@Ignister Deck #769810 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Maliss White Rabbit x3, Mulcharmy Fuwalos x3, The Phantom Knights of Doomed Soleret x3. Created Oct 20, 2026 by YGO Mod.

Deck @Ignister OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 10/ 100
Power Score
Structural 46
Reliability 35
Going First 42
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 42
Going Second 58
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link Summon 2300-2500 ATK Link Monsters (Allied Code Talker @Ignister, Maliss Hearts Crypter, Worldsea Dragon Zealantis, Firewall Dragon) off a Cyberse engine, then close with the boss; Maliss GY-banish loop: Maliss traps and Maliss monsters recycle the GY into Link Monsters and LP-based revival
  • Turn 1 (going first): Opening hand needs a Backup @Ignister or Wizard @Ignister starter and a Cyberse Link route; with 5 cards this is about 34% for Backup alone (Inferred)
  • Turn 2 (going second): Six-card hand plus hand traps (Ash Blossom, Ghost Ogre, Droll, Impermanence, Dominus Impulse) to stop the opponent's first line before a Link Summon
  • Recovery: Maliss monsters and traps banished from the GY can be Special Summoned back, and Backup @Ignister searches a DARK Cyberse monster
  • After siding: No Side Deck is registered, so there is no post-side plan (Verified: side_count 0)

Why it scores here

This deck is not legal as submitted: three cards exceed their OCG copy limits (Maliss in Underground at 3 copies against 2 legal, and two Forbidden cards, Charmer Quartet in Bloom and Link Decoder), so it does not receive a normal Final Contextual score and is capped low. Structurally, the list shows a real plan: Backup @Ignister and Wizard @Ignister start a Cyberse Link route into 2300-2500 ATK Link Monsters, and nine hand traps plus the Maliss GY-banish engine give the deck strong interaction density. The score reflects the system: the copy-limit failures, a 14-card brick-prone main deck with about 19 non-engine slots, no Side Deck, and no recorded boards to confirm the ceiling. Archetype popularity and the 36% usage-core coverage did not earn points, and no card scores were averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one Backup @Ignister in a 5-card opening hand) = 0.34 across 3 copies; the Link engine needs a Cyberse starter on top of that (Inferred)
D2 Opening-Hand Quality & Brick Management 35 Roughly 19 non-engine slots (hand traps, tech, Terraforming, Gold Sarcophagus, Reinforcement) make dead or conflicting hands common (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combo boards were supplied, so the ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so the median output is unknown and rated low for lack of evidence (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Nine hand traps and several Link recursion effects give multiple answers to a disrupted line (Inferred)
D6 Resource Economy, Recovery & Grind 45 Maliss GY-banish costs and LP-based revivals sustain the engine, but no resource signature was supplied (Inferred)
D7 End-Board & Interaction Quality 70 Nine hand traps and seven negation-text cards (Ash Blossom, Impermanence, Dominus Impulse, Ghost Ogre) give broad, layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 P(at least one hand trap in a 6-card going-second hand) = 0.81, so answers to the opponent's first board are likely (Inferred)
D9 Offensive Pressure & Closing Power 55 Multiple 2300-2500 ATK Link Monsters close games, but no end-board data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 45 40 main cards with 24 distinct entries; the deck mixes Maliss, Ignister and tech lines, which dilutes coherence (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 Link Monsters, a full Extra Deck with mixed archetype coverage; two of the links are Forbidden or over-limit (Verified)
D12 Side Deck Adaptability 10 No Side Deck registered; post-side adaptability cannot be scored beyond the floor (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament, meta-share or matchup data in the export, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Maliss GY-banish and Link Summon sequencing carries many decision points and needs precise ordering (Inferred)

How the score was computed

Strategy profile: Midrange primary, Stun secondary disclosed; Stun-heavy interaction is reflected in D7 and D8 but the Midrange weights were kept as the base. Structural ≈ 46, Going First ≈ 42, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12); illegal-deck cap (-6). Final formula: No reliable metagame: 0.80*Structural(46) + 0.20*TournamentReliability(35) = 43.8 before modifiers; the deck is Illegal, so the normal score is replaced by a low cap and the result is 25

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Nine hand traps and seven negation-text cards give layered interaction on both turns
  • Multiple 2300-2500 ATK Link Monsters give closing power once the engine is live
  • Maliss GY-banish loop provides recovery after one disruption

Weaknesses

  • Illegal as submitted: three copy-limit failures, two of them Forbidden
  • No Side Deck, so best-of-3 adaptation is absent
  • Low exact-archetype purity (9.1%); the engine is split across Maliss, Ignister, Phantom Knights and tech
  • About 19 non-engine slots raise brick risk on a 40-card main

Critical choke points

  • Backup @Ignister (3 copies) is the main early starter; a 5-card opening hand has about a 34% chance of containing one
  • Link Summon route depends on a Cyberse monster already on the field, so one disruption can end the line
Priority Remove Add Reason
1 One Maliss in Underground (3rd copy) Any legal non-Maliss card Brings the deck within the Semi-Limited limit of 2
2 Charmer Quartet in Bloom and Link Decoder Legal Extra Deck Link Monsters that fit the Cyberse engine Both are Forbidden and must leave the deck for it to be legal
3 Tech slots not directly serving the Link engine A 15-card Side Deck (currently 0) Side count 0 leaves no post-side plan; the rule allows up to 15 side cards

Evidence & confidence

  • Verified: Illegal status: Maliss in Underground 3/2, Charmer Quartet in Bloom Forbidden, Link Decoder Forbidden; Main 40 and Extra 15 within OCG size rules; Side 0; Hand-trap and negation text counts from the card list
  • Inferred: Starter probability: 0.3376 for Backup @Ignister in 5 cards; Going-second hand-trap probability: 0.8082; Brick and consistency estimates from non-engine slot counts
  • Provisional: Meta power and matchup fit: no dated metagame sample or tournament link
  • Data gaps: Deck is Illegal; copy-limit failures must be fixed before a normal score applies No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and matchup record are absent No Side Deck registered; post-side plan cannot be evaluated No guides for @Ignister in the export No win-rate telemetry exists in YGOVN

More OCG Info

@Ignister

@Ignister Breakdown

 
 

 

 

 

 

 

 
 

 

 
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