Branded Deck #769965 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Infinite Impermanence x3, Fallen of the White Dragon x2. Created Oct 20, 2026 by YGO Mod.

Deck Branded OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 10/ 100
Power Score
Structural 50
Reliability 40
Going First 50
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 50
Going Second 48
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fallen of Albaz Fusion/Synchro boards (Albion the Branded Dragon, Albion the Sanctifire Dragon, Lubellion, Alba-Lenatus) built from Branded and Despia searches; the Forbidden Albion line cannot be played as listed.; Bystial and Swordsoul synchro or beatstick bodies once the Fusion engine stalls.
  • Turn 1 (going first): Open a starter (Fallen of the White Dragon or Blazing Cartesia or Branded Opening), search Branded Fusion or Ecclesia, then fuse into a Level 8 Fusion. The Forbidden Albion copy and the over-limit Branded Opening and High Spirits make this line illegal as built.
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Maxx C to stop the first summon, then rebuild through the Despia and Branded searchers. The deck has no side plan, so interaction is limited to the main deck.
  • Recovery: Re-search Branded spells and Despia monsters from the Deck or GY through Aluber, Despian Tragedy, Branded Regained and Springans Kitt. Recovery depends on the GY and banish zones staying alive.
  • After siding: Not evaluable: side deck is empty (0 cards), so there is no post-side plan.

Why it scores here

The deck is Illegal as listed: Branded in High Spirits and Branded Opening are each run at 2 copies against a limit of 1, and Albion the Branded Dragon is a Forbidden card run at 2 copies. Because of this the final score is capped at 25 and labelled structural-only, theoretical, and not a normal Final Contextual score. Its structure reads as a Midrange Fusion engine: the searcher text is dense (P(at least one searcher in an opening 5) ≈ 0.95), and the Fallen of Albaz/Fallen of the White Dragon starter chain converts into several Level 8 Fusion and Synchro bodies. Interaction (Ash Blossom, Infinite Impermanence, Maxx C, Crossout Designator) and recursion (Aluber, Despian Tragedy, Branded Regained) give it some resilience, but the empty side deck and the absence of recorded boards or a tournament link leave the floor, median, and ceiling unverified. Popularity was not credited: the archetype usage stats show only two of eight core cards present, and the score was not built by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one starter in opening 5) ≈ 0.95 for searchers and ≈ 0.24 for 2-copy starters; the Fallen chain is plausible but unverified (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Brick risk is high: 20 of 29 distinct main cards are single copies and there are 6 hand traps and 7 tech cards with no garnet structure; no hand-level simulation exists (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards exist, so the ceiling is read from card text: a T1 Fallen of the White Dragon into a Level 8 Fusion is a real line (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied; the median is unmeasured and is estimated lower than the ceiling because the engine needs several specific Branded and Despia pieces together (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Recursion through Aluber, Despian Tragedy and Branded Regained, plus two independent starter families, gives some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searchers and GY recursion exist, but the Fusion engine spends many cards per turn and the Branded Opening over-limit makes the resource line unreliable (Inferred)
D7 End-Board & Interaction Quality 55 Ash Blossom, Infinite Impermanence, Maxx C and Crossout Designator give layered negation; the flag counts (14 negation, 12 removal text) are from text scaffolding (Inferred)
D8 Going-Second & Board-Breaking Power 48 Going-second relies on hand traps and Despia searchers; the Forbidden Albion line is not playable, so board-breaking depends on the remaining Fusion bodies (Inferred)
D9 Offensive Pressure & Closing Power 52 Level 8 Fusion and Synchro bodies reach 2500 to 3500 ATK and Mirrorjade or Albion the Sanctifire are the closing threats; no ATK-pressure data exists (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 62 40 main cards with 14 Effect Monsters, 10 Spells, 4 Traps and 2 Tuner-heavy engines; this is a legal count, but the 20 single copies and off-archetype spread lower coherence (Verified count)
D11 Extra Deck Efficiency & Coverage 60 11 Fusion and 4 Synchro Extra Deck cards with 15 slots used; the Fusion targets are mostly Albaz-linked and the deck has enough access to them (Verified count, Inferred access)
D12 Side Deck Adaptability 35 The side deck is empty, so there is no post-side adaptability and the dimension is scored at a floor (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link, no archetype meta-share, and no dated metagame sample; this dimension is Provisional (Provisional)
D14 Pilotability & Error Tolerance 45 The deck has many decision points: Fusion material choices, Despia search ordering, and two-card combo sequencing (Inferred)

How the score was computed

Strategy profile: Midrange 0.8 + Combo 0.2 (disclosed; Combo weights only used to break the Midrange tie). Structural ≈ 50, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); archetype purity (-3). Final formula: Illegal list: no normal Final Contextual score. Structural (Midrange profile, ≈50) is computed for reference; the reported 25 is the illegal-deck cap for a structural-only, theoretical evaluation. Meta Power is null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (17 copies, P(at least one in opening 5) ≈ 0.95) gives reliable access to the Branded and Despia pieces
  • Several layered negations (Ash Blossom, Infinite Impermanence, Maxx C, Crossout Designator) help the second-player plan
  • Level 8 Fusion and Synchro bodies with 2500 to 3500 ATK give closing power once the engine is live
  • Extra Deck slot use is efficient (15 of 15) with a mix of Fusion and Synchro options

Weaknesses

  • Illegal as listed: Forbidden Albion at 2 copies and two Limited cards over their limit
  • No side deck (0 cards), so there is no post-side adaptability
  • Many single-copy cards (20 of 29 distinct main) raise brick risk and reduce consistency
  • Off-archetype spread (exact-name purity 20 percent) weakens engine coherence

Critical choke points

  • The Fallen of Albaz or Fallen of the White Dragon starter: most Fusion and Synchro lines route through it
  • Branded Fusion and the Despia searchers: a single hand trap or a banish-based interaction can stall the chain
  • Extra Deck access: the Albion line is Forbidden, so the remaining Fusion targets must be reached by Branded Fusion or Despian Quaeritis-style materials
Priority Remove Add Reason
1 2nd copy of Albion the Branded Dragon No legal replacement in this archetype list; remove the Extra Deck copy and reassess the Fusion route Forbidden in the OCG banlist; the deck cannot be legal while it runs 2 copies
2 1 copy of Branded in High Spirits and 1 copy of Branded Opening Branded Retribution is already present; consider a Limited-legal single copy of another searcher instead of a second copy Each is over its Limited limit of 1, so the list must drop one copy of each
3 Single-copy off-archetype cards (e.g. Maxx C, Crossout Designator) Add a side deck of 15 cards (hand traps and Branded-specific answers) A deck with 0 side cards cannot adapt in best-of-3 formats; a side deck is the cheapest fix for D12

Evidence & confidence

  • Verified: Legality: Albion the Branded Dragon run at 2 copies vs 0 legal (Forbidden); Branded in High Spirits and Branded Opening run at 2 vs 1 legal (Limited); Deck size: 40 main, 15 extra, 0 side (main and extra within the OCG size rules); Copy histogram: 20 single-copy, 7 two-copy, 2 three-copy main cards; Usage stats: 2 of 8 core archetype cards present (25 percent)
  • Inferred: Starter access ≈ 0.95 for searcher text and ≈ 0.24 for 2-copy starters in an opening 5; Brick risk is high because of single-copy density and conflicting Fusion and Synchro routes; Interaction density (Ash Blossom, Infinite Impermanence, Maxx C, Crossout Designator) gives moderate resilience; Level 8 Fusion and Synchro bodies give closing power once the engine is live
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link or meta-share)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck is Illegal as built (over copy limit and a Forbidden card); no normal Final Contextual score is produced side deck is empty (0 cards), so post-side plan and D12 cannot be measured

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