Crimson Dragon Deck #769954 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (50)
- Bone Archfiend x3
- Bystial Baldrake x1
- Bystial Magnamhut x1
- Earthbound Immortal Red Nova x1
- Earthbound Prisoner Stone Sweeper x1
- Fiend Piece Golem x1
- Power Vice Dragon x3
- Red Familiar x1
- Red Mirror x1
- Red Sprinter x1
- The Bystial Lubellion x1
- Ash Blossom & Joyous Spring x2
- Chain Resonator x1
- Crimson Resonator x1
- Darkness Resonator x2
- Obsessive Uvualoop x1
- Red Nova x1
- Red Resonator x1
- Soul Resonator x3
- Synkron Resonator x1
- Vision Resonator x2
- Absolute Powerforce x1
- Crimson Call x1
- Crimson Gaia x3
- Resonator Call x3
- Resonator Command x1
- Scarlet Security x1
- Branded Beast x1
- Champion's Pulse x2
- Fiendish Golem x1
- King Scarlet x1
- King's Resonance x1
- Red Dragon Archfiend's Chains x2
- Red Reign x1
- Red Zone x1
Extra Deck (20)
- Bystial Dis Pater x1
- Chaos Angel x1
- Crimson Blade Dragon x1
- Crimson Dragon Quetzalcoatl x1
- Hot Red Dragon Archfiend x1
- Hot Red Dragon Archfiend Abyss x1
- Hot Red Dragon Archfiend Bane x1
- Red Dragon Archfiend x2
- Red Hypernova Dragon x1
- Red Nova Dragon x1
- Red Nova Dragon - Burning Soul x1
- Red Rising Dragon x2
- Red Supernova Dragon x1
- Red Wyvern x1
- Scarlight Red Dragon Archfiend x1
- Scarred Dragon Archfiend x1
- The Crimson King x1
- Tyrant Red Dragon Archfiend x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 58 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 50 / Extra 20 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro Summon Red Dragon Archfiend-named monsters (Red Dragon Archfiend, Tyrant, Hot Red Dragon Archfiend Abyss, Red Nova Dragon) for 3000-4500 ATK boards; Bystial and Earthbound boss monsters as alternate bodies, with Red Supernova Dragon and Red Hypernova Dragon as large Synchro threats
- Turn 1 (going first): Search through Resonator and Archfiend searchers (Resonator Call, Crimson Gaia, Vision Resonator) into a Tuner plus non-Tuner Synchro Summon for a 3000+ ATK boss (Inferred from card text)
- Turn 2 (going second): Hold Ash Blossom and the Chains/Champion's Pulse-style interaction for the opponent's first engine, then Synchro through the board (Inferred)
- Recovery: Recycle Resonators from the GY via Synkron Resonator, Obsessive Uvualoop and Red Mirror, and re-Synchro from the Extra Deck (Inferred from card text)
- After siding: Not evaluable: side_count is 0, so there is no post-side plan in this list
Why it scores here
This 50-card main deck is built around a dense searcher layer: 23 searcher-text cards give a 0.96 chance of at least one searcher in an opening hand of 5, so the engine is very likely to be reachable on turn 1 (Inferred from the hypergeometric estimate). The Synchro conversion to 3000-4500 ATK bosses is clear from card text, but no recorded boards exist, so the ceiling (D3) and median (D4) are text-only inference. Interaction is moderate: two hand traps, seven negation-text cards, and 18 removal-text cards, but only two of the hand traps are present and the deck has no side deck. The score is not earned from the archetype's popularity, which is low here (1 of 19 core cards present, 0 exact-name Crimson Dragon copies), and it was not produced by averaging card scores. The Extra Deck runs 20 cards against a 15-card OCG cap, so the deck is illegal and the score is capped low and labelled structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one searcher in 5-card opening hand) = 0.96 across 23 searcher-text cards; 3-copy engine starters each 0.28 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 65 | Searcher density and multiple Resonator/Archfiend entry points limit dead hands, but 70 off-archetype copies and a 35-distinct main deck add some conflict (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling read from card text only: Red Dragon Archfiend-family bosses 3000-4500 ATK via Synchro from the Extra Deck; combos_evidence is empty (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Median output cannot be measured: no parseable boards; set at a mid value for the floor (Inferred; no observed data) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple searchers and Synchro re-entry (Resonator GY recursion, Red Mirror, Synkron Resonator) give some route redundancy; only two hand traps (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion via Resonator GY effects and Obsessive Uvualoop, offset by no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Two hand traps, seven negation-text cards and 18 removal-text cards; interaction density is not measured (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second split not available; two hand traps (Ash Blossom x2) are the only seen-on-opponent-turn cards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | End-board bosses at 3000-4500 ATK plus Red Supernova Dragon and Red Hypernova Dragon as closers from card text (Verified stat; Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 50 main cards with 35 distinct and 25 singleton slots; several off-theme singles reduce compactness (Verified composition; Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra Deck holds 20 cards against a 15-card cap, so the Extra Deck is oversized and illegal; 18 distinct Synchro bosses (Verified) |
| D12 | Side Deck Adaptability | 35 | No side deck (side_count 0): no post-side adaptability to score (Verified; scored at floor) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype usage shows 1 of 19 core cards present (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple Synchro chains, many searcher decisions and Tuner-based summon conditions make the deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal Extra Deck size (-8); No side deck (-4). Final formula: No reliable metagame: 0.80*Structural(57) + 0.20*TournamentReliability(45) = 54.6; modifiers -12 gives 42.6; Illegal-deck cap applied, final 40 (structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (23 cards, 0.96 for at least one in opening 5) makes the engine very likely to be reachable
- Synchro bosses reach 3000-4500 ATK from card text
- Recursion through Resonator GY effects supports recovery
Weaknesses
- Extra Deck of 20 exceeds the 15-card OCG cap, so the list is illegal
- No side deck
- Only two hand traps and no floodgates
- No recorded combos, so the ceiling and median are inferred
Critical choke points
- Red Dragon Archfiend-family Synchro summon (requires the Resonator/Archfiend tuner route)
- The 2 Ash Blossom copies as the only hand-trap answer on the opponent's turn
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 5 Extra Deck Synchro monsters, from the least-supported bodies (for example The Crimson King, Red Wyvern, Crimson Blade Dragon, Red Hypernova Dragon, Red Supernova Dragon) | No change required; the list is legal once the Extra Deck is at 15 cards | The 20-card Extra Deck is the only size violation and makes the deck illegal |
| 2 | Off-theme single-copy main cards with low engine integration | A side deck of 6-15 cards covering the format's common board-breakers or floodgates | No side deck means no post-side adaptability and no answer to the board-breaker plan |
Evidence & confidence
- Verified: Extra Deck of 20 exceeds the OCG cap of 15 (legality); Banlist: Bystial Magnamhut and The Bystial Lubellion are Limited at 1 copy each; Ash Blossom & Joyous Spring is Semi-Limited at 2 copies (all within limit); Composition: 50 main, 20 extra, 0 side; 35 distinct main; 23 searcher-text cards; 2 hand traps; Usage: 1 of 19 archetype core cards present (5.3%)
- Inferred: P(at least one searcher in opening 5) = 0.96; Engine accessibility and brick estimates from searcher density and copy histogram; Interaction density from card-text hints only; Ceiling and going-first/second split estimated from text, not from recorded boards
- Provisional: Meta Power (no dated sample); Matchup fit (no tournament link)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN for going-first/second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied no side deck: post-side plan cannot be evaluated
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