Cyberdark Deck #769839 — Yu-Gi-Oh! OCG

54 Main, 14 Extra, incl. Cyber Dragon x3, Cyber Dragon Core x3, Cyber Dragon, the Luminous Mech Dragon x3. Created Oct 20, 2026 by YGO Mod.

Deck Cyberdark OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
51± 8/ 100
Power Score
Structural 57
Reliability 50
Going First 56
Going Second 49

Deck — Deck Power Evaluation

Final Contextual Deck Power: 51/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 56
Going Second 49
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Cyber End Dragon, Chimeratech Overdragon and Cyber Dragon Nova-style Cyber Dragon boards converting through Fusion, Xyz and Power Bond pressure; Constellar Ptolemy and Cyber Twin Dragon pressure once the Cyber Dragon engine has board presence
  • Turn 1 (going first): Normal Summon Cyber Dragon Core to search a Cyber spell/trap, hold hand traps (Ash Blossom, Nibiru, Infinite Impermanence) and extend into a Cyber Dragon Fusion or Xyz
  • Turn 2 (going second): Use Nibiru, Ash Blossom, Droll and Maxx C to answer the opponent's first board, then rebuild through Cyber Dragon Nachster or Cyber Dragon Core from the GY
  • Recovery: Cyber Eternal and Cyber Emergency recycle Fusion Monsters and Cyber Dragon monsters from the GY; Cyberdark Realm and Clockwork Night search after the first wave is answered
  • After siding: No side deck is registered, so no post-side plan can be assessed

Why it scores here

The deck is built around a Cyber Dragon engine: three copies each of Cyber Dragon Core, Cyber Dragon and Cyber Dragon, the Luminous Mech Dragon, plus Cyber Emergency and Cyber Eternal for recovery. Its searchers and starters are redundant enough that the probability model gives roughly 78% for at least one searcher-text card in a 5-card opening hand and about 60% for the nine archetype-core copies, which supports a reasonable T1 access rate (Inferred). Interaction is dense (11 hand-trap tags, 20 negation-text and 23 removal-text cards, plus Lightning Storm and Crossout Designator), which lifts the score for surviving disruption and answering an opposing board. Offensive closing is credible through 4000-ATK Cyber End Dragon, Chimeratech Overdragon and 2700-ATK Constellar Xyz monsters, but no recorded boards exist, so the ceiling and median are text-only inferences. The score is held down by an incoherent engine (only 2.9% exact-name archetype purity, spread across Cyber Dragon, Cyber, Constellar, Therion, Kaiju, Spright and Polymerization), no side deck, two unresolved passcodes, and no tournament or win-rate data; popularity of the Cyberdark archetype and the averaging of individual card power were not used to earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher-text card in 5-card hand) ≈ 0.78; archetype-core group P ≈ 0.60; Cyber Dragon Core and Cyber Dragon provide the starter (Inferred)
D2 Opening-Hand Quality & Brick Management 52 11 hand-trap tags and 16 tech cards in 56 slots create dead-in-hand risk; full-brick rate not computed (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable boards; ceiling inferred from text (Power Bond into Cyber End Dragon, Chimeratech Overdragon, Nova) (Inferred)
D4 Combo Floor & Median Output 48 No observed median; starter diversity across three Cyber Dragon bodies suggests a mid-level floor (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Multiple starters and two Ash Blossom copies plus Nibiru and Droll give several independent answers to a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Cyber Eternal, Cyber Emergency and Cyberdark Realm recover cards from GY and Deck; Power Bond costs LP (Inferred)
D7 End-Board & Interaction Quality 68 23 removal-text and 20 negation-text cards; Lightning Storm and Crossout Designator add board-clearing and negation breadth (Inferred)
D8 Going-Second & Board-Breaking Power 62 Going-second hand uses 6 cards with about 75% chance of a hand trap; Jizukiru and Lightning Storm challenge an established board (Inferred)
D9 Offensive Pressure & Closing Power 66 Cyber End Dragon 4000 ATK with piercing, Chimeratech Overdragon and Constellar Ptolemy M7 2700 ATK provide closing power (Verified card text)
D10 Main Deck Efficiency & Flexibility 50 29 distinct main cards with 33 generic and 16 tech slots; 56 main slots within the 40-60 range (Inferred)
D11 Extra Deck Efficiency & Coverage 55 14 Extra cards: 8 Fusion, 5 Xyz, 1 Link; several require distinct material sets, so flexibility is moderate (Verified composition)
D12 Side Deck Adaptability 15 No side deck registered (side_count 0); no post-side plan can be evaluated (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion and Xyz chains with many decision points and negation timing; hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 56, Going Second ≈ 49, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Engine incoherence (-3); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 56.9 -> 57; 0.80*56.9 + 0.20*50 = 55.5 before modifiers

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant engine bodies: three copies each of Cyber Dragon Core, Cyber Dragon and the Luminous Mech Dragon
  • Dense interaction: 11 hand-trap tags plus Lightning Storm and Crossout Designator
  • Fusion and Xyz closing power with Cyber End Dragon and Overdragon

Weaknesses

  • Low archetype purity (2.9%), so the engine mixes several sub-archetypes
  • No side deck registered
  • No recorded boards, so the combo ceiling and median cannot be measured
  • Two main-deck passcodes do not resolve to a card

Critical choke points

  • Cyber Dragon Core and Cyber Dragon as the first-turn engine bodies
  • Ash Blossom and Nibiru as the only hand-trap answers to a first-turn board
Priority Remove Add Reason
1 Unresolved passcode 10443957 (main) Verify the card; if it is Cyber Dragon Infinity (10443958), replace with a confirmed card Two unresolved main slots reduce the reliability of every consistency estimate
2 One of the single-copy off-archetype tech cards (e.g. Limiter Removal or Overload Fusion) A third Cyber engine searcher or a side deck Tightens archetype coherence and gives D12 something to score

Evidence & confidence

  • Verified: Main 56, Extra 14, Side 0 within OCG size rules; Limited copy counts (Crossout Designator, Droll & Lock Bird, Maxx C, Red Reboot at 1 each) and Ash Blossom at 2 are legal; Card text for the resolved cards; Exact-name archetype purity 2.9%
  • Inferred: Starter access ≈ 0.78 (searcher text) and ≈ 0.60 (archetype core); Brick and interaction reads from card text; Ceiling and median from text only
  • Provisional: Meta power and matchup fit (no dated sample)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent 2 main-deck passcodes (10443957, 86120751) do not resolve to a card and are counted as main usage_statistics missing_core lists Cyber Dragon Nova, Chimeratech Fortress Dragon and Chimeratech Megafleet Dragon as absent, but all three are in the Extra Deck; the core check appears to be Main-Deck only Cyber Dragon Infinity (10443958) is a core-list card not present in the deck; the unresolved passcode 10443957 is adjacent to it and may be a typo No side deck, so no post-side evaluation No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power provisional unless a dated metagame sample is supplied

More OCG Info

Cyberdark

Cyberdark Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top