Crimson Dragon Deck #769793 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Assault Sonic Warrior x3, Junk Meister x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Crimson Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
35± 8/ 100
Power Score
Structural 57
Reliability 50
Going First 55
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56.7
Going First 55
Going Second 58
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro Summon a high-ATK Extra Deck monster (Majestic Star Dragon, Red Supernova Dragon, Bystial Dis Pater) off a Synchron/Junk/Stardust tuner base; Mulcharmy draw-engine grind into Synchro pressure over several turns
  • Turn 1 (going first): Open Synchron, Junk and Stardust tuners plus a searcher (Junk Synchron, Stardust Synchron, Full-Speed Warrior) to reach a Level-matched Synchro, using Ash Blossom or Maxx C to protect the first summon
  • Turn 2 (going second): Use the five hand-trap cards (Ash Blossom x2, Maxx C, Droll & Lock Bird, Ghost Ogre & Snow Rabbit) to answer the opponent's starter, then rebuild through Synchro Summons
  • Recovery: Recycle Synchron tuners from the GY via Jet Synchron, Junk Synchron and Psi-Reflector and rebuild Synchro boards from a searched tuner
  • After siding: No Side Deck is registered, so no post-side plan can be evaluated

Why it scores here

The deck is a Synchro-centred engine built on Synchron, Junk and Stardust tuners, with three-copy Mulcharmy and Assault Sonic Warrior openers giving roughly a one-in-three chance per copy of an opening-hand starter. Its searchers (15 cards with searcher text, about 92% at least one in an opening five) keep the engine accessible, and five hand traps give it a going-second answer. Its closing power comes from Red Supernova Dragon, Majestic Star Dragon and Bystial Dis Pater, while floor and median output are unmeasured because no recorded boards exist. The deck is scored as a system, not as an average of card scores, and its archetype label 'Crimson Dragon' with 0% exact-name purity earns no credit for popularity. The Illegal status (two Forbidden cards run) caps the final score low and makes this a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 3-copy starter in opening 5) = 0.34 for Assault Sonic Warrior and Mulcharmy Fuwalos; searcher group P(>=1) = 0.92 (Inferred)
D2 Opening-Hand Quality & Brick Management 50 16 single-copy cards with narrow Synchron/Junk conditions raise brick risk; no-starter proxy in opening 5 about 0.26 (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards; ceiling read from text of Majestic Star Dragon (3800 ATK) and Red Supernova Dragon (4000 ATK) (Inferred)
D4 Combo Floor & Median Output 45 combo data reports 0 combos, so floor and median are unmeasured and held at a cautious value (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Five hand traps plus Synchron recursion (Jet, Junk, Psi-Reflector) give several independent recovery routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects and 15 searcher-text cards offset spend; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 66 Majestic Star, Bystial, Quetzalcoatl, Stardust Dragon and Zalen give layered negation and removal text; two illegal cards are excluded from the credit (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second P(>=1 hand trap in 6) = 0.58 with Ash Blossom, Maxx C and Droll & Lock Bird (Inferred)
D9 Offensive Pressure & Closing Power 70 End-board ATK up to 4000 (Red Supernova) and 3800 (Majestic Star) with direct-attack text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 25 distinct Main Deck cards in 40 slots with 13 Level-0 spell/trap cards; archetype purity 0% by exact name (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra Deck cards are Synchro monsters, with 15 slots used for a synchro engine (Verified composition)
D12 Side Deck Adaptability 20 No Side Deck registered; no post-side evidence exists (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Synchro chains with tuner selection and Level matching across 15 Extra Deck cards are demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56.7, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-12); illegal list cap (-8). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); pre-cap 55.3, then banlist (-12) and illegal-list cap (-8) applied, final 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0.26 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 15 searcher-text cards give about 92% at least one in an opening five
  • Five hand traps across Ash Blossom x2, Maxx C, Droll & Lock Bird and Ghost Ogre give a going-second answer
  • High-ATK Synchro finishers: Red Supernova Dragon 4000 ATK, Majestic Star Dragon 3800 ATK
  • Extra Deck fully used with 15 Synchro monsters

Weaknesses

  • Illegal list: Trishula and Baronne de Fleur are Forbidden and must be removed
  • No Side Deck: zero side cards, so no post-side adaptation
  • Low exact-name purity (0%): engine spread across Synchron, Junk, Stardust, Scrap and Mulcharmy sub-archetypes
  • Many single-copy tuners create brick and Level-matching risk

Critical choke points

  • Tuner availability: most Synchro summons need a specific single-copy tuner
  • Forbidden cards in the list invalidate the deck until removed
Priority Remove Add Reason
1 Trishula, Dragon of the Ice Barrier a legal Synchro monster of compatible Level Forbidden in OCG; the deck cannot be legally played as built
2 Baronne de Fleur a legal Synchro monster of compatible Level Forbidden in OCG; the deck cannot be legally played as built
3 none (side deck empty) a 15-card Side Deck Post-side adaptability is 20; a side deck would address the zero-side weakness

Evidence & confidence

  • Verified: Legality: two Forbidden cards run (Trishula, Baronne de Fleur); Main 40, Extra 15, Side 0 within OCG size rules; Card stats and archetype labels from evidence cards list; Usage stats: Mulcharmy Fuwalos 82% and Droll & Lock Bird 88% core inclusion
  • Inferred: Starter and searcher probabilities from hypergeometric estimates; Going-second hand-trap coverage (0.58); Synchro closing power from card text; Brick risk estimate
  • Provisional: Meta Power and matchup fit (no dated metagame sample); Post-side plan (no side deck)
  • Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup, brick or starter rates Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck registered

More OCG Info

Crimson Dragon

Crimson Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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