Sacred Beast Deck #769458 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Chaos Summoning Beast x3, Dark Beckoning Beast x3, Dark Summoning Beast x3. Created Oct 20, 2026 by YGO Mod.

Deck Sacred Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
51± 8/ 100
Power Score
Structural 60
Reliability 45
Going First 60
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 51/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 60
Going Second 56
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Summon the Sacred Beast Lords (Hamon, Raviel, Uria) and convert them into Armityle the Chaos Phantasm fusions (base 10,000 ATK during your turn) or Level 10 Xyz boards.; Xyz/Link board pressure with direct damage (Superdreadnought Rail Cannon Gustav Max, 2000 per detach) and Trilojig burn.
  • Turn 1 (going first): Opening of the Spirit Gates or Chaos/Dark Summoning Beast to Tribute into a Lord, then fuel Hamon (3 face-up Continuous Spells) or Uria (3 face-up Traps) and build toward Armityle or a Level 10 Xyz.
  • Turn 2 (going second): Six-card hand with a Lord or searcher, then Dark Beckoning/Phantasmal Summoning Beast to recover a Lord through hand-trap or spell interaction, with Cerulean Skyfire or Awakening answering the opponent's Spell/Trap.
  • Recovery: Phantasmal Summoning Beast and Dark Beckoning Beast re-add a Lord from Deck or GY; Opening of the Spirit Gates recovers a searcher; Fallen Paradise shields Lords from opposing card effects.
  • After siding: None. The deck runs 0 Side Deck cards, so there is no post-side plan available in best-of-3.

Why it scores here

The deck reliably opens a functional plan: 18 searcher or starter cards give a 0.96 chance of at least one in a 5-card opening hand (Inferred from the hypergeometric estimate), and the chance of an empty-of-starters opening hand is about 4% (Inferred). The engine converts into pressure through the 8 Lord copies: P(at least one Lord in a 5-card hand) is about 0.69 going first and 0.76 going second (Inferred, computed here from the Main Deck). The Lords are Special Summon-only, and Hamon and Uria need 3 face-up Continuous Spells or Traps, which only 4 Continuous Spells and 4 Traps in the Main Deck can supply, so the fuel is the choke point that holds the score down. Interaction is real but mid-tier (4 hand traps, Skill Drain, Cerulean Skyfire, Awakening, Fallen Paradise), and the deck has no Side Deck at all, which caps adaptability and best-of-3 play. Popularity and archetype usage were not credited: the archetype core cards are mostly absent from the list (5% core present), so the list is treated as its own engine. The score was built from the system (consistency, ceiling, interaction, and side-less fragility), not by averaging card scores, and no combo boards were recorded, so the floor and median are inferred.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 Lord in 5) ~0.69 and P(>=1 searcher in 5) 0.96; Hamon/Uria fuel limited to 4 Continuous Spells and 4 Traps (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Empty-of-starter opening ~4% (Inferred); functional hands are conditional on Lord fuel, not on card count (Inferred)
D3 Combo Conversion & Ceiling 72 Text-only ceiling: Armityle fusion at 10,000 ATK during your turn with a Lord trio, plus Xyz/Link follow-ups (Inferred, no recorded boards)
D4 Combo Floor & Median Output 48 No parseable boards; median likely lower than ceiling because Lord fuel is conditional (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Five independent starter routes (Chaos, Dark Summoning, Phantasmal, Dark Beckoning, Opening) and Fallen Paradise protection (Verified text, Inferred resilience)
D6 Resource Economy, Recovery & Grind 55 Phantasmal and Dark Beckoning recover Lords; Opening recovers searchers; Lords are spent by Armityle and Xyz so economy is tight (Inferred)
D7 End-Board & Interaction Quality 66 4 hand traps, Skill Drain, Cerulean Skyfire, Awakening and Feather Duster give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second Lord access ~0.76 with Feather Duster, Droll and Dimension Fusion Destruction; no side plan to reinforce (Inferred)
D9 Offensive Pressure & Closing Power 78 Lords at 4000 ATK, Armityle at 10,000 ATK during your turn, Gustav Max direct damage (Verified stat text)
D10 Main Deck Efficiency & Flexibility 66 40 Main with 20 distinct cards, 3-copy starters and 8 Lords; compact but Lord-heavy (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra with 4 Fusion, 7 Link, 4 Xyz; Train, Knightmare and Salamangreat pieces are flex rather than core (Verified composition, Inferred coverage)
D12 Side Deck Adaptability 12 Side Deck has 0 cards; no post-side adaptability at all (Verified legality)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Lord summons and Armityle/Xyz sequencing with 15 Extra cards; no side to fall back on (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-1); unrecoverable choke point (-2); weak post-side plan (-2); engine conflict (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*60 + 0.20*45 - 6 = 51

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 18 starter or searcher cards with 3-copy density on the core enablers
  • 8 Lords and 3 Armityle fusions give high ceiling and closing power
  • Layered interaction: 4 hand traps, Skill Drain, Cerulean Skyfire, Awakening, Fallen Paradise

Weaknesses

  • Zero Side Deck cards
  • Lord fuel (Continuous Spells and Traps) is thin
  • Low exact archetype purity (43.6%) with off-archetype Train, Knightmare, Salamangreat and Chaos Phantom pieces

Critical choke points

  • Hamon needs 3 face-up Continuous Spell Cards; the deck runs only 4 (Opening x3, Cerulean Skyfire x1)
  • Uria needs 3 face-up Traps; the deck runs only 4 (Awakening x3, Skill Drain x1)
  • Armityle fusions require all three Lords banished, competing with Xyz materials
Priority Remove Add Reason
1 A Side Deck (up to 15 cards) with generic answers and Continuous Spell or Trap fuel support A 0-card Side Deck removes all post-side adaptability in best-of-3 play
2 One copy of an off-archetype Extra Deck flex card One more Continuous Spell or Trap that counts for Hamon or Uria fuel Lord fuel is the main choke point and the off-archetype Extra slots are the most replaceable

Evidence & confidence

  • Verified: Legal OCG list: 40 Main, 15 Extra, 0 Side, 6 Limited cards at 1 copy each; Hamon requires 3 face-up Continuous Spell Cards; Uria requires 3 face-up Traps (card text excerpts); Lord stat lines: Hamon 4000/4000, Raviel 4000/4000, Uria 0 ATK base with Continuous Trap ATK gain
  • Inferred: P(>=1 Lord in 5) ~0.69 and 6 ~0.76 (hypergeometric, computed from the Main Deck); Fuel-limited Lord conversion and conditional opening hands; Ceiling from text (Armityle, Xyz, Gustav Max) with no recorded boards
  • Provisional: Meta Power (no dated metagame sample); D13 matchup fit (no tournament link)
  • Data gaps: No recorded boards; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot record absent No win-rate or matchup telemetry; going-first and going-second splits are Inferred No Side Deck, so post-side performance cannot be assessed

More OCG Info

Sacred Beast

Sacred Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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