Radiant Typhoon Deck #769935 — Yu-Gi-Oh! OCG
49 Main, 15 Extra, incl. Gladiator Beast Gistel x3, Imsety, Glory of Horus x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (49)
- Droll & Lock Bird x1
- Duamutef, Blessing of Horus x1
- Gladiator Beast Attorix x1
- Gladiator Beast Augustus x1
- Gladiator Beast Darius x1
- Gladiator Beast Equeste x1
- Gladiator Beast Gistel x3
- Gladiator Beast Noxious x1
- Hapi, Guidance of Horus x1
- Imsety, Glory of Horus x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Test Bear x3
- Tri-Brigade Fraktall x3
- Tri-Brigade Kerass x1
- Tri-Brigade Kitt x1
- Tri-Brigade Nervall x1
- Tri-Brigade Springans Kitt x1
- Gladiator Beast Andal x1
- Ash Blossom & Joyous Spring x2
- Ancient Secrets x3
- Fire Formation - Tenki x1
- Flavian - Colosseum of the Gladiator Beasts x3
- Gladiator Beast's Comeback x1
- Gladiator Proving Ground x3
- King's Sarcophagus x2
- Gladiator Beast Charge x1
- Gladiator Beast War Chariot x1
Extra Deck (15)
- Gladiator Beast Claudius x2
- Gladiator Beast Domitianus x1
- Gladiator Beast Gyzarus x1
- Gladiator Beast Heraklinos x1
- Gladiator Beast Tamer Editor x1
- Gladiator Beast Dareios x1
- Gladiator Beast Dragases x1
- Test Panther x1
- Tri-Brigade Arms Mouser x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- Tri-Brigade Shuraig the Ominous Omen x2
- Number 90: Galaxy-Eyes Photon Lord x1
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 57/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 66 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 49 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra Deck boss monsters from Gladiator Beast Fusion and Link lines (Claudius 3700, Domitianus 3500, Heraklinos 3000, Shuraig 3000) reached through searcher-driven Gladiator Beast and Tri-Brigade plays; Horus recursion from the GY with 2 King's Sarcophagus, and Mulcharmy draw-based card advantage
- Turn 1 (going first): Search a Level 4 or lower Gladiator Beast (Proving Ground, Flavian, Gistel), special-summon into a Tri-Brigade or Gladiator Beast link or fusion line, and protect the turn with Ash Blossom, Droll and Maxx C
- Turn 2 (going second): Use Ash Blossom, Droll, Maxx C and Nibiru to break the opponent's first board, then force through with Domitianus or Heraklinos negates and Claudius pressure
- Recovery: Recycle GY Gladiator Beasts with Gistel, Equeste and Gladiator Beast's Comeback, and re-search via Test Panther or Gladiator Proving Ground
- After siding: Not evaluable: the export lists 0 side-deck cards, so there is no post-side plan
Why it scores here
The deck is scored as a Midrange system built around a Gladiator Beast searcher engine, with Tri-Brigade and Horus lines as secondary engines. It reliably opens a functional plan: about 85% of going-first hands contain at least one searcher (Inferred), and the 15 searchers are spread across Gladiator Beast cards. Interaction is layered, with Ash Blossom, Droll and Maxx C as hand traps and Gladiator Beast War Chariot, Domitianus and Heraklinos as negates, which carries resilience and going-second board-breaking. Closing power comes from the Extra Deck bosses, not from popularity: the usage data confirms the core list but earns no points by itself. No combos were supplied, so ceiling and median are text-only reads, and the score is not an average of card scores. The lack of a side deck and the missing Radiant Typhoon core cards cap the result.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one searcher in a 5-card hand) ~0.85 across 15 searcher-text cards; Gladiator Beast core live on T1 is common (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 18 singletons and 2 Sarcophagus-dependent Horus cards add some dead-draw risk, offset by many searchers (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | No recorded boards; ceiling read from text as 2-card starts into Claudius/Domitianus/Heraklinos boss lines (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards, so the median is unknown; scored conservatively for single-line dependence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Three hand traps plus GY recursion (Gistel, Equeste, Comeback, Test Panther) give multiple routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Mulcharmy draw, Horus GY recursion and searchers recover resources, but there is no float or stable recycling engine (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Stacked negates (War Chariot, Domitianus, Heraklinos, Galaxy-Eyes) plus Gladiator Charge removal give broad, layered interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap access is about 0.62 with 7 hand traps; negate-based board breaking is credible (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Boss ATK 3000 to 3700 across Claudius, Domitianus and Heraklinos, and Gladiator Beast Tamer Editor with recursion (Verified text, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 49 main cards with 18 singletons and 29 distinct names; 4 non-Gladiator sub-archetypes dilute compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra cards across Fusion, Link and Xyz, with several single-copy or conditional bosses (Inferred) |
| D12 | Side Deck Adaptability | 20 | 0 side-deck cards listed, so there is no post-side adaptability (Verified absence) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; set to a neutral provisional 50 and excluded from the structural score (Provisional) |
| D14 | Pilotability & Error Tolerance | 52 | Multi-step Gladiator Beast and Tri-Brigade lines with many decision points and a Horus sub-engine raise the pilot burden (Inferred) |
How the score was computed
Strategy profile: Midrange, D13 dropped and renormalized over 95 (meta-neutral structural). Structural ≈ 63, Going First ≈ 66, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Side deck absent (-2); Split engine across sub-archetypes (-1); Limited hand traps in format (-1). Final formula: 0.80*Structural(63.0) + 0.20*TournamentReliability(55) + ContextModifiers(-4) = 57.4, rounded to 57; no reliable metagame so Meta is provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 15 searchers give high starter access and redundancy (Inferred)
- Layered hand traps and negates (Ash, Droll, Maxx C, Nibiru, War Chariot, Domitianus, Heraklinos) for interaction (Inferred)
- High-ATK Extra Deck bosses with recursion lines (Verified text)
Weaknesses
- No side deck: no post-side plan and no way to adapt across a best-of-3 (Verified absence)
- Label/list mismatch: the deck is tagged Radiant Typhoon but has no Radiant Typhoon cards (Verified)
- Three sub-engines (Gladiator Beast, Tri-Brigade, Horus) with only partial overlap; Horus needs 2 King's Sarcophagus (Inferred)
- Heavy singleton count (18 cards at 1 copy) raises variance in opening hands (Inferred)
Critical choke points
- Gladiator Beast searcher or starter on T1 (about 85% of hands have a searcher; the core is about 50%)
- Horus line depends on 2 King's Sarcophagus (about 20% in a 5-card hand)
- Limited hand traps Maxx C and Droll are single copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Gladiator Beast Attorix or 1 Fire Formation - Tenki | 1 side-deck slot for a second Ash Blossom or hand trap; the side list is empty today | Adds the missing side plan and reduces the reliance on a single Horus or Fire Formation line |
| 2 | 1 Tri-Brigade Nervall | 1 more Gladiator Beast starter (Gladiator Beast Gistel or Equeste) | Keeps the main engine dense and cuts the second sub-archetype that competes for the same slot |
Evidence & confidence
- Verified: Legal list: 49 main, 15 extra, 0 side, copy limits respected (Droll and Maxx C at 1, Ash at 2); Card text and banlist status for all listed cards; Usage stats: Mulcharmy, Droll, Ash are core; Radiant Typhoon Vision is missing
- Inferred: Starter access about 0.85 via 15 searchers; Going-second hand-trap access about 0.62; Consistency and brick estimates from text and hypergeometric draws; Interaction layering from negate and removal text
- Provisional: Meta Power is null; no dated metagame sample; D13 matchup fit is neutral 50 and excluded from structural
- Data gaps: No combos supplied: ceiling and median are text-only inference No tournament link: no meta share or match record No win-rate telemetry in YGOVN No side-deck list: post-side scoring impossible Deck labelled Radiant Typhoon but contains no Radiant Typhoon cards
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