Maliss Deck #769570 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Maliss White Rabbit x3, Mulcharmy Fuwalos x3, Backup @Ignister x3. Created Oct 20, 2026 by YGO Mod.

Deck Maliss OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link 3-5 Maliss and Power Patron bosses (Hearts Crypter, White Binder, Mediclius, Firewall Dragon Darkfluid) with 2300-3000 ATK, backed by Maliss banish-recursion (Inferred); Ignister Link pressure via Allied Code Talker and Backup/Wizard @Ignister (Inferred)
  • Turn 1 (going first): Open a Maliss starter or Maliss Trap set, Special Summon a Maliss monster, and build a Link-2/3 into a Maliss Link boss (Inferred, structural read only)
  • Turn 2 (going second): Use Ash Blossom, Ghost Belle, Ghost Ogre, Maxx C, Droll and Solemn-family cards to disrupt the opponent's Summon or activation, then recover through Maliss Traps (Inferred)
  • Recovery: Maliss Chessy Cat and Maliss Dormouse banish-cost loops, plus Mulcharmy draw effects, to refill the hand (Inferred)
  • After siding: Not evaluable: the deck has no side deck, so no post-side plan exists (Verified)

Why it scores here

This list is illegal in OCG: Maliss in Underground is run three times against a limit of two, and Link Decoder is a Forbidden card occupying an Extra Deck slot, so the score is capped and the evaluation is structural-only. The deck's reliable opening rests on the Maliss core, whose 19 copies give roughly 0.89 odds of at least one in a five-card hand (Inferred), but only about 21 percent of cards carry the exact Maliss name, and the rest is a mix of Ignister, Ars Magna, Mulcharmy, Solemn and generic staples. Interaction is dense (two Solemn cards, Mind Mirror Force, Ash Blossom, Ghost Belle, Ghost Ogre, Maxx C and Droll) and gives the list real going-second disruption (Inferred), while Link bosses at 2300 to 3000 ATK give it closing power. The score comes from consistency, interaction and resource recursion on the system, not from Maliss being a popular archetype and not from averaging card scores. Zero recorded boards, no side deck and no tournament data keep the confidence Low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one Maliss core card in a 5-card opener) ~0.89, but only 21% exact-name purity across mixed sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 50 12 hand traps and 16 tech cards plus several non-engine Ignister and Ghost cards raise dead-draw risk; no measured brick rate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; the Link-3/5 Maliss bosses and banish recursion suggest a real ceiling, but only textually (Inferred)
D4 Combo Floor & Median Output 40 No recorded combos, so median output is unknown and is set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Multiple independent Maliss starters and searchers give alternate routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Maliss banish costs are offset by GY and banish recursion via Chessy Cat, Dormouse and Mulcharmy draws (Inferred)
D7 End-Board & Interaction Quality 66 Two Solemn effects, Mind Mirror Force, Dominus Impulse, Ash Blossom and Infinite Impermanence give layered interaction (Inferred semantic read from card text)
D8 Going-Second & Board-Breaking Power 62 Hand traps and Ultimate Sky provide going-second disruption, though the list has no board-breaker beyond Link bosses (Inferred)
D9 Offensive Pressure & Closing Power 58 Link bosses at 2500 to 3000 ATK with direct and multi-attack text give closing power, with no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 main cards across 33 distinct names with several off-archetype staples; compact-enough but loose (Inferred)
D11 Extra Deck Efficiency & Coverage 50 14 Link monsters plus one Fusion; the Forbidden Link Decoder occupies a slot and drags the score down (Verified legality, Inferred efficiency)
D12 Side Deck Adaptability 15 No side deck at all, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link, no archetype meta-share in the export and no dated metagame sample (Provisional)
D14 Pilotability & Error Tolerance 40 Dense Link chains with many activation windows and Maliss banish costs demand careful sequencing (Inferred)

How the score was computed

Strategy profile: Midrange primary, Stun secondary (disclosed, not blended numerically). Modifiers: none.


More OCG Info

Maliss

Maliss Breakdown

 
 

 

 

 

 

 

 
 

 

 
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