Speedroid Deck #769928 — Yu-Gi-Oh! OCG

40 Main, 18 Extra, incl. Harpie Lady - Elegant Egotist x3, Mulcharmy Fuwalos x3, Speedroid Taketomborg x3. Created Oct 20, 2026 by YGO Mod.

Deck Speedroid OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
20± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 50
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 50
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Stun, Tempo
  • Format: ocg

Legality

Main 40 / Extra 18 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Synchro and Link pressure from WIND Speedroid and Clear Wing monsters, with Crystal Clear Wing Synchro Dragon style board control if the Forbidden cards were removed (Inferred); Hi-Speedroid Kendama and Kitedrake piercing or direct damage off a Speedroid-based Synchro base (Inferred)
  • Turn 1 (going first): T1 Normal Summon Speedroid Terrortop or Taketomborg, Speedroid Scratch or Terrortop search, then a Tuner-plus-non-Tuner Synchro Summon (Inferred)
  • Turn 2 (going second): Ash Blossom and Droll & Lock Bird as hand-trap interaction, then Synchro into a Clear Wing or Hi-Speedroid board (Inferred)
  • Recovery: Speedroid Scratch and Terrortop recover hand size; Maxx C and Mulcharmy Fuwalos draw in response to summons (Inferred)
  • After siding: Not evaluable: the Side Deck is empty, so no post-side plan exists (Verified)

Why it scores here

The score comes from the deck as a system: the archetype core (15 copies, P(at least one in opening 5) ≈ 0.92) gives the list a reliable starter, and the Speedroid Terrortop, Taketomborg and Colonel Clackers trio (3 copies each, about 0.34 per card in opening 5) supplies a T1 start. Hand traps (Ash Blossom, Droll, Maxx C) and Dominus Purge add going-second interaction, and Synchro/Link Extra Deck access gives a real conversion route. The list is capped low because it is illegal: three Forbidden cards are run at 1 copy each, the Extra Deck holds 18 cards against a maximum of 15, and the Side Deck is empty. Popularity was not credited: the archetype usage data confirms a real Speedroid core but does not make this list strong. No card scores were averaged; the score reflects consistency, median output, interaction and the illegal build as a whole.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one Terrortop/Taketomborg/Clackers in opening 5) ≈ 0.34 each; archetype core P ≈ 0.92; Speedroid starters are redundant (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Four hand traps and Dominus Purge are dead without their specific board; Harpie and Synchro Emergency need specific boards; about 10 single-copy cards (Inferred)
D3 Combo Conversion & Ceiling 55 Speedroid Synchro lines reach Hi-Speedroid and Clear Wing boards, but no recorded combos exist, so the ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards; median output estimated from typical Speedroid Synchro and Link lines with no observed frequency (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Two or more independent starters (Terrortop, Taketomborg, Clackers, Scratch) and recursive Speedroid GY effects give route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 40 Speedroid Scratch and Terrortop recover hand size, but Forbidden cards and a 40-card main reduce grind efficiency (Inferred)
D7 End-Board & Interaction Quality 50 Ash Blossom, Droll, Maxx C, Dominus Purge and Clear Wing negations give layered interaction on paper (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second value depends on hand traps and Synchro board breaking, but no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 40 Kendama and Kitedrake give piercing and direct damage at the end board; no closing data is recorded (Inferred)
D10 Main Deck Efficiency & Flexibility 50 40-card main with 21 distinct cards, 10 single-copy cards, and 6 exact-name archetype copies out of 58 (10.3% purity) (Verified)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck holds 18 cards against a maximum of 15, and 2 of those are Forbidden (Verified)
D12 Side Deck Adaptability 25 Side Deck is empty, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link or dated metagame sample; archetype meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Synchro and Link lines with several Speedroid triggers and optional effects make pilot error likely (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 48, Going First ≈ 50, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); Extra Deck over limit (-4); illegal cap (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 46.4, then modifiers (-12) = 34.4, then Illegal cap applied = 20 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is present at 15 copies, so the starter is very likely in opening 5
  • Layered hand traps and negations (Ash Blossom, Droll, Maxx C, Dominus Purge)
  • Synchro and Link Extra Deck access gives several conversion routes

Weaknesses

  • Illegal: three Forbidden cards and an Extra Deck of 18 over the limit of 15
  • Empty Side Deck, so there is no post-side plan
  • Low archetype purity (10.3%), with many off-archetype and generic cards
  • No recorded combos, so the ceiling and floor cannot be measured

Critical choke points

  • Illegal list: must be fixed before the deck is playable in OCG
  • Starter access depends on Speedroid Terrortop or Taketomborg being drawn; each alone is about 0.34 in opening 5
Priority Remove Add Reason
1 Mecha Phantom Beast Auroradon, Crystal Wing Synchro Dragon, Baronne de Fleur Legal OCG Synchro or Link cards of the same role (e.g. Clear Wing Synchro Dragon copies or Hi-Speedroid Kendama) Forbidden cards make the list illegal; replacing them restores a legal build
2 Three excess Extra Deck cards None (remove to 15) Extra Deck is 18, above the OCG maximum of 15
3 None A 10-15 card Side Deck Side Deck is empty; a side plan would raise D12 and post-side reliability

Evidence & confidence

  • Verified: Three Forbidden cards at 1 copy each (legal copies 0); Extra Deck of 18 against OCG maximum 15; Main 40 cards, Side 0 cards; Archetype purity 10.3%
  • Inferred: Starter consistency: P(at least one Terrortop, Taketomborg or Clackers in opening 5) ≈ 0.34 each, archetype core ≈ 0.92; Hand-trap and negation density gives layered interaction; Speedroid Synchro and Link lines reach Clear Wing and Hi-Speedroid boards; Going-second hand-trap coverage ≈ 0.49 for at least one hand trap in hand of 6
  • Provisional: Meta Power (null) and matchup fit (D13 = 30); Tournament reliability
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick and OTK rates) Meta Power is provisional: no dated metagame sample supplied Side Deck is empty: no post-side evidence

More OCG Info

Speedroid

Speedroid Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top