Shining Sarcophagus Deck #769749 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Fairy Tail - Luna x3, Fairy Tail - Matchgiru x3. Created Oct 20, 2026 by YGO Mod.

Deck Shining Sarcophagus OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 43
Reliability 40
Going First 42
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 43
Going First 42
Going Second 40
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra Deck Link and Fusion boards (Perfectron Hydradrive Dragon, Teller/Weaver of Fairy Tails, Charmers of the Grand Circle) built from searched Fairy Tail, Charmer and Possessed starters; the Forbidden Extra Deck cards cannot be used in this list.; Dark Magician line (Dark Magician, Dark Magician the Magician of Black Magic, Dark Magician of Destruction is absent) and Quintet Magician as a late-game body.
  • Turn 1 (going first): Search a Spellbook or Shining Sarcophagus card, Normal Summon a Spellcaster starter (Fairy Tail - Matchgiru, Mulcharmy Fuwalos or Spellbook Magician of Prophecy) to chain searches, then build a Link board. Interaction is held back for the opponent's turn.
  • Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Maxx "C" and Droll & Lock Bird to answer the opponent's first board, then rebuild through Special Summon searches. The hand-trap count is the main reason this plan exists.
  • Recovery: Recycle through the GY with Charmer and Possessed Special Summon effects, Dark Magical Curtain, and the Fairy Tail Ball search. This depends on the Extra Deck, which is only partly legal here.
  • After siding: Not evaluable: the deck runs no Side Deck (0 cards), so there is no post-side plan.

Why it scores here

This list cannot receive a normal score: three Forbidden cards (Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep) are run at full copies, so it is capped low and the score is theoretical and structural only. Its strongest structural feature is access: 33 searcher-text cards give a near-certain (about 0.985) chance of at least one searcher in the opening 5, so it can usually open a functional first turn. The problem is coherence: only one copy is exact-name Shining Sarcophagus, and about 74 of 75 archetype-tagged copies belong to other sub-archetypes (Fairy Tail, Spellbook, Charmer, Dark Magician, Possessed), which weakens engine repetition and raises the brick risk. The deck has 7 hand traps and 12 negation-text cards, so it has real interaction, but it has no combo boards in the export, so its floor, median and ceiling are inferred from text only. The score comes from consistency, interaction and the system as a whole, not from averaging card scores, and popularity was not credited.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in 5 cards) ≈ 0.985; P(at least one archetype-core card in 5) ≈ 0.776; 2-card bootstrap is plausible but not measured (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Searcher density lowers bricks, but 74 off-archetype copies and mixed Spellbook/Charmer/Fairy Tail starters create conflicting openings (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards in combos_evidence; ceiling read only from card text (Fusion, Link and Charmer loops) (Inferred)
D4 Combo Floor & Median Output 30 No recorded median output; text suggests a moderate floor that depends on Extra Deck access (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Seven hand traps and Ash Blossom x2 give several independent answers; recursion through GY Special Summons (Inferred)
D6 Resource Economy, Recovery & Grind 40 Searchers and GY recursion supply card flow, but Extra Deck dependence and the illegal Extra cards limit recovery (Inferred)
D7 End-Board & Interaction Quality 52 Hand traps (Ash Blossom, Effect Veiler, Maxx "C", Droll & Lock Bird) and negation text give layered interaction, with Limited-status restrictions on Maxx "C", Droll and Perfectron (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 48 Going-second value rests on hand traps and Possessed removal; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 40 Closing boards depend on Perfectron Hydradrive Dragon (Limited, 5000 ATK) and Quintet Magician (4500 ATK), but the Forbidden cards remove part of the close (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 35 37 distinct main cards with a 1.3% exact-archetype purity and 25 single-copy cards show low coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 35 15 Extra cards, of which 3 are illegal; Link, Fusion and XYZ coverage is broad but unstable (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck is present (0 cards), so there is no adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 30 Many sub-archetype interactions and decision points on each turn make the deck hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 43, Going First ≈ 42, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12); engine conflicts (-5). Final formula: Illegal cap applied: raw 0.80*Structural(42.75) + 0.20*TournamentReliability(40) = 42.2, then modifiers -17, capped to 25 (theoretical/structural only; Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (33 cards), so a 5-card opening almost always contains a search
  • Seven hand traps and 12 negation-text cards give layered interaction on both turns
  • Real Extra Deck coverage across Link, Fusion and XYZ with several strong Link boards (Perfectron, Quintet Magician)

Weaknesses

  • Three Forbidden cards are run, so the list is illegal in OCG and cannot receive a normal score
  • Very low archetype coherence (1.3% exact-name purity, 74 off-archetype copies)
  • No Side Deck, so no post-side plan
  • No combo data, so the combo ceiling and floor cannot be measured

Critical choke points

  • The Extra Deck depends on Fusion and Link starters that are partly Forbidden or Limited, which removes some of the boards
  • Limited Maxx "C", Droll & Lock Bird and Perfectron each restrict a single copy, so the interaction and closing power cannot be replaced by copies
Priority Remove Add Reason
1 Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep Legal Extra Deck replacements that match the Charmer/Fairy Tail engine (for example Charmers of the Grand Circle is already present; add a legal Link or Fusion from the same family) Restores legality, the only change that allows a normal score
2 Off-archetype single copies (for example Spiritual Water Art - Aoi, Possessed Partnerships) More copies of the chosen core engine's searchers and starters Raises the archetype core share from 1.3% toward the core cards in usage_statistics, which should improve D1 and D2
3 None: the deck has no Side Deck A 15-card Side Deck of hand traps and anti-interaction D12 is 10 with no Side Deck; a Side Deck would also make the best-of-3 plan measurable

Evidence & confidence

  • Verified: Legality: 3 Forbidden cards at full copies; Main 60, Extra 15, Side 0; banlist statuses of the Limited and Semi-Limited cards; Card text for searchers, hand traps and removal as listed in the evidence; Archetype purity of 1.3% exact-name, from composition
  • Inferred: Opening consistency from the hypergeometric probabilities (searcher ≈ 0.985, core ≈ 0.776); Interaction quality from hand-trap and negation text; Going-first and going-second estimates from card text only
  • Provisional: Meta power and matchup fit (no dated metagame sample, no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first, going-second, matchup, brick or OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck, so no post-side evidence

More OCG Info

Shining Sarcophagus

Shining Sarcophagus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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