Phantom Beast (Chimera) Deck #769530 — Yu-Gi-Oh! OCG
59 Main, 16 Extra, incl. Cornfield Coatl x3, Fiendsmith Engraver x3, Gazelle the King of Mythical Claws x3. Created Oct 20, 2026 by YGO Mod.
Deck Phantom Beast (Chimera) OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (59)
- Big-Winged Berfomet x1
- Cornfield Coatl x3
- Droll & Lock Bird x2
- Evil HERO Adusted Gold x1
- Evil HERO Sinister Necrom x1
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Gazelle the King of Mythical Claws x3
- Hecahands Gaigas x1
- Hecahands Godos x2
- Hecahands Ibtel x3
- Hecahands Mankibuel x1
- Hecahands Yadel x1
- Lacrima the Crimson Tears x1
- Lava Golem x3
- Mirror Swordknight x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nightmare Apprentice x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Called by the Grave x1
- Chimera Fusion x3
- Fiendsmith's Tract x1
- Hecahands Tartaros x1
- Illusion Gate x3
- Triple Tactics Talent x1
- Ib'al-Hecahands x1
- Infinite Impermanence x3
- Yad'al-Hecahands x1
Extra Deck (16)
- Berfomet the Mythical King of Phantom Beasts x1
- Chimera the Illusion Beast x1
- Chimera the King of Phantom Beasts x1
- Fiendsmith's Lacrima x1
- Guardian Chimera x1
- Hecahands Dandalos x1
- Hecahands Jauzah x3
- Hecahands Xeno x1
- Nightmare-Eyes Restrict x1
- A Bao A Qu, the Lightless Shadow x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Chaos Angel x1
- Evolzar Lars x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 59 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).
Identity & game plan
- Win condition: Fusion Summon Hecahands Xeno, Hecahands Dandalos, or Chimera the Illusion Beast from the Extra Deck, using Hecahands and Illusion monsters from hand or field, then convert the board with 2900 to 3400 ATK monsters.; Fiendsmith's Lacrima ATK reduction and Chimera Fusion recursion once the Fiendsmith and Chimera sub-engines are online.
- Turn 1 (going first): Turn 1 Gazelle or Nightmare Apprentice (Normal Summon or Special Summon) to search a Chimera Fusion, Fiendsmith's Tract, or Hecahands monster, then Chimera Fusion into a Fusion Monster on turn 2.
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Ghost Ogre & Snow Rabbit, and Infinite Impermanence to answer the opponent's search or summoning, then use the surviving Hecahands or Chimera Fusion line to rebuild.
- Recovery: Use Mulcharmy Fuwalos and Purulia draws, Hecahands Tartaros to return a Spell/Trap, and Fabled Lurrie recursion to refill the hand after an interruption.
- After siding: Not applicable: the deck has no Side Deck, so there is no post-side plan.
Why it scores here
The deck opens a functional plan on a moderate share of hands: the 20-copy archetype core has an estimated 0.885 chance of at least one card in a 5-card opening hand (Inferred), and the searchers (Gazelle, Nightmare Apprentice, Engraver) give more than one route to a Fusion starter. Its strongest structural feature is interaction: 11 hand traps and 14 negation-text cards let it answer going-second searches and summons, which carries the going-second and end-board scores. Conversion and median output could not be measured because the export contains no parseable boards, so the ceiling and floor are text-only inferences and are scored conservatively. The score is capped low because the list is Illegal: three copy-limit violations, two Forbidden cards, and a 16-card Extra Deck. Popularity and archetype usage did not earn points, and the card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 archetype-core card in opening 5) ≈ 0.885; starter-live odds per 3-copy card ≈ 0.237 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 11 hand traps and 3 copy-limit overruns push some hands toward redundant or conflicting interaction; no brick estimate computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Fusion ceiling via Hecahands Xeno/Dandalos and Chimera Illusion Beast; no recorded boards to verify the line (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos supplied, so median output is unmeasured and kept near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Searchers and Mulcharmy/Hecahands recursion give alternate routes after one interruption; 11 hand traps help protect lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Fusion material recycling and Fabled Lurrie/Tartaros recovery exist, but resources are spent heavily on Fusion costs (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 14 negation-text cards plus 11 hand traps and Ghost Ogre removal give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand traps answer going-second boards well; Hecahands Dandalos can steal a monster (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Hecahands Xeno 3400 ATK and Chimera Illusion Beast 3100 ATK close a board; no sampled closing data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 30 distinct Main cards with 13 tech and 11 hand-trap slots; 75 off-exact-archetype copies reduce coherence (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 14 distinct Extra cards with 16 total copies, one over the OCG maximum of 15; several Extra slots are mandatory (Verified legality, Inferred efficiency) |
| D12 | Side Deck Adaptability | 10 | No Side Deck; no post-side adaptation is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; meta-share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion lines and multi-archetype routing demand precise sequencing (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Uncapped: 0.80*Structural(57) + 0.20*TournamentReliability(45) + modifiers(-12) = 43. Illegal cap applied: theoretical structural-only score 35. Meta Power provisional, excluded.
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