Horus Deck #769446 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Imsety, Glory of Horus x3, Noh-P.U.N.K. Foxy Tune x3, Noh-P.U.N.K. Ogre Dance x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Droll & Lock Bird x1
- Hapi, Guidance of Horus x1
- Imsety, Glory of Horus x3
- Noh-P.U.N.K. Deer Note x1
- Noh-P.U.N.K. Foxy Tune x3
- Noh-P.U.N.K. Ogre Dance x3
- Noh-P.U.N.K. Rising Scale x3
- Therion "Duke" Yul x1
- Therion "Empress" Alasia x1
- Therion "King" Regulus x1
- Therion "Lily" Borea x1
- Ash Blossom & Joyous Spring x2
- Gagaku-P.U.N.K. Wa Gon x1
- Ghost Ogre & Snow Rabbit x1
- Joruri-P.U.N.K. Madame Spider x1
- Noh-P.U.N.K. Ze Amin x2
- Ukiyoe-P.U.N.K. Sharakusai x1
- Emergency Teleport x3
- Endless Engine Argyro System x1
- Forbidden Droplet x2
- King's Sarcophagus x2
- P.U.N.K. JAM Extreme Session x1
- Therion Discolosseum x1
- Infinite Impermanence x2
- Joruri-P.U.N.K. Dangerous Gabu x1
Extra Deck (15)
- Ukiyoe-P.U.N.K. Rising Carp x1
- Salamangreat Almiraj x1
- Diabolantis the Menacing Mantis x1
- Juraishin, the Cursed Thunder God x1
- P.U.N.K. JAM Dragon Drive x1
- Psychic End Punisher x1
- Ukiyoe-P.U.N.K. Amazing Dragon x2
- Gigantic "Champion" Sargas x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
- P.U.N.K. JAM FEVER! x1
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 49/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55.7 |
| Going First | 58 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Summon a 3000+ ATK boss (Imsety, Ukiyoe-P.U.N.K. Amazing Dragon, Juraishin, Psychic End Punisher, Number 38) from a P.U.N.K. or Horus chain and protect it with hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence).; Recursion-driven P.U.N.K. Synchro/Xyz chains (JAM FEVER!, JAM Dragon Drive) that rebuild the board from the GY after a disruption.
- Turn 1 (going first): Open a 3-copy P.U.N.K. or Horus starter (Foxy Tune, Rising Scale, Ogre Dance, Imsety, Hapi) and chain Normal/Special Summons into a Tuner plus non-Tuner Synchro, keeping Ash Blossom or Infinite Impermanence up for the opponent's first answer.
- Turn 2 (going second): Hold a hand trap (Ash, Droll, Ghost Ogre & Snow Rabbit) to stop the opponent's first search or Special Summon, then rebuild from the GY with Deer Note or Foxy Tune.
- Recovery: Recover from the GY through Foxy Tune, Deer Note and the P.U.N.K. Tuners, and rebuild through JAM Extreme Session and Therion searchers (Endless Engine Argyro System, Therion Discolosseum).
- After siding: No Side Deck is registered (side_count 0), so there is no post-side plan; the deck cannot adapt between games in its current list.
Why it scores here
The deck is scored as a system: a P.U.N.K. Tuner and Synchro core with a Horus Sarcophagus layer and a Therion splash. Its opening reliability comes from several 3-copy hand starters, with P(at least one in a 5-card hand) around 0.34 per 3-copy card and about 0.51 for the 5-copy archetype core (Inferred). Interaction is real but not overwhelming: six hand traps (P of at least one in a 6-card going-second hand around 0.65), plus Infinite Impermanence and Dangerous Gabu, cover the first answer and the first negate. Its endboard reaches 3000+ ATK bosses, which earns the closing-power score. Popularity and archetype share earned no points, since no tournament or meta data was supplied, and no card scores were averaged. The score is held back by the absence of recorded boards, the three-archetype engine conflict (P.U.N.K. 22, generic 18, Therion 5, Horus 4), and the lack of any Side Deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one 3-copy starter in a 5-card hand) about 0.34; 5-copy core about 0.51; several hand starters (Foxy Tune, Ogre Dance, Rising Scale) (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Brick and dead-card risk from 6 hand traps, 11 tech cards and 3 archetype families; full-brick rate not computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards, so ceiling is text-only: Imsety, Amazing Dragon, Juraishin and Utopic Draco Future with Synchro/Xyz access (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is unknown and kept at a low-neutral value (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Two dual-copy negates (Ash, Droll), Infinite Impermanence, Ghost Ogre, and GY recursion through Foxy Tune and Deer Note (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Heavy LP-cost effects (600 LP x several, Juraishin 1500 LP) offset by recursion and searchers (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Ash, Droll, Infinite Impermanence, Dangerous Gabu, Number 90 and Number 38 negate text; Psychic End Punisher banishes (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Six hand traps with about 0.65 going-second hit rate, plus Juraishin and Yul-style destruction (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | 3000+ ATK bosses: Amazing Dragon (x2, 3000), Utopic Draco Future (3000), Juraishin (3100), Psychic End Punisher (3500) (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 48 | Only 4 exact Horus copies (7.3% purity) and 22 P.U.N.K. copies; 25 distinct main cards is compact but the engine is split (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15-card Extra with 6 Synchro, 7 Xyz, 1 Fusion, 1 Link; several P.U.N.K. bosses depend on one Level 8 Synchro or Xyz (Verified composition, Inferred flex) |
| D12 | Side Deck Adaptability | 25 | Side count is 0; no post-side plan and no performance data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable, scored at neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step P.U.N.K. chains with several once-per-turn effects and LP payments raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary; interaction secondary folded into D7 weight. Structural ≈ 55.7, Going First ≈ 58, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflict across archetype families (-3); No Side Deck (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*55.7 + 0.20*52 - 6 = 49
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.51 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Legal in OCG with copy limits respected (Droll 1/1, Ash 2/2)
- Deep hand-trap package: Ash Blossom, Droll & Lock Bird, Ghost Ogre, Infinite Impermanence
- High-ATK boss density at 3000+ on the Extra Deck
- Recursion through Foxy Tune, Deer Note and Tuner monsters
Weaknesses
- Three archetype families with an 'Horus' label that does not match the dominant P.U.N.K. engine
- No Side Deck, so no post-side plan
- No recorded boards, so the combo ceiling and median are unmeasured
- Many LP-cost and once-per-turn effects increase error rate
Critical choke points
- King's Sarcophagus (2 copies) gates the Horus revival line for Imsety and Hapi
- P.U.N.K. Tuners (Ze Amin, Sharakusai, Madame Spider) are the only Synchro bridge for the Dragon Drive and Amazing Dragon line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 off-archetype tech card with the lowest engine value (e.g. Infinite Impermanence) | Side Deck of 15 with hand traps and archetype-specific answers | A zero-card side deck removes all post-side adaptation (D12 25). |
| 2 | Forbidden Droplet (2 copies, off-archetype) | A P.U.N.K. Tuner or Spell that is a 3-copy starter | Raises archetype purity and hand starter density (D1, D10). |
Evidence & confidence
- Verified: Legal status and size: 40 main, 15 extra, 0 side; Copy limits: Droll & Lock Bird 1/1 (Limited), Ash Blossom 2/2 (Semi-Limited); Archetype spread: P.U.N.K. 22, generic 18, Therion 5, Horus 4; Extra Deck breakdown: 6 Synchro, 7 Xyz, 1 Fusion, 1 Link; Printed ATK for boss monsters such as Psychic End Punisher 3500 and Juraishin 3100
- Observed: Usage statistics: Imsety core 82.6%, Hapi 78.3%, Droll 65.2% (8 usage rows)
- Inferred: Hypergeometric starter, hand-trap and searcher estimates; Midrange classification from engine composition; Going-first and going-second plan descriptions from card text
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Side plan quality (no Side Deck)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample Deck title is null and the archetype label 'Horus' is not the dominant engine (P.U.N.K. 22 copies)
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