Cyberdark Deck #769839 — Yu-Gi-Oh! OCG
54 Main, 14 Extra, incl. Cyber Dragon x3, Cyber Dragon Core x3, Cyber Dragon, the Luminous Mech Dragon x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (54)
- Cyber Dragon x3
- Cyber Dragon Core x3
- Cyber Dragon Nachster x1
- Cyber Dragon, the Luminous Mech Dragon x3
- Cyberdark Chimera x1
- Droll & Lock Bird x1
- Galaxy Soldier x3
- Jizukiru, the Star Destroying Kaiju x3
- Maxx "C" x1
- Nibiru, the Primal Being x3
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x2
- Clockwork Night x3
- Crossout Designator x1
- Cyber Emergency x3
- Cyber Eternal x3
- Cyberdark Realm x1
- Duality x3
- Forbidden Droplet x3
- Future Fusion Nova x3
- Lightning Storm x1
- Limiter Removal x1
- Overload Fusion x1
- Power Bond x1
- Super Strident Blaze x1
- Infinite Impermanence x3
- Red Reboot x1
Extra Deck (14)
- Chimeratech Fortress Dragon x1
- Chimeratech Megafleet Dragon x1
- Chimeratech Overdragon x1
- Chimeratech Rampage Dragon x1
- Cyber End Dragon x1
- Cyber End Dragon, the Final Strike Dragon x1
- Cyber Twin Dragon x1
- Heosvarog the Mechanical Dawn x1
- Spright Sprind x1
- Constellar Pleiades x1
- Constellar Ptolemy M7 x1
- Cyber Dragon Nova x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Exstellarknight Constellar Ptolemy Ω7 x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 51/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 56 |
| Going Second | 49 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Cyber End Dragon, Chimeratech Overdragon and Cyber Dragon Nova-style Cyber Dragon boards converting through Fusion, Xyz and Power Bond pressure; Constellar Ptolemy and Cyber Twin Dragon pressure once the Cyber Dragon engine has board presence
- Turn 1 (going first): Normal Summon Cyber Dragon Core to search a Cyber spell/trap, hold hand traps (Ash Blossom, Nibiru, Infinite Impermanence) and extend into a Cyber Dragon Fusion or Xyz
- Turn 2 (going second): Use Nibiru, Ash Blossom, Droll and Maxx C to answer the opponent's first board, then rebuild through Cyber Dragon Nachster or Cyber Dragon Core from the GY
- Recovery: Cyber Eternal and Cyber Emergency recycle Fusion Monsters and Cyber Dragon monsters from the GY; Cyberdark Realm and Clockwork Night search after the first wave is answered
- After siding: No side deck is registered, so no post-side plan can be assessed
Why it scores here
The deck is built around a Cyber Dragon engine: three copies each of Cyber Dragon Core, Cyber Dragon and Cyber Dragon, the Luminous Mech Dragon, plus Cyber Emergency and Cyber Eternal for recovery. Its searchers and starters are redundant enough that the probability model gives roughly 78% for at least one searcher-text card in a 5-card opening hand and about 60% for the nine archetype-core copies, which supports a reasonable T1 access rate (Inferred). Interaction is dense (11 hand-trap tags, 20 negation-text and 23 removal-text cards, plus Lightning Storm and Crossout Designator), which lifts the score for surviving disruption and answering an opposing board. Offensive closing is credible through 4000-ATK Cyber End Dragon, Chimeratech Overdragon and 2700-ATK Constellar Xyz monsters, but no recorded boards exist, so the ceiling and median are text-only inferences. The score is held down by an incoherent engine (only 2.9% exact-name archetype purity, spread across Cyber Dragon, Cyber, Constellar, Therion, Kaiju, Spright and Polymerization), no side deck, two unresolved passcodes, and no tournament or win-rate data; popularity of the Cyberdark archetype and the averaging of individual card power were not used to earn points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one searcher-text card in 5-card hand) ≈ 0.78; archetype-core group P ≈ 0.60; Cyber Dragon Core and Cyber Dragon provide the starter (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 11 hand-trap tags and 16 tech cards in 56 slots create dead-in-hand risk; full-brick rate not computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable boards; ceiling inferred from text (Power Bond into Cyber End Dragon, Chimeratech Overdragon, Nova) (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No observed median; starter diversity across three Cyber Dragon bodies suggests a mid-level floor (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Multiple starters and two Ash Blossom copies plus Nibiru and Droll give several independent answers to a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Cyber Eternal, Cyber Emergency and Cyberdark Realm recover cards from GY and Deck; Power Bond costs LP (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 23 removal-text and 20 negation-text cards; Lightning Storm and Crossout Designator add board-clearing and negation breadth (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand uses 6 cards with about 75% chance of a hand trap; Jizukiru and Lightning Storm challenge an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Cyber End Dragon 4000 ATK with piercing, Chimeratech Overdragon and Constellar Ptolemy M7 2700 ATK provide closing power (Verified card text) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 29 distinct main cards with 33 generic and 16 tech slots; 56 main slots within the 40-60 range (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 14 Extra cards: 8 Fusion, 5 Xyz, 1 Link; several require distinct material sets, so flexibility is moderate (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No side deck registered (side_count 0); no post-side plan can be evaluated (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype meta-share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion and Xyz chains with many decision points and negation timing; hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 56, Going Second ≈ 49, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Engine incoherence (-3); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 56.9 -> 57; 0.80*56.9 + 0.20*50 = 55.5 before modifiers
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Redundant engine bodies: three copies each of Cyber Dragon Core, Cyber Dragon and the Luminous Mech Dragon
- Dense interaction: 11 hand-trap tags plus Lightning Storm and Crossout Designator
- Fusion and Xyz closing power with Cyber End Dragon and Overdragon
Weaknesses
- Low archetype purity (2.9%), so the engine mixes several sub-archetypes
- No side deck registered
- No recorded boards, so the combo ceiling and median cannot be measured
- Two main-deck passcodes do not resolve to a card
Critical choke points
- Cyber Dragon Core and Cyber Dragon as the first-turn engine bodies
- Ash Blossom and Nibiru as the only hand-trap answers to a first-turn board
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Unresolved passcode 10443957 (main) | Verify the card; if it is Cyber Dragon Infinity (10443958), replace with a confirmed card | Two unresolved main slots reduce the reliability of every consistency estimate |
| 2 | One of the single-copy off-archetype tech cards (e.g. Limiter Removal or Overload Fusion) | A third Cyber engine searcher or a side deck | Tightens archetype coherence and gives D12 something to score |
Evidence & confidence
- Verified: Main 56, Extra 14, Side 0 within OCG size rules; Limited copy counts (Crossout Designator, Droll & Lock Bird, Maxx C, Red Reboot at 1 each) and Ash Blossom at 2 are legal; Card text for the resolved cards; Exact-name archetype purity 2.9%
- Inferred: Starter access ≈ 0.78 (searcher text) and ≈ 0.60 (archetype core); Brick and interaction reads from card text; Ceiling and median from text only
- Provisional: Meta power and matchup fit (no dated sample)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent 2 main-deck passcodes (10443957, 86120751) do not resolve to a card and are counted as main usage_statistics missing_core lists Cyber Dragon Nova, Chimeratech Fortress Dragon and Chimeratech Megafleet Dragon as absent, but all three are in the Extra Deck; the core check appears to be Main-Deck only Cyber Dragon Infinity (10443958) is a core-list card not present in the deck; the unresolved passcode 10443957 is adjacent to it and may be a typo No side deck, so no post-side evaluation No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power provisional unless a dated metagame sample is supplied
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