Speedroid Deck #769386 — Yu-Gi-Oh! OCG

40 Main, 14 Extra, incl. Speedroid Taketomborg x3, Speedroid Terrortop x3, Raigeki x3. Created Oct 20, 2026 by YGO Mod.

Deck Speedroid OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
58± 6/ 100
Power Score
Structural 64
Reliability 56
Going First 68
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 68
Going Second 60
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 40 / Extra 14 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro boss plays (Clear Wing Over Synchro Dragon, Clear Wing Rider, Kitedrake, Crystal Clear Wing Synchro Dragon) built off Speedroid tuner chains; Raigeki and Torrential Tribute board wipes followed by a recovered Synchro boss
  • Turn 1 (going first): Search with Speedroid Scratch or Taketomborg/Terrortop, summon a Tuner, and build toward a Synchro boss while holding Effect Veiler for the opponent's Main Phase
  • Turn 2 (going second): Use the two Effect Veiler and Speedroid Darumaknocker/CarTurbo lines to break the opponent's first board, then use Raigeki or Torrential Tribute if they stabilise
  • Recovery: Speed Recovery and Speedroid Dupligate pull Speedroids back from the GY, and Darumaknocker and Den-Den Daiko Duke recur Tuners from the GY
  • After siding: No side deck is registered, so there is no post-side plan in this list

Why it scores here

The deck is scored as one connected Speedroid system, not as an average of its card scores. Its consistency comes from three-copy searchers (Speedroid Scratch, Taketomborg, Terrortop, Wheel), which give P(at least one searcher in a 5-card opening hand) of about 0.90 (Inferred), and eight main-deck Tuners that feed the 14-card Synchro Extra Deck. Interaction is real but uneven: Raigeki x3, Torrential Tribute, Effect Veiler x2 and Kitedrake/Clear Wing Over negate and removal text give strong end-board control, but Ash Blossom and Droll & Lock Bird, both common in the archetype usage stats, are absent. The deck has no recorded boards, so its ceiling and median are text-only inference, and it has no side deck, which caps its post-side adaptability. Popularity and archetype usage did not earn points; they only confirmed the list is a real, accessible build.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one core Speedroid in a 5-card hand) about 0.78 and P(searcher) about 0.90; the starter needs a Tuner pairing, so it is not a single-card start (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Dragon's Light and Darkness has no Level 8 Dragon target and Speed Recovery/Dupligate depend on GY contents, so some hands are conflicting or dead (Inferred)
D3 Combo Conversion & Ceiling 68 Kitedrake (destroy all other cards, negate face-up cards) and Clear Wing Over Synchro Dragon (negate and destroy) give a high ceiling read from card text (Inferred, text-only)
D4 Combo Floor & Median Output 55 No parseable recorded boards, so the median is a text-only estimate and stays low-confidence (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Taketomborg, Terrortop, Scratch and Wheel give independent starters, and two Effect Veiler provide a hand-trap route (Inferred)
D6 Resource Economy, Recovery & Grind 74 14 searcher-text cards, Speed Recovery recursion and Darumaknocker/Den-Den GY recursion sustain card flow (Inferred from card text)
D7 End-Board & Interaction Quality 74 Raigeki x3, Torrential Tribute, Kitedrake negation and two Effect Veiler give layered interaction, but Ash Blossom and Droll are not in the list (Inferred semantic)
D8 Going-Second & Board-Breaking Power 62 Raigeki x3, Torrential Tribute and Subspace Battle break boards when going second, with Effect Veiler at about 0.28 for a 6-card hand (Inferred)
D9 Offensive Pressure & Closing Power 72 Three-plus-3000-ATK Synchro bosses (Clear Wing Over Synchro 3500, Clear Wing Rider 3500, Kitedrake 3000) give strong closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 64 40 main cards with a balanced copy histogram (13 singles, 6 doubles, 5 triples) and 22 spell/trap slots, of which about five are tech (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 14 of 15 Extra slots are Synchro, but Clear Wing Over Synchro Dragon requires a single copy of Clear Wing Synchro Dragon as material (Verified composition, Inferred dependence)
D12 Side Deck Adaptability 15 Side deck is 0 cards, so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link, archetype meta-share, or dated metagame sample exists, so the score is provisional and meta-neutral (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Synchro lines with GY-based recursion and several optional choices give a medium decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 64, Going First ≈ 68, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: No side deck (-2); Single-copy Extra-Deck dependence (-2); Missing archetype-core hand traps (-2); Dead-card exposure (-1); Engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural is meta-neutral, D13 dropped and renormalised over weight 95)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 14 searcher-text cards and three-copy starters give consistent T1 access
  • Eight main-deck Tuners feed a 14-card all-Synchro Extra Deck
  • Layered interaction: Raigeki x3, Torrential Tribute, two Effect Veiler, Synchro negations
  • High-ATK Synchro closers (3500/3500/3000/3000)

Weaknesses

  • No side deck, so no post-side plan
  • Missing archetype-core hand traps (Ash Blossom, Droll & Lock Bird)
  • Dragon's Light and Darkness is weak with no Level 8 Dragon in the list
  • Floor and median output unmeasured (no recorded boards)

Critical choke points

  • Single Clear Wing Synchro Dragon is required for Clear Wing Over Synchro Dragon
  • Tuner availability: most Synchro lines need a Speedroid Tuner in hand or GY
Priority Remove Add Reason
1 1 Dragon's Light and Darkness 1 Ash Blossom & Joyous Spring Ash Blossom is in 66.7% of the archetype's lists and the Dragon card has no Level 8 Dragon target here (usage stats; the Dragon card text is from the excerpt)
2 none (side deck is empty) a 15-card side deck with core archetype answers from the usage list D12 = 15 with 0 side cards; the format allows up to 15 side cards
3 none a second Clear Wing Synchro Dragon Removes the single-copy choke point for Clear Wing Over Synchro Dragon

Evidence & confidence

  • Verified: Legal under OCG BanList; 40 main, 14 extra, 0 side within size rules; All 40 main-deck cards Unlimited, with copy histogram 13/6/5; Usage: Terrortop 93.3%, Ash Blossom 66.7%, Droll & Lock Bird 60%, Ash/Droll/Puzzle absent; Clear Wing Over Synchro Dragon ATK 3500, Clear Wing Rider 3500, Kitedrake 3000
  • Inferred: P(>=1 core in 5-card hand) about 0.78 (proxy); Searcher access about 0.90; Interaction breadth from card text; Medium-confidence engine coherence from family spread
  • Provisional: Meta Power (null, no dated metagame sample); D13 matchup/format fit (no tournament link)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record are absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered, so D12 is scored on absence

More OCG Info

Speedroid

Speedroid Breakdown

 
 

 

 

 

 

 

 
 

 

 
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