Adamancipator Deck #769405 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Adamancipator Crystal - Tiamite x3, Half Slice of Nickeline x3, Koa'ki Meiru Guardian x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Adamancipator Crystal - Tiamite x3
- Half Slice of Nickeline x3
- Koa'ki Meiru Guardian x3
- Koa'ki Meiru Supplier x3
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Adamancipator Analyzer x3
- Adamancipator Conductor x3
- Adamancipator Researcher x3
- Adamancipator Seeker x3
- Ash Blossom & Joyous Spring x3
- Adamancipator Mates x3
- Adamancipator Signs x1
- Infinite Impermanence x3
Extra Deck (15)
- Adamancipator Luminous x1
- Crystron Halqifibrax Prism x1
- Dragunity Lord - Georgius x1
- I:P Masquerena x1
- S:P Little Knight x1
- Accel Synchro Stardust Dragon x1
- Adamancipator Risen - Dragite x1
- Adamancipator Risen - Leonite x1
- Adamancipator Risen - Raptite x1
- Adamancipator Risen - Tiamite x1
- Dragunity Knight - Areus x1
- Stardust Dragon - Victim Sanctuary x1
- Stardust Warrior x1
- Dragunity Knight - Luin x1
- Gallant Granite x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 58 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro and Link boards led by Adamancipator Risen - Tiamite (3300 ATK) and Dragunity Knight - Areus or Stardust Warrior, with excavate-driven access to the field; Nibiru, the Primal Being special summon through a 5-monster summon trigger, followed by Synchro pressure
- Turn 1 (going first): Hand-summon a Level 2 or 4 Adamancipator or Rock monster (Researcher, Seeker, Analyzer, Conductor), excavate with its Main Phase effect for a Level 4 or lower Rock, and build toward a Tiamite or Tuner-plus-non-Tuner Synchro
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Nibiru as hand traps to answer the opponent's first board, then rebuild through excavate and searcher text (Mates, Crystal, Gallant Granite)
- Recovery: Mates and Crystal recursion from the GY, Signs to revive a Rock from the GY, and Gallant Granite searches to refill the hand
- After siding: None. The deck runs a 0-card Side Deck, so there is no post-side plan.
Why it scores here
This is an Illegal OCG list: Ash Blossom & Joyous Spring is run three times against a limit of two, so it receives a capped theoretical score, not a normal Final Contextual score. Structurally, the deck reliably opens a Rock starter. Three copies of each hand-summon Level 2 or 4 Adamancipator give roughly a 0.34 chance per copy of at least one in a 5-card opening hand, and the 12 searcher-text cards lift the chance of a searcher at least once to about 0.85 (Inferred). The deck converts a live board through excavate into Synchro and Link threats, with Risen - Tiamite and Areus giving real closing pressure. Its interaction is hand-trap heavy (Ash, Impermanence, Nibiru) with little end-board protection, and it has no Side Deck, so there is no post-side adaptation. Popularity and archetype usage did not earn points, since the 18.2 percent core presence shows the list is off the archetype standard, and the score was built from the system rather than an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one 3-copy starter in 5-card hand) ≈ 0.34 each, P(archetype core in hand) ≈ 0.58, P(searcher in hand) ≈ 0.85 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Fifteen Tuners and nine hand traps in a 40-card main; the Synchro-heavy mix risks Tuner-only hands with no non-Tuner partner (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards in combos_evidence; ceiling read from text only, with Tiamite and Dragite excavate lines giving high board value (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is unknown and kept near the midpoint (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Hand traps (Ash, Impermanence, Nibiru) plus several independent hand-summon starters give multiple routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Twelve searcher-text cards and recursion through Mates, Crystal and Signs replenish resources (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Impermanence and Ash are hand-trap-level; Guardian, Georgius and Stardust Warrior provide some end-board negation but few durable layers (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Nibiru and Tiamite (3000+ ATK) challenge a going-second board, with a 0.39 chance of a hand trap in a 6-card hand (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Tiamite 3300, Areus 2900 and Stardust Warrior 3000 give strong closing ATK (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 40 main cards over 14 distinct names with 13 triple copies; exact archetype purity is 43.6 percent, with 15 generic or off-archetype copies (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Fifteen Extra Deck cards cover Synchro, Link and Xyz, but off-theme Stardust, Dragunity and Crystron fill slots (Verified) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards), so there is no post-side plan at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link; only archetype usage stats are available, and the list shares only 18.2 percent of the core (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | A moderate pilot burden: excavate choices, Tuner timing and hand-trap timing require decisions (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-12). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(45) = 53; modifiers -12 = 41; Illegal cap applied = 30 (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Multiple hand-summon Rock starters give redundant openings
- Searcher and recursion text (12 cards) keeps resources flowing
- Strong Synchro and Link closing ATK with Tiamite and Areus
- Hand-trap density (Ash, Impermanence, Nibiru) gives early interaction
Weaknesses
- Illegal as built: Ash Blossom run 3 copies against a limit of 2
- Low archetype purity (43.6 percent) with off-theme Extra Deck slots
- No Side Deck, so no post-side plan
- Tuner-heavy composition (15 Tuners) risks Tuner-only hands
Critical choke points
- Ash Blossom is Semi-Limited and the list is illegal until one copy is removed
- Excavate-driven Synchro lines depend on the Main Phase excavate and a non-Tuner partner
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | One legal card, for example a non-Tuner Rock or Adamancipator to offset Tuner-only hands | Brings the list to legal OCG copy limits, which lifts the illegal cap, and reduces Tuner-only bricks |
| 2 | One off-archetype generic Extra Deck slot (Crystron Halqifibrax Prism or I:P Masquerena) | An Adamancipator Risen or Link that fits the excavate plan | Raises archetype purity and gives the Extra Deck a more consistent engine |
| 3 | None | A 1 to 3 card Side Deck | A 0-card Side Deck gives no post-side plan, which lowers D12 to 10 |
Evidence & confidence
- Verified: Legality: 40 main, 15 extra, 0 side; Ash Blossom 3 copies over the OCG limit of 2; Archetype purity 43.6 percent; 13 triple-copy main cards and one Signs; Extra Deck contains 9 Synchro, 5 Link and 1 Xyz; Tiamite 3300 ATK, Areus 2900 ATK, Stardust Warrior 3000 ATK; Side Deck is empty
- Observed: Usage stats: core present 18.2 percent of the archetype standard (11 core cards)
- Inferred: Opening-hand starter probabilities (0.34 per copy, 0.58 archetype core, 0.85 searcher); Hand-trap availability as a going-second plan (0.81 in a 6-card hand); Excavate-based recovery and resilience reads
- Provisional: Matchup and format fit (no dated metagame sample); Median output (no recorded boards)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power provisional; no dated metagame sample
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