Branded Deck #769952 — Yu-Gi-Oh! OCG
50 Main, 20 Extra, incl. Bone Archfiend x3, Power Vice Dragon x3, Soul Resonator x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (50)
- Bone Archfiend x3
- Bystial Baldrake x1
- Bystial Magnamhut x1
- Earthbound Immortal Red Nova x1
- Earthbound Prisoner Stone Sweeper x1
- Fiend Piece Golem x1
- Power Vice Dragon x3
- Red Familiar x1
- Red Mirror x1
- Red Sprinter x1
- The Bystial Lubellion x1
- Ash Blossom & Joyous Spring x2
- Chain Resonator x1
- Crimson Resonator x1
- Darkness Resonator x2
- Obsessive Uvualoop x1
- Red Nova x1
- Red Resonator x1
- Soul Resonator x3
- Synkron Resonator x1
- Vision Resonator x2
- Absolute Powerforce x1
- Crimson Call x1
- Crimson Gaia x3
- Resonator Call x3
- Resonator Command x1
- Scarlet Security x1
- Branded Beast x1
- Champion's Pulse x2
- Fiendish Golem x1
- King Scarlet x1
- King's Resonance x1
- Red Dragon Archfiend's Chains x2
- Red Reign x1
- Red Zone x1
Extra Deck (20)
- Bystial Dis Pater x1
- Chaos Angel x1
- Crimson Blade Dragon x1
- Crimson Dragon Quetzalcoatl x1
- Hot Red Dragon Archfiend x1
- Hot Red Dragon Archfiend Abyss x1
- Hot Red Dragon Archfiend Bane x1
- Red Dragon Archfiend x2
- Red Hypernova Dragon x1
- Red Nova Dragon x1
- Red Nova Dragon - Burning Soul x1
- Red Rising Dragon x2
- Red Supernova Dragon x1
- Red Wyvern x1
- Scarlight Red Dragon Archfiend x1
- Scarred Dragon Archfiend x1
- The Crimson King x1
- Tyrant Red Dragon Archfiend x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 55 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 50 / Extra 20 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro-summon Red Dragon Archfiend variants (3000-4500 ATK) and Tyrant/Red Supernova-class boss monsters, then protect the board with negation and Red Zone/Chains-style interaction; Repeated Synchro Summons through Resonator Tuners and Archfiend recursion to rebuild a board after a disruption
- Turn 1 (going first): Search a Resonator or Archfiend starter (Soul Resonator, Resonator Call, Bone Archfiend, Crimson Gaia) and Normal Summon a Tuner into a Synchro Summon of a Red Dragon Archfiend variant
- Turn 2 (going second): Hold Ash Blossom and Red Dragon Archfiend's Chains / Fiendish Golem to answer the opponent's first board, then rebuild through Resonator searchers
- Recovery: Recycle Resonators and Archfiends from the GY via Synkron Resonator, Obsessive Uvualoop and Red Mirror, then re-Synchro through the Extra Deck
- After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan
Why it scores here
The deck is illegal in OCG: it runs 20 Extra Deck cards against a maximum of 15, so it receives a capped, structural-only score of 30. Within that structure, the engine is reasonably accessible: 23 searcher-text cards give a 0.96 chance of at least one searcher in an opening 5, and the Resonator and Archfiend lines recover through the GY. Ceiling output is credible on paper (Red Supernova Dragon, Red Hypernova Dragon and Tyrant Red Dragon Archfiend reach 3500 to 4500 ATK), but no recorded boards exist, so median output and combo floor are Inferred and not measured. Interaction is moderate (7 negation-text and 18 removal-text cards, two Semi-Limited hand traps), and the going-second hand-trap chance is only about 0.23. The deck has no Side Deck, so there is no post-side plan. The Branded archetype label does not reflect the list: exact-name purity is 1.4%, and the deck is a Resonator and Archfiend Synchro build. Popularity and archetype meta-share earned no points, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 searcher in opening 5) ≈ 0.96 and 3-copy starters ≈ 0.28 each; Synchro access depends on Tuner density (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Many Synchro-dependent cards (Chain Resonator, Red Sprinter, Red Nova) are dead without a Synchro on the field, and the 2-copy hand traps are dead-ish in hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Ceiling from Red Dragon Archfiend and Red Supernova/Hypernova boards and the Resonator recursion engine; no parseable combos to confirm (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output is unknown because combos_evidence is empty; estimated from the 20-card Synchro shell and the redundant Tuner count (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Synkron Resonator, Obsessive Uvualoop and Red Mirror recover Tuners and Archfiends from the GY; two independent Tuner routes exist (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion from GY through Resonator Command, Crimson Call and Synkron Resonator; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Ash Blossom x2, Red Dragon Archfiend's Chains and seven negation-text cards give layered interaction; no win-rate data (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap chance is about 0.23 and only a subset of backrow answers the opponent's board; no going-second split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | 3000 to 4500 ATK boss Synchros with piercing and direct-attack text (Verified card text, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 50 main slots with 35 distinct cards, 25 singletons and 20 zero-level spells and traps; no tech-redundancy issues but moderate coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra Deck has 20 cards, over the 15-card cap; Red Dragon Archfiend and Red Rising Dragon are duplicated; Extra Deck is oversized (Verified legality) |
| D12 | Side Deck Adaptability | 20 | No Side Deck (0 cards); no post-side plan can be scored (Verified composition, Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Synchro chains with Archfiend and Resonator sub-engines and many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 58, Going First ≈ 55, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Extra Deck over size limit (-12). Final formula: Illegal cap: min(0.80*Structural + 0.20*TournamentReliability + ContextModifiers, 30) = min(0.80*58 + 0.20*50 - 12, 30) = 30; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (23 cards) gives a near-certain searcher in the opening 5
- Red Dragon Archfiend and Synchro boss ceiling reaches 3500 to 4500 ATK
- Layered interaction: two Ash Blossom, Red Dragon Archfiend's Chains and seven negation-text cards
Weaknesses
- Illegal in OCG: 20 Extra Deck cards against a maximum of 15
- No Side Deck, so no post-side adaptability
- Heavy reliance on Synchro-dependent cards that brick without a Synchro on the field
- Branded label does not match the list (exact-name purity 1.4%)
Critical choke points
- A single Synchro Summon is required for most Resonator and Archfiend lines
- Two Semi-Limited Ash Blossom and two Limited Bystial cards are the only interaction against a hand trap or boss
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Extra Deck Synchro (for example Crimson Dragon Quetzalcoatl or Red Wyvern) | None; the deck must reach 15 Extra Deck cards to be legal | Brings the Extra Deck to 15, which makes the list legal and removes the illegal-size cap |
| 2 | One zero-level spell or trap of low impact (for example Scarlet Security) | A 15-card Side Deck (for example extra Ash Blossom or Red Zone) | Gives the deck a post-side plan; the current list has no Side Deck at all |
Evidence & confidence
- Verified: Main 50, Extra 20, Side 0; Extra exceeds OCG maximum of 15; Ash Blossom & Joyous Spring is Semi-Limited with 2 copies; Bystial Magnamhut and The Bystial Lubellion are Limited with 1 copy each (legal); Searcher-text count 23; negation-text 7; removal-text 18; hand-trap count 2; Exact-name archetype purity 1.4%
- Inferred: P(>=1 starter in 5) ≈ 0.28 per 3-copy card; searcher group ≈ 0.96; Starter reliability and brick risk for Synchro-dependent cards; Ceiling output from Red Dragon Archfiend and Red Supernova/Hypernova boards; Going-second hand-trap chance ≈ 0.23
- Provisional: Meta Power and matchup fit (no dated meta sample; no tournament link); Post-side plan (no Side Deck)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional without a dated metagame sample No Side Deck: post-side performance cannot be assessed Archetype label (Branded) does not match the list's real engines (Resonator/Archfiend)
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