coverage from card text; Going-first and going-second estimates
  • Provisional: Meta Power (null, no dated sample); Matchup coverage and format fit
  • Data gaps: no combos supplied - combo floor, median and ceiling are text-only inference no tournament link - archetype meta-share and pilot record absent no win-rate telemetry - going-first/second and matchup rates unknown no Side Deck registered Meta Power provisional unless a dated metagame sample is supplied

More OCG Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top