Forbidden Deck #769407 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 10/ 100
Power Score
Structural 50
Reliability 38
Going First 48
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49.8
Going First 48
Going Second 50
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Control
  • Format: ocg

Legality

Main 55 / Extra 14 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Ritual Summon Reptile boss monsters (e.g. Ame no Murakumo no Mitsurugi, 3200 ATK) through Mitsurugi Ritual and Mitsurugi Mirror, using Mitsurugi searchers to find the enablers (Inferred from card text); Extra Deck Fusion, Link and XYZ bosses (e.g. Predaplant Triphyoverutum, Number 90, Mixousia) fed by Super Polymerization and Mulcharmy/Forbidden support (Inferred)
  • Turn 1 (going first): Search a Mitsurugi monster or Mitsurugi Ritual, Ritual Summon a Reptile boss, and keep Ash Blossom or Droll & Lock Bird up as hand-trap protection (Inferred)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Nibiru) to disrupt the opponent's first summon, then rebuild through Mitsurugi searchers and Ritual plays (Inferred)
  • Recovery: Recover via Ragged Records of Rites and Pot of Prosperity searches and Mitsurugi Great Purification revival from the GY (Inferred; card text only)
  • After siding: None: the deck runs 0 Side Deck cards, so there is no post-side plan. Legal side construction would be required to answer the illegal copy counts and any matchup.

Why it scores here

Scored as a system, not an average of card scores. The deck reliably opens searchers (20 searcher-text cards; P(at least one searcher in a 5-card hand) ≈ 0.91, Inferred), so the Mitsurugi engine is usually reachable. Its Ritual bosses and Extra Deck options give real closing power, and 15 negation and removal cards plus 5 hand traps give it interaction density. However, the list is Illegal under OCG copy limits (five cards run over their limit, including 3-copy Pre-Preparation of Rites and Mitsurugi Prayers, both Limited to 1), so the score is capped and structural only. There are no recorded boards, no tournament data and no Side Deck, so the floor and median are unmeasured and the meta fit is Provisional. Popularity of the Forbidden and Mitsurugi names did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 Mitsurugi Ritual in 5) ≈ 0.25 but P(≥1 searcher in 5) ≈ 0.91; searcher density carries the engine (Inferred)
D2 Opening-Hand Quality & Brick Management 55 20 searchers and 15 tech cards reduce dead hands, but the Ritual cluster can conflict and the copy histogram has 8 triple copies (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards; ceiling is read from Ritual boss text, e.g. 3200 ATK and board wipe on summon (Inferred)
D4 Combo Floor & Median Output 35 No recorded board sample, so floor and median cannot be measured; scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 50 5 hand traps and 16 negation-text cards give some resilience, but few independent lines are confirmed (Inferred)
D6 Resource Economy, Recovery & Grind 50 Pot of Prosperity, Ragged Records and multiple searchers give recovery; costs and GY recursion are text-only (Inferred)
D7 End-Board & Interaction Quality 60 15 removal-text and 16 negation-text cards with Solemn, Forbidden Crown and Lightning Storm give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Hand traps and Droll & Lock Bird give going-second disruption; no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 58 Several high-ATK bosses (3000 to 3200 ATK) and XYZ/Link/Fusion ends; no measured board closing data (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 55 55 Main Deck cards across 31 distinct cards with 26 Spells; 33 of 55 are non-monster slots, and the 3-copy overruns hurt compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 14 Extra Deck cards (7 Fusion, 4 Link, 3 XYZ) with mixed access routes; not all slots are mandatory (Verified composition)
D12 Side Deck Adaptability 10 Side Deck is empty (0 of 15 allowed), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype usage is context only (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Ritual, Mitsurugi and Forbidden chains with several decision points per turn; no error-tolerance data (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49.8, Going First ≈ 48, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist_exposure (-8); no_combo_or_tournament_evidence (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*49.8 + 0.20*38 - 12 ≈ 35; capped low because the list is Illegal, so this is a structural-only figure (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (20 cards) keeps the Mitsurugi engine reachable
  • Layered negation and removal (15 removal, 16 negation text cards) across Spell, Trap and Monster slots
  • High-ATK Ritual, Fusion, Link and XYZ bosses give a real closing option

Weaknesses

  • Illegal under OCG copy limits: five cards run over the limit
  • Zero Side Deck cards, so no post-side plan and no answer to matchups
  • Low pure archetype purity (5.8%) with three sub-engines (Mitsurugi, Mulcharmy, Forbidden) competing for slots
  • No combo evidence, so the ceiling and median cannot be verified

Critical choke points

  • Mitsurugi Ritual and Mitsurugi searchers are required for most Ritual boss lines
  • Hand-trap protection (Ash Blossom, Droll & Lock Bird) is the only early disruption answer for going second
Priority Remove Add Reason
1 2 Pre-Preparation of Rites and 2 Mitsurugi Prayers (cut from 3 to 1 each) Other legal copies or Side Deck cards Fixes the Limited copy-limit violations, which is required before any normal score can be given
2 1 Ash Blossom & Joyous Spring, 1 Dominus Impulse, 1 Super Polymerization (cut from 3 to 2 each) Legal filler or Side Deck cards Fixes the Semi-Limited copy-limit violations and removes the remaining illegal copies
3 None Up to 15 Side Deck cards (e.g. matchup-specific negation or removal) The deck has zero Side Deck cards, so it has no post-side adaptability (D12 = 10)

Evidence & confidence

  • Verified: Illegal status with five over-limit copy violations (OCG BanList); Main 55 / Extra 14 / Side 0 counts within size rules; Copy histogram: 8 cards at 3 copies, 8 at 2, 15 at 1; Searcher text count 20; negation 16; removal 15; hand trap 5; Forbidden (exact-name) purity 5.8%; archetype spread Mitsurugi 17, Mulcharmy 5
  • Observed: Core-card presence: 4 of 5 usage-core cards present; S:P Little Knight missing
  • Inferred: Engine reachability via searcher density (P≈0.91); Ritual boss lines and going-first and going-second plans from card text; Interaction density and resilience from text read
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13) and tournament reliability
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first, going-second, matchup, brick, starter or OTK rates) Meta Power is provisional without a dated metagame sample Deck has no title and no Side Deck cards

More OCG Info

Forbidden

Forbidden Breakdown

 
 

 

 

 

 

 

 
 

 

 
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