Mecha Phantom Beast Deck #769630 — Yu-Gi-Oh! OCG

56 Main, 16 Extra, incl. Harpie Lady - Elegant Egotist x3, Mulcharmy Fuwalos x3, Speedroid Taketomborg x3. Created Oct 20, 2026 by YGO Mod.

Deck Mecha Phantom Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 6/ 100
Power Score
Structural 47
Reliability 38
Going First 46
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 46
Going Second 42
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 56 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Clear Wing and Crystal Clear Wing Synchro boards built from Speedroid starters, with Over Synchro and Clear Wing Fast Dragon as the closers; Hi-Speedroid Synchro and Link extenders; Mecha Phantom Beast Auroradon would add a Link route but is Forbidden and is not usable in this list
  • Turn 1 (going first): Open a Speedroid starter (Taketomborg, Colonel Clackers, Terrortop, CarTurbo, Marble Machine) and reach a Synchro via the Roid tuners, Wing Synchron and Red-Eyed Dice
  • Turn 2 (going second): Use the negations and hand traps (Ash Blossom, Ghost Belle, Maxx C, Droll & Lock Bird, Infinite Impermanence, Synchro Emergency) to interrupt the opponent's first board, then extend through the Speedroid engine
  • Recovery: Speedroid searchers (Terrortop, Marble Machine, Scratch, Piper) and GY-revival effects (Den-Den Daiko Duke, O-Lion, Cork Shooter) rebuild the board from a partial hand
  • After siding: Not assessable: the deck has no side deck, so there is no post-side plan

Why it scores here

The score reflects the deck as a connected system: a Speedroid starter-to-Synchro engine with Clear Wing closers and a dense negation package, scored on consistency, interaction and resilience rather than by averaging any card's power. The list is Illegal in OCG: three Forbidden cards (two Crystal Wing Synchro Dragon, one Baronne de Fleur, one Mecha Phantom Beast Auroradon) and 16 Extra Deck cards against a limit of 15. The Illegal status caps the score, so this is a structural read only. Consistency is moderate: the archetype core opens about 60% of the time in a 5-card hand, but many of the 56 Main Deck slots are off-archetype tech and the exact-name archetype purity is only 4.2%. The empty Side Deck removes any post-side plan. No combo boards, tournament record or meta data are present, so the floor, median and ceiling are inferred from card text and the scores carry Low confidence. Popularity did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 48 P(at least one archetype core card in 5-card hand) ≈ 0.60; multiple Speedroid starters and a 2-card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 40 11 tech and 9 hand-trap slots plus 13 sub-archetype spread imply frequent dead cards; no brick data (Inferred)
D3 Combo Conversion & Ceiling 50 Clear Wing and Crystal Clear Wing closers are reachable from Speedroid starters by card text; no recorded combo boards (Inferred)
D4 Combo Floor & Median Output 40 No combos_evidence supplied; median output cannot be measured and is estimated low-to-moderate from text only (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Redundant Speedroid starters and recursion (Den-Den Duke, O-Lion, Piper) give several independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recovery via Speedroid searchers and GY revivals offsets spend, but extender costs are high (Inferred)
D7 End-Board & Interaction Quality 60 18 negation and 25 removal text hits, with Ash Blossom, Ghost Belle and Maxx C as hand traps (Inferred semantic read, Verified flags)
D8 Going-Second & Board-Breaking Power 55 Going-second hand traps and Droll & Lock Bird cover the first board; no going-second win data (Inferred)
D9 Offensive Pressure & Closing Power 55 Crystal Clear Wing Over Synchro (3500 ATK) and Clear Wing Synchro Dragon close, but two 3000-ATK Forbidden Synchros are removed (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 45 56 Main Deck cards across 28 distinct names with 69 off-archetype copies and a 16-card Extra Deck, so compactness is weak (Verified composition)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck has 16 cards, one over the limit, with 3 Forbidden copies; the rest is Synchro and Link coverage (Verified)
D12 Side Deck Adaptability 15 Side Deck is empty; no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; matchup fit is Provisional
D14 Pilotability & Error Tolerance 40 Multi-step Synchro, Pendulum and Tuner sequencing with many decision points raises the skill floor (Inferred)

How the score was computed

Strategy profile: Midrange primary with Combo secondary; no more than one secondary is used for the blend. Structural ≈ 47, Going First ≈ 46, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist exposure (-10); extra deck over limit (-3); empty side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal list capped low; total modifiers -15

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.6 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and hand-trap package (18 negation-text cards, 9 hand traps)
  • Multiple Speedroid starters and searchers for consistent opening access
  • Clear Wing closers provide strong end-board ATK and interaction

Weaknesses

  • Illegal list: three Forbidden cards and 16 Extra Deck cards
  • Low archetype purity (4.2% exact-name) with a 13-way sub-archetype spread
  • No side deck, so no post-side adaptation

Critical choke points

  • Speedroid tuners in hand for Synchro access
  • Crystal Clear Wing Synchro extenders depend on the Clear Wing board
  • Forbidden Synchro and Link cards would need replacing before the list can be legal
Priority Remove Add Reason
1 Crystal Wing Synchro Dragon x2, Baronne de Fleur, Mecha Phantom Beast Auroradon Legal Synchro or Link extenders from the Clear Wing or Speedroid pool Removes the Forbidden cards so the list can be legal; the score cannot rise above the cap until this is fixed
2 One Extra Deck card None (or cut to 15 Extra Deck cards) Brings the Extra Deck within the OCG maximum of 15
3 Off-archetype tech slots A side deck of 10 to 15 cards Adds a post-side plan, which the deck currently lacks entirely

Evidence & confidence

  • Verified: Illegal status: 3 Forbidden copies in the Main/Extra Deck; Extra Deck of 16 cards against an OCG maximum of 15; Side Deck of 0 cards; Archetype purity 4.2% (exact-name); Hypergeometric starter probability 0.5984 for the archetype core in a 5-card hand
  • Inferred: Consistency and brick estimates from composition and hypergeometric draws; Interaction quality from negation and removal text hints; Going-first and going-second estimates from card text
  • Provisional: Meta Power and matchup fit (no dated meta sample); Tournament reliability (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Mecha Phantom Beast

Mecha Phantom Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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