White Forest Deck #769751 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Fairy Tail - Luna x3, Fairy Tail - Matchgiru x3. Created Oct 20, 2026 by YGO Mod.

Deck White Forest OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
25± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra Deck link and fusion boards (Perfectron Hydradrive Dragon, Quintet Magician, Dark Magician of Destruction) backed by Fairy Tail, Charmer and Possessed monsters; no White Forest core is present; Dark Magician / Magician Girl beatsticks (DMGirl, Dark Magician the Magician of Black Magic) once the Charmer and Fairy Tail engine is through
  • Turn 1 (going first): Normal Summon a searcher (Spellbook Magician of Prophecy, Fairy Tail - Matchgiru, Fairy Tail - Luna) to add a Spellbook/Fairy Tail follow-up, then reach a Link or Fusion for board presence; the forbidden cards make the Charmer link line unavailable
  • Turn 2 (going second): Use Ash Blossom and Effect Veiler / Droll & Lock Bird as hand traps to disrupt the opponent's first board, then rebuild through Fairy Tail or Charmer searches
  • Recovery: Recover through Spellbook and Fairy Tail searchers plus GY-revival effects (Once Upon a Fairy Tail, Awakening of the Possessed monsters); recursion depends on specific GY monsters that the export does not confirm are in the deck
  • After siding: Not evaluable: the deck has zero side-deck cards

Why it scores here

The deck is Illegal: three Forbidden cards (Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep) run over the copy limit, so the score is capped low and reflects the structural read only. The list mixes Fairy Tail, Charmer, Spellbook, Possessed and Dark Magician pieces, but only 2 of the 17 usage-statistic White Forest core cards are present, so the archetype label does not match the build. Searchers are plentiful (33 searcher-text cards) and the hand-trap suite (Ash Blossom, Effect Veiler, Maxx C, Droll & Lock Bird) gives real interaction, but no recorded boards exist, so combo floor and ceiling are text-only inference. The score comes from consistency, interaction and Extra Deck coverage on the system, not from the individual card scores or from the popularity of the archetype, and the absence of a side deck and of meta data keeps the reliability low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 Searchers are dense (33 searcher-text cards) but the White Forest engine is absent, so only 2 of 17 core cards are present; P(≥1 archetype core in 5) ≈ 0.30 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Copy histogram is mostly 1-of with 11 three-of cards; hand-trap and searcher density reduces dead draws, but the mixed sub-archetypes create conflicting starters (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards exist (total_combos 0); ceiling is a text-only read of Link/Fusion lines with Perfectron and Quintet Magician (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median output cannot be measured; the floor is estimated as a Searcher-into-Link line that is likely to stall (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Hand traps (Ash x2, Effect Veiler x3, Maxx C, Droll & Lock Bird) and GY revival give some redundant routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and GY revivals recover resources, but no resource signature exists to measure spend against regeneration (Inferred)
D7 End-Board & Interaction Quality 60 Seven hand traps plus Perfectron and Teller-style negation text give layered interaction; no board data to confirm durability (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second value rests on hand-trap disruption and a six-card hand; no going-second split exists in the data (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing power comes from Perfectron (5000 ATK), Quintet Magician (4500 ATK) and Dark Magician of Destruction (2800 ATK), but two of the three Extra Deck boards rely on forbidden or unavailable cards (Verified card stats)
D10 Main Deck Efficiency & Flexibility 50 Main Deck is 60 cards (the OCG maximum), with 37 distinct cards and 21 level-0 spells; compactness is weak for a 60-card deck (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck has 15 cards (6 Fusion, 8 Link, 1 XYZ), so coverage is broad, but three of them are Forbidden or Limited (Verified legality)
D12 Side Deck Adaptability 15 The deck has zero side-deck cards, so there is no post-side plan at all (Verified composition)
D13 Matchup Coverage & Format Fit 30 No tournament link or meta share exists, and the list is Illegal, so format fit is provisional at best (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Link and Fusion lines with several decision points and a wide Searcher chain are hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: Midrange. Modifiers: none.


More OCG Info

White Forest

White Forest Breakdown

 
 

 

 

 

 

 

 
 

 

 
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