Majestic Deck #769795 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Assault Sonic Warrior x3, Junk Meister x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Assault Sonic Warrior x3
- Droll & Lock Bird x1
- Full-Speed Warrior x1
- Junk Armor x1
- Junk Meister x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Ash Blossom & Joyous Spring x2
- Assault Synchron x1
- Ghost Ogre & Snow Rabbit x1
- Jet Synchron x1
- Junk Synchron x1
- Psi-Reflector x1
- Scrap Synchron x1
- Stardust Synchron x1
- Starjunk Synchron x1
- Steam Synchron x1
- Wheel Synchron x1
- Duel Evolution - Assault Zone x3
- Emergency Teleport x3
- Junk Signal x2
- Reinforcement of the Army x1
- Synchro Fellowship x1
- Synchro Emergency x3
Extra Deck (15)
- Accel Synchro Stardust Dragon x1
- Baronne de Fleur x1
- Bystial Dis Pater x1
- Crimson Dragon x1
- Crimson Dragon Quetzalcoatl x1
- Ekhajar, Descendant Dragon of the Ice Barrier x1
- Herald of the Arc Light x1
- Junk Speeder x1
- Majestic Star Dragon x1
- Red Supernova Dragon x1
- Scrap Warrior x1
- Stardust Dragon x1
- Trishula, Dragon of the Ice Barrier x1
- Kewl Tune B2B x1
- Zalen the Shackled Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 58 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Blind-Second
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro Summon high-ATK Synchro bosses (Red Supernova Dragon, Kewl Tune B2B, Ekhajar, Zalen) off a Junk/Synchron starter, with Junk Meister and Assault Sonic Warrior as the main pressure-generating searchers; Crimson Dragon and Quetzalcoatl extension lines; Mulcharmy draw-engine attrition
- Turn 1 (going first): Turn 1 Junk Meister or Assault Sonic Warrior search, Junk Signal or Reinforcement of the Army to find a Junk Synchron or Synchron Tuner, then Synchro Summon into a 2-stage boss
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx C and Ghost Ogre as hand traps against the opponent's first summon, then convert into a Synchro boss when the board is clear
- Recovery: Mulcharmy draw effects and Synchro Fellowship recursion rebuild the hand; Junk Synchron and Starjunk Synchron re-enter the Synchro line from the GY
- After siding: No side deck is registered, so no post-side plan exists; best-of-3 is played with the same 40 cards
Why it scores here
The deck opens reasonably often: three copies each of Junk Meister and Assault Sonic Warrior, plus 15 searcher-text cards, give about a 92% chance of at least one searcher in a 5-card opening hand (Inferred, hypergeometric). Once live, it converts into strong Synchro bosses, Red Supernova Dragon, Kewl Tune B2B and Ekhajar, and Mulcharmy draw effects add attrition, but the combo ceiling and median are not measured because no boards were recorded. Five hand traps and a 2-copy Ash Blossom give interruption resilience and going-second coverage. The score is capped low because the list is Illegal: Trishula and Baronne de Fleur are Forbidden in OCG and are run at one copy each, and the deck has no side deck. Popularity did not earn points: the archetype label Majestic matches only 1.8% of the main deck by exact name, and the score was built from the system, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one 3-copy starter in 5-card hand) ≈ 0.34; 15 searcher-text cards give ≈ 0.92 for at least one search (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Six single-copy Synchron tuners and Synchro Emergency create conflicting Normal Summons and some dead hands; 5 hand traps help (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; ceiling read from text of Junk Meister, Synchro Fellowship and Red Supernova Dragon (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos available, so the median is unmeasured and kept near mid-range (Inferred, low evidence) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Five hand traps, Mulcharmy draw effects and Synchro Fellowship recursion give several independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Mulcharmy draw, Junk Signal and recursion from GY support card economy; no resource_signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ash Blossom, Maxx C, Droll & Lock Bird, Ghost Ogre and Synchro Emergency provide layered interaction; Forbidden cards removed from the count (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand traps and Droll & Lock Bird challenge a board, but there is no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Extra Deck holds 4000 ATK Red Supernova Dragon, 3800 ATK Majestic Star Dragon (not run) and 3200 ATK Kewl Tune B2B; closing is strong on paper (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 25 distinct main-deck cards with 16 singles and an off-theme Mulcharmy/Stardust mix; compact at 40 but low coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Synchro monsters fill the Extra Deck; two of them are Forbidden, so only 13 are legal to run (Verified) |
| D12 | Side Deck Adaptability | 15 | Side deck is 0 cards; no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; Meta Power is Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Junk and Synchro sequences with several decision points raise error risk (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-12); illegal_cap (-13). Final formula: 0.80*Structural(56) + 0.20*TournamentReliability(50) = 54.8; + modifiers (−12) = 42.8; capped to 30 because the list is Illegal (Meta provisional, theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Three-copy searchers (Junk Meister, Assault Sonic Warrior) give consistent access to the engine
- Five hand traps and 2-copy Ash Blossom provide layered interaction
- Extra Deck has high-ATK closers (Red Supernova Dragon 4000, Kewl Tune B2B 3200, Ekhajar 3000)
- Mulcharmy draw effects and recursion aid long-round resource economy
Weaknesses
- Illegal as submitted: Trishula and Baronne de Fleur are Forbidden in OCG
- Archetype label Majestic does not match the list: exact-name purity is 1.8%, and Majestic Star Dragon is not run
- No side deck, so no best-of-3 adaptation
- Several single-copy Synchron tuners compete for the Main Deck slots and create conflicting Normal Summons
Critical choke points
- Synchro Summon needs a Tuner plus non-Tuners, so losing the Tuner or Synchron starter early stops the engine
- Junk Synchron is the only Level 3 Dark Warrior Tuner that Junk Meister's line relies on; one-copy redundancy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Trishula, Dragon of the Ice Barrier | A legal Extra Deck Synchro (e.g. Stardust Dragon or Crimson Dragon, both in the usage core) | Forbidden in OCG; removes the illegal status |
| 2 | Baronne de Fleur | A legal Extra Deck Synchro such as Accel Synchro Stardust Dragon | Forbidden in OCG; removes the second illegal card |
| 3 | Mulcharmy Purulia (2 copies) | A 0-copy-cost Junk or Synchron support card that matches the engine | Mulcharmy is off-theme for the Junk Synchro core (1.8% exact-name purity) |
| 4 | n/a (side deck empty) | A 15-card side deck with Ghost Ogre, Droll, and extra hand traps | Adds post-side adaptability (D12) for best-of-3 play |
Evidence & confidence
- Verified: Main 40, Extra 15, Side 0 (size rules satisfied); Trishula and Baronne de Fleur are Forbidden in OCG and run at 1 copy; Droll & Lock Bird, Herald of the Arc Light, Maxx C, Reinforcement of the Army are Limited (1 copy each, legal); Ash Blossom & Joyous Spring is Semi-Limited and run at 2 copies (legal)
- Observed: Usage stats: Junk Meister, Scrap Warrior and Stardust Dragon are core cards; this list runs Junk Meister and Jet/Scrap Synchron but not Scrap Warrior or Stardust Dragon
- Inferred: P(≥1 searcher in 5-card hand) ≈ 0.92; consistency and brick estimates are hypergeometric and Inferred; Hand-trap coverage and going-second protection read from card text
- Provisional: Meta Power and matchup fit (no dated meta sample; no tournament link)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — brick/starter/OTK and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered (side_count 0)
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