Elfnote Deck #769861 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Elfnote Regina x3, Girsu, the Orcust Mekk-Knight x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Elfnote OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
42± 8/ 100
Power Score
Structural 55
Reliability 50
Going First 52
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 42/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 58
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Link and Synchro boss monsters (Enlilgirsu, Dingirsu, Elfnote Lucina/Tinia) built off the Elfnote and Orcust engines, with Mulcharmy draw as support; Ars Magna and World Legacy recursion-driven board rebuilds through Galatea and Orcustrated Babel
  • Turn 1 (going first): Open Elfnote Regina or Orcust Harp Horror, then extend into Link/Synchro bosses while Ash Blossom and Mind Mirror Force cover the first interaction (Inferred)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Maxx C, Droll & Lock Bird, Dominus Impulse) to answer the opponent's first board, then rebuild through engine monsters (Inferred)
  • Recovery: Searchers (Elfnote Lucina, Fortuna, Power Patron, Ars Magna monsters) and Orcustrated Babel recycle the GY back into the hand (Inferred)
  • After siding: Not evaluable: the deck runs zero side-deck cards, so there is no post-side plan (Verified)

Why it scores here

This deck is scored as a connected system, not as an average of its card scores. Its engine (Elfnote Regina triple, Orcust and Mekk-Knight starters, 15 archetype-core copies with about 0.81 odds of at least one in a 5-card opening hand, Inferred) reliably starts a plan, and up to ten hand traps give it a going-second interaction layer. Conversion into Link and Synchro bosses is plausible, but no recorded boards exist, so the ceiling and median are text-based estimates only. The deck is Illegal because Saryuja Skull Dread is Forbidden in OCG and is run once, so the score is capped and the evaluation is structural-only. Archetype popularity (Elfnote usage stats) confirms the list is real but earned no points, and no post-side plan could be scored because the side deck is empty.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in a 5-card opening hand) ≈ 0.81; Regina x3 provides the T1 starter; (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram is heavy at 3 copies with 14 searcher-text cards, but 12 tech and 10 hand-trap slots add some dead-card risk; (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combos recorded; the ceiling rests on text reading of Lucina, Tinia and Enlilgirsu boss lines; (Inferred)
D4 Combo Floor & Median Output 45 No combo boards; median output cannot be measured and is held near neutral; (Provisional)
D5 Interruption Resilience & Route Redundancy 65 Ten hand traps and several negate effects (Ash Blossom, Mind Mirror Force, Ghost Ogre, Dominus Impulse) give multiple independent interruption answers; (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers and Orcustrated Babel recursion restore resources, plus Mulcharmy draw effects; (Inferred)
D7 End-Board & Interaction Quality 60 Layered negates and removal (Ash Blossom, Mind Mirror Force, Ultimate Sky, Ghost Belle, NT8000 Sirius) with durable boss monsters; (Inferred)
D8 Going-Second & Board-Breaking Power 65 Strong hand-trap density for going second and removal on Dominus Impulse and Droll & Lock Bird; (Inferred)
D9 Offensive Pressure & Closing Power 65 Link and Synchro bosses at 2400–2600 ATK plus negation-based closing; (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 Exact-name archetype purity is only 12.9% across 21 generic and 11 Orcust copies, which suggests diluted engine coherence; (Verified)
D11 Extra Deck Efficiency & Coverage 60 Ten Link monsters plus Synchro and XYZ bosses use the 15 Extra Deck slots, with Galatea x2 as the main access engine; (Verified composition, Inferred)
D12 Side Deck Adaptability 5 Zero side-deck cards means no post-side adaptability; (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample is available, so format fit is Provisional; (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype engine interactions (Elfnote, Orcust, Mekk-Knight, World Legacy, Ars Magna) create a high decision load; (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (Illegal) (-12). Final formula: 0.80*Structural(55.3) + 0.20*TournamentReliability(50) = 54.2, then Illegal banlist modifier −12 = 42 (Meta provisional; Illegal status means structural-only theoretical read)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered hand-trap and negate suite (10 hand traps, 14 negate-text cards)
  • Multiple Link and Synchro boss options in the Extra Deck
  • Searcher density (14) supports consistent T1 access

Weaknesses

  • Illegal list: Saryuja Skull Dread is Forbidden in OCG
  • Low exact-name archetype purity (12.9%) across several sub-archetypes
  • Zero side-deck cards, so no post-side plan
  • No recorded combos, so ceiling and median are unmeasured

Critical choke points

  • Elfnote Regina / Orcust Harp Horror as the opening starter (about 25% per copy in hand5)
  • Galatea access to the Orcust boss line
  • Limited or Semi-Limited cards (Lucina, Tinia, Foolish Burial, Maxx C, Pot of Prosperity, S:P Little Knight, Droll & Lock Bird, Ash Blossom, Dominus Impulse)
Priority Remove Add Reason
1 Saryuja Skull Dread A legal Link-4 replacement from the Extra Deck (for example Enlilgirsu or Borrelsword, both already in the pool, or another legal Link) The deck is Illegal as built; the forbidden card has to go before any other evaluation applies
2 Generic tech slots that are off-archetype Additional Elfnote or Orcust starters/searchers Raises exact-name purity and starter density without adding new card types
3 None A 3–5 card side deck (for example extra hand traps or a Dominus/Mind Mirror answer) Provides a post-side plan; currently zero side cards

Evidence & confidence

  • Verified: Deck is Illegal: Saryuja Skull Dread Forbidden in OCG, copies run 1, legal 0; Main 55 and Extra 15 are within size rules; Side 0 is legal; Exact-name purity 12.9% from archetype_spread; Zero side-deck cards; Galatea x2 and 10 Link monsters in Extra Deck
  • Inferred: Opening-hand starter and archetype-core odds (0.2529 and 0.8108); Hand-trap going-second odds (0.719); Interaction breadth from text roles; Going-first and going-second plan descriptions
  • Provisional: Meta and format fit (D13) with no tournament or dated meta sample; Tournament reliability
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No guides attached for the archetype Zero side-deck cards: no post-side evidence

More OCG Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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