Galaxy Photon Deck #769891 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Galaxy Defense Robot Orbital 7 x3, Galaxy Wizard x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Galaxy Photon OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
54± 6/ 100
Power Score
Structural 62
Reliability 55
Going First 64
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 64
Going Second 66
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox, Xyz/Link Extra-Deck engine
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz and Link boards from the Extra Deck (Galaxy-Eyes Photon Dragon, Galaxy-Eyes Cipher X Dragon, Neo Galaxy-Eyes Photon Dragon - Photon Howling, Galaxy-Eyes Afterglow Dragon, Galaxy-Eyes Tachyon Primal) built off Level 4 and Level 8 Photon/Galaxy bodies; Draw-engine and tempo pressure from Mulcharmy and Photon Delta Wing bodies, backed by hand-trap and spell/trap removal to keep the board
  • Turn 1 (going first): Normal Summon Photon Delta Wing or Galaxy Wizard, use Galaxy Soldier/Galaxy Defense Robot to search a Photon or Galaxy monster, then move into a Level 4/8 Xyz or Galaxy-Eyes Photon Dragon line while holding Ash Blossom or Effect Veiler up
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Nibiru, Effect Veiler, Infinite Impermanence, Red Reboot) to interrupt the opponent's first summon, then convert the surviving Level 4/8 monsters into an Extra-Deck Xyz or Link
  • Recovery: Galaxy Hundred and Galaxy-Eyes Afterglow Dragon recycle Photon/Galaxy cards, Photon Emperor returns from the GY, and Photon Orbital or Galaxy Photon Dragon restore hand/field resources
  • After siding: No side deck is registered, so there is no post-side plan; the list cannot adapt between games

Why it scores here

The deck reliably opens a functional Level 4 or Level 8 starter: the archetype-core group (14 copies) gives about a 78% chance of at least one core card in a 5-card opening hand, and Photon Delta Wing, Mulcharmy Fuwalos and Galaxy Wizard add redundant entry points. Its Extra Deck of 13 Xyz plus Link and Fusion monsters converts those openings into strong boards such as Galaxy-Eyes Photon Dragon, Cipher X and Neo Galaxy-Eyes at 3000 to 4500 ATK, and the 11 hand traps and 15 removal/negation texts let it hold up through a single interruption. The score comes from consistency, interaction density and closing power on the system, not from the Galaxy Photon name being popular, and the card scores were not averaged. It loses points for having no recorded boards, no side deck, a 0% exact-name archetype purity (most copies are off-archetype staples and hand traps), and 22 singleton slots that lower starter reliability. Meta fit is not scored because no dated metagame sample is supplied.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least 1 of 3 copies in a 5-card opening) = 0.25 per 3-of; archetype-core group P(at least one in hand 5) = 0.78; 2-card bootstrap via Galaxy Soldier and Photon Delta Wing (Inferred)
D2 Opening-Hand Quality & Brick Management 58 11 hand traps plus 19 tech cards and 22 singletons create dead-in-hand risk; 6-card going-second hand brick rate estimated from the copy histogram (Inferred)
D3 Combo Conversion & Ceiling 65 No recorded boards (combo data total 0); ceiling read from card text: Galaxy-Eyes Photon Dragon, Cipher X and Neo Galaxy-Eyes (4500 ATK) (Inferred)
D4 Combo Floor & Median Output 55 No recorded boards, so median and floor are text-only inference; starter diversity is moderate across Level 4 and Level 8 bodies (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Hand traps plus Mulcharmy draw and Galaxy Hundred recursion give multiple independent continuation lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Galaxy Hundred, Photon Emperor and Galaxy-Eyes Afterglow Dragon recycle Photon/Galaxy cards from GY; Photon Orbital and Photon Jumper search (Inferred)
D7 End-Board & Interaction Quality 72 17 negation-text and 15 removal-text cards, with Dimensional Barrier, Crossout Designator, Heavy Storm and Lightning Storm as layered answers (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 11 hand traps give strong going-second interaction, but no recorded going-second split exists; board-breaking relies on Galaxy-Eyes Photon Dragon and Solflare (Inferred)
D9 Offensive Pressure & Closing Power 72 Galaxy-Eyes Photon Dragon 3000, Cipher X 4000 and Neo Galaxy-Eyes 4500 ATK end-boards, with Tachyon Primal and Number 90 as extra threats (Verified stat, Inferred read)
D10 Main Deck Efficiency & Flexibility 58 55 main with 22 singleton slots and 19 tech cards; compact enough, but many slots are non-engine (Inferred)
D11 Extra Deck Efficiency & Coverage 75 15 Extra slots: 13 Xyz, 1 Link, 1 Fusion; Level 4 and Level 8 Xyz coverage is broad (Verified composition, Inferred use)
D12 Side Deck Adaptability 15 0 side-deck cards registered; no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample and no tournament link; archetype usage only (Provisional)
D14 Pilotability & Error Tolerance 50 Hand-trap timing, Xyz chains and multiple Photon/Galaxy summon conditions create many decision points (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 62, Going First ≈ 64, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: no side deck (-3); banlist exposure (-2); engine conflicts and off-archetype load (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*62 + 0.20*55 = 60.6, plus context modifiers -7 = 53.6, rounded to 54

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Extra-Deck coverage at Level 4 and Level 8 Xyz and Link, with several 3000 to 4500 ATK end-boards
  • Layered interaction: 11 hand traps, Solemn Strike, Lightning Storm, Heavy Storm, Harpie's Feather Duster and Dimensional Barrier
  • Archetype core is present (14 copies, about 78% to open at least one in a 5-card hand)
  • Recursion through Galaxy Hundred, Photon Emperor and Afterglow Dragon gives a real grind plan

Weaknesses

  • 22 singleton slots and a 0% exact-name purity lower starter reliability
  • No side deck, so no post-side adaptation
  • Heavy reliance on hand traps that can be dead on the going-first turn
  • No recorded boards, so the combo ceiling and median are text inference only

Critical choke points

  • Level 4 or Level 8 starter in hand; if none is opened, the Xyz and Link engine does not start
  • Hand-trap timing: most interaction is a single-card answer that can be dead on the opponent's first summon
  • Core Extra Deck pieces (Galaxy-Eyes Photon Dragon, Afterglow Dragon) are single copies and cannot be replaced by a second route
Priority Remove Add Reason
1 one singleton off-archetype tech card a second Photon or Galaxy starter (Level 4 or Level 8) Raises the starter reliability (D1, D2) and lowers the singleton brick rate
2 one non-engine tech card a side deck of 15 cards Gives the deck a post-side plan and lifts D12 from 15

Evidence & confidence

  • Verified: Legality: 55 main, 15 extra, 0 side; all restricted cards at or below their legal copy limits; status Legal; Extra Deck: 13 Xyz, 1 Link, 1 Fusion; Galaxy-Eyes Afterglow Dragon, Photon Emperor and Tachyon Transmigration are in the deck and are core cards in the usage statistics; Archetype-core probability 0.7846 from the evidence pack hypergeometric calculation
  • Inferred: D1, D2 and D5 consistency and brick estimates from the probability table; Combo ceiling and interaction read from card text; Going-first and going-second power from the rubric weights
  • Provisional: Meta Power and D13 matchup fit (no dated metagame sample)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for this deck no side deck registered usage statistics marks Number 107: Galaxy-Eyes Tachyon Dragon (card 88177324) as not in this deck, but the card list shows it with 2 copies in the Extra Deck; the core-card gap count may be off by one guide data has one general YGO News guide with no section content, so no archetype strategy text is available

More OCG Info

Galaxy Photon

Galaxy Photon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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