Orcust Deck #769862 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Elfnote Regina x3, Girsu, the Orcust Mekk-Knight x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Finite and the Infinite x1
- Droll & Lock Bird x1
- Elfnote Fortuna x1
- Elfnote Lucina x1
- Elfnote Regina x3
- Elfnote Tinia x1
- Girsu, the Orcust Mekk-Knight x3
- Maxx "C" x1
- Medius the Pure x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- NT8000 - SIRIUS x1
- Orcust Cymbal Skeleton x1
- Orcust Harp Horror x3
- Orcust Knightmare x1
- World Legacy - "World Crown" x1
- World Legacy - "World Wand" x1
- Ash Blossom & Joyous Spring x2
- Elfnote Power Patron x1
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x2
- Foolish Burial x1
- Hey, Space Trunade! x2
- Mistaken Arrest x3
- Orcustrated Babel x1
- Pot of Prosperity x1
- Ultimate Sky x2
- Dominus Impulse x2
- Elfnotes: Rhapsodia of Madness x1
- Mind Mirror Force x2
- Orcust Crescendo x1
Extra Deck (15)
- Barricadeborg Blocker x1
- Borrelsword Dragon x1
- Enlilgirsu, the Orcust Mekk-Knight x1
- Galatea-I, the Orcust Automaton x1
- Galatea, the Orcust Automaton x2
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Saryuja Skull Dread x1
- Zenna's Deceiving Doll Maidens x1
- Black Rose Dragon x1
- Elfnote June Pride x1
- Ib the World Chalice Justiciar x1
- Dingirsu, the Orcust of the Evening Star x1
- Pilgrim Reaper x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link Summon Orcust/Mekk-Knight Link monsters (Galatea-I, Enlilgirsu, Galatea) and Xyz/Synchro boards to push 2000+ ATK monsters through a hand-trap-protected board.; Elfnote Lucina/Tinia/Fortuna and Elfnote Power Patron Synchro boards with Ars Magna recursion.
- Turn 1 (going first): Open with a searcher (Elfnote Regina, Girsu, Mulcharmy Fuwalos/Purulia) to reach a Link starter, then hold Ash Blossom / Ghost Belle / Ghost Ogre as interaction for the first opponent response.
- Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Ghost Belle, Droll & Lock Bird and Maxx "C" from the six-card hand to answer the opponent's first board, then rebuild through the Orcust Link engine.
- Recovery: Recover through Orcustrated Babel and Galatea-I's GY effects, and through Orcust Cymbal Skeleton and Orcust Knightmare revival from the GY (Inferred from card text; no combo data).
- After siding: Not evaluable: the deck has an empty Side Deck (0 cards), so there is no post-side plan.
Why it scores here
The deck's consistency is estimated at about 76% to hit at least one archetype-core card in a going-first opening hand (13 Orcust core copies, Inferred), and its Link-based engine (Galatea, Enlilgirsu, Galatea-I) gives it a real route to 2000+ ATK boards. Interaction is the strongest part of the system: 14 negation-text cards and 10 hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll, Maxx "C") give it layered answers on both turns, which earns D7 and D5. Main Deck efficiency is weak because only 15.7% of cards carry the exact Orcust name and 59 of 55 main-deck copies are off-archetype, so the engine is held together by a loose mix of Elfnote, Mulcharmy, Ars Magna and Mekk-Knight cards. Popularity did not earn points: the Orcust core is present in the list but only 47% of the archetype's standard core cards are running. The score was not produced by averaging card scores, and it is capped low because the deck is illegal (Saryuja Skull Dread, Forbidden, run 1 copy), so this is a theoretical/structural read only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 of 13 Orcust core copies in going-first hand of 5) ≈ 0.76; 2-card bootstrap via searchers (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 10 hand traps and 14 searcher-text cards give mostly functional hands, but Level 0 spells/traps and tech cards add dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards; ceiling read from card text only: Link 4 Enlilgirsu and Galatea engine to 2000+ ATK boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combo median; median assumed lower because 9 of 19 archetype core cards are missing (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple hand traps and recursion (Orcust Cymbal Skeleton, Knightmare, Babel) give independent lines after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recovery through GY-revival and float/search text, with no resource-signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 14 negation-text cards and 10 hand traps, including layered on-field traps (Mind Mirror Force, Orcust Crescendo) (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap density is high (P(>=1 hand trap in 6) ≈ 0.72); board breaking via Dominus Impulse and Mind Mirror Force (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Link 4 Enlilgirsu (2600 ATK) and Dingirsu (2600 ATK) closing power; Borrelsword absent (Verified stat, Inferred read) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards from 33 distinct names; only 15.7% exact Orcust purity with 59 off-archetype copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck uses 10 Link, 3 Synchro and 2 Xyz with mostly flexible Link access; Galatea-I and Enlilgirsu have key GY effects (Inferred) |
| D12 | Side Deck Adaptability | 15 | Side Deck is empty (0 cards), so no post-side adaptability is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link, no meta-share and no per-pilot record; Meta Power is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Link and Elfnote sequencing with many decision points and hand-trap timing (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Stun secondary (ratio ~80/20 by D7/D13 emphasis). Modifiers: none.
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