Tachyon Deck #769809 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Noh-P.U.N.K. Foxy Tune x3, Noh-P.U.N.K. Ogre Dance x3, The Great Gallant Bandit x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Droll & Lock Bird x1
- Galaxy-Eyes Tachyon Primal x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Noh-P.U.N.K. Deer Note x1
- Noh-P.U.N.K. Foxy Tune x3
- Noh-P.U.N.K. Ogre Dance x3
- Noh-P.U.N.K. Rising Scale x2
- Photon Emperor x1
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x2
- Gagaku-P.U.N.K. Wa Gon x1
- Ghost Ogre & Snow Rabbit x2
- Ghost Sister & Spooky Dogwood x2
- Joruri-P.U.N.K. Madame Spider x1
- Mind Procedure x1
- Noh-P.U.N.K. Ze Amin x3
- Ukiyoe-P.U.N.K. Sharakusai x1
- Crossout Designator x1
- Emergency Teleport x3
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Illusion Gate x2
- Lightning Storm x2
- P.U.N.K. JAM Extreme Session x1
- Seventh Tachyon x1
- Triple Tactics Talent x1
- Dimensional Barrier x1
- Joruri-P.U.N.K. Dangerous Gabu x1
- Red Reboot x1
- Solemn Accusation x2
- Tachyon Transmigration x2
Extra Deck (15)
- Ukiyoe-P.U.N.K. Rising Carp x1
- Adamancipator Luminous x1
- I:P Masquerena x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- W:P Fancy Ball x1
- P.U.N.K. JAM Dragon Drive x1
- Psychic End Punisher x1
- Ukiyoe-P.U.N.K. Amazing Dragon x1
- Divine Golden Shadow Dragon Dragluxion x2
- Neo Galaxy-Eyes Photon Dragon - Photon Howling x1
- Number 107: Galaxy-Eyes Tachyon Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- P.U.N.K. JAM FEVER! x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters: Number 107 Galaxy-Eyes Tachyon Dragon, Ukiyoe-P.U.N.K. Amazing Dragon, P.U.N.K. JAM FEVER!, Neo Galaxy-Eyes Photon Howling, Psychic End Punisher; P.U.N.K. Fusion/Synchro boards (Ukiyoe-P.U.N.K. Rising Carp into P.U.N.K. JAM Dragon Drive) feeding JAM FEVER!
- Turn 1 (going first): Open a P.U.N.K. Level 3 or 8 starter (Ze Amin, Foxy Tune, Ogre Dance, Wa Gon, Madame Spider) and build toward a Fusion or Synchro boss; hold Ash Blossom and Ghost Ogre as protection (Inferred)
- Turn 2 (going second): Use the 9 hand traps (Ash Blossom, Ghost Ogre, Ghost Sister, Droll and Lock Bird, Red Reboot, Maxx C) to answer the opponent's first summon, then convert into a boss monster (Inferred)
- Recovery: P.U.N.K. JAM Extreme Session banishes P.U.N.K. cards from the GY to re-summon; Noh-P.U.N.K. Deer Note and Mulcharmy monsters refill hand (Inferred)
- After siding: None. The deck has no Side Deck (0 cards), so there is no post-side plan (Verified)
Why it scores here
The deck is scored as a system, not as an average of its 55 cards. It opens a P.U.N.K. starter in about 25 percent of going-first hands for a 3-copy card, and the 9 hand traps give about 68 percent going-second access, so interaction is its strongest area. Its Extra Deck has several high-ATK bosses (Number 107, Amazing Dragon, Photon Howling, JAM FEVER!), which drives the offensive score. Its weaknesses are a 0 percent exact-archetype purity (70 off-archetype copies split across P.U.N.K., Galaxy, Mulcharmy and Tachyon pieces), no Side Deck, and no recorded boards to measure a median. Popularity and usage statistics did not earn points: only 4 of 18 core cards of the archetype are present, which reduces confidence rather than raising power. The list is Illegal because of one Forbidden card, so the final score is capped at 30 and the evaluation is structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(at least one of a 3-copy starter in 5 cards) = 0.25; P(at least one archetype-core card in 5) = 0.39; several overlapping starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 9 hand traps, 20 tech cards and about 17 singleton slots; Galaxy and Tachyon pieces can dead-draw without Number 107 or Primal (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable recorded boards; ceiling is estimated from Extra Deck bosses and text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so the median output cannot be measured; estimated low-mid (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent starters and hand traps can answer a first interruption; recursion via JAM Extreme Session (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | JAM Extreme Session, Deer Note and Mulcharmy recursion/draw offset LP-heavy costs (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 16 negation-text and 19 removal-text cards; 9 hand traps; limited to single copies of most interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Lightning Storm, Harpie's Feather Duster and Dimensional Barrier challenge boards, and the going-second hand-trap density is about 68 percent (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Extra Deck boss ATKs of 2500 to 4500 (Number 107 3000, Photon Howling 4500, Psychic End Punisher 3500) (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 Main cards with 33 distinct and 70 off-archetype copies; compactness is weakened by the split engine (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck cards cover 6 summon routes but include several non-engine bosses (Inferred) |
| D12 | Side Deck Adaptability | 8 | Side Deck is 0 cards, so there is no adaptation for best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step P.U.N.K. and Galaxy lines with many decision points; hand-trap timing is demanding (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-3); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural(51) + 0.20*TournamentReliability(42) + modifiers(-7) = 42 uncapped; Illegal legality cap applied, so final = 30 (structural-only theoretical read)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 9 hand traps and multiple negation/removal options give strong going-second interaction
- Extra Deck has several high-ATK bosses with different summon routes
- P.U.N.K. recursion and draw effects offset LP costs
Weaknesses
- Triple Tactics Talent (Forbidden) makes the list illegal
- No Side Deck, so no best-of-3 adaptation
- Split engine: 0 percent exact-archetype purity and 70 off-archetype copies
- Only 4 of 18 core archetype cards are present in the usage data
Critical choke points
- Ash Blossom and Ghost Ogre (hand-trap density) carry the protection plan
- Number 107 and the P.U.N.K. Fusion/Synchro pair are the only boss routes into JAM FEVER!
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | One legal card (for example a P.U.N.K. starter) | Removes the Forbidden violation so the list is legal and can receive a normal score |
| 2 | None (Side Deck is empty) | Up to 15 Side Deck cards | A best-of-3 deck needs post-side flexibility; the current 0-card side is the main post-side gap |
| 3 | Galaxy-Eyes Tachyon Primal or Tachyon Transmigration (splash) | Additional P.U.N.K. starters or hand traps | Reduces the off-archetype split and improves engine coherence |
Evidence & confidence
- Verified: Legality: Triple Tactics Talent is Forbidden with 1 copy run; size 55/15/0 within OCG rules; Banlist statuses for Limited and Semi-Limited cards are within their copy limits; Extra Deck breakdown: 6 Xyz, 5 Link, 3 Synchro, 1 Fusion; Side Deck is empty
- Inferred: Hypergeometric starter and hand-trap access estimates; Interaction density from card text (negation and removal counts); Going-first and going-second plans from card text
- Provisional: Meta Power and D13 matchup/format fit (no dated metagame sample)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first, going-second and matchup results are Unknown No Side Deck; best-of-3 adaptability cannot be measured Meta Power is Provisional without a dated metagame sample
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