Dark World Deck #769350 — Yu-Gi-Oh! OCG

58 Main, 13 Extra, incl. Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Lava Golem x3. Created Oct 20, 2026 by YGO Mod.

Deck Dark World OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 20, 2026
56± 6/ 100
Power Score
Structural 64
Reliability 52
Going First 61
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 61
Going Second 62
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 58 / Extra 13 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Level 10 Sacred Beast Special Summons (Infinity of the Sacred Beasts - Raviel, Calamity - Hamon, Inferno - Uria) enabled by Martyr / Summoner / Sacred Beasts Released / Thunderclap, closing into high-ATK Extra Deck monsters (The Chaotic Phantasmal Sacred Beasts 5000 ATK, Hamon 4000, Raviel 4000, Luce 3500, Psychic End Punisher 3500).; Dark World Fiend recursion from the GY (Grapha, Reign-Beaux, Genta, Snoww, Sillva) feeding Grapha, Dragon Overlord of Dark World and the Dark World Accession / Mutiny Fusion lines.
  • Turn 1 (going first): Opening searcher (Dark Corridor, Genta, Hamon/Infinity hand effects) to find Martyr of the Sacred Beasts, then place a Sacred Beast Continuous/Field Spell and special-summon Level 10 Sacred Beasts; protect the line with Ash Blossom and Droll & Lock Bird. Plan rests on P(Martyr in opening 5) ~0.24, so most T1 lines depend on searchers rather than a single starter.
  • Turn 2 (going second): Six-card hand with Ash Blossom, Droll, Evenly Matched, Nibiru or Super Polymerization as interaction before committing to the Sacred Beast engine; the deck has no side deck, so the second-player plan relies on the same main-deck hand-trap density (P>=1 hand trap in 6 cards ~0.61).
  • Recovery: Dark World monsters recurse from the GY (Reign-Beaux, Snoww, Genta, Grapha Dragon Lord), and Gates of Dark World, Sacred Beasts Released and Dark World Accession return from GY; recovery depends on the GY holding Fiend monsters.
  • After siding: No side deck is registered (Side Deck size 0); no post-side plan can be evaluated from the evidence.

Why it scores here

The deck scores as a connected Sacred Beast Level 10 engine running on a Dark World Fiend base, and the score comes from consistency, median output, interaction and closing power as a system, not from averaging the 58 individual card scores. Searchers (29 searcher-text cards, P>=1 in opening 5 ~0.97) make the engine reliably reachable, but the Martyr starter itself is only ~0.24 in an opening hand, so the T1 line depends on search chains. Interaction is layered (Ash Blossom, Droll & Lock Bird, Evenly Matched, Nibiru, Skyfall, Combined Assault) and recursion from the GY gives resilience after disruption. Closing power is high (5000/4000/4000 ATK boss monsters), but the dual Phantasm and Dark World engines (exact-name purity 19.7%) and the absence of any side deck hold the score down. Popularity in the archetype (usage stats present) confirms the list is real but did not earn points by itself.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 Martyr in opening 5) ~0.24 per 3-copy card, but 29 searcher-text cards give P>=1 ~0.97; engine reachable via search (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Dead-card risk from situational cards (Super Polymerization, Eradicator, Mutiny, Droll) and Dark World vs Phantasm conflicts; no brick rate computed (Inferred)
D3 Combo Conversion & Ceiling 72 Ceiling from Raviel/Calamity Level 10 summons into 5000-ATK Chaotic Phantasmal and Fusion lines; no recorded boards (Inferred)
D4 Combo Floor & Median Output 56 Median output unmeasured: combo data has 0 boards, so floor is text-only inference (Inferred)
D5 Interruption Resilience & Route Redundancy 70 8 hand traps plus Skyfall/Combined Assault negation and GY recursion (Grapha, Reign-Beaux, Genta) give multiple independent lines (Inferred)
D6 Resource Economy, Recovery & Grind 68 Recovery through Gates of Dark World, Dark Corridor, Sacred Beasts Released GY banish and Dark World Accession; LP costs (Illusion Gate) noted (Inferred)
D7 End-Board & Interaction Quality 72 Layered interaction: Ash, Droll, Evenly Matched, Nibiru, Skyfall negate, Chaotic/Underworld Goddess negation, Psychic End Punisher banish (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Going-second hand-trap density ~0.61 in 6 cards; Eradicator, Illusion Gate and Psychic End Punisher break boards (Inferred)
D9 Offensive Pressure & Closing Power 78 Closing: Chaotic Phantasmal 5000 ATK, Hamon 4000, Raviel 4000, Luce 3500, Psychic End Punisher 3500 (Verified card stats)
D10 Main Deck Efficiency & Flexibility 55 58-card main at 19.7% exact-name purity with Phantasm (21) and Dark World (14) split; wide 32 distinct cards (Inferred)
D11 Extra Deck Efficiency & Coverage 68 13 Extra slots filled with 12 distinct cards, several Level 10 fusion/link enablers; Psychic End and TY-PHON are partial-use (Inferred)
D12 Side Deck Adaptability 15 Side Deck size 0: no post-side plan to score (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share unavailable; neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 35 Many search and summon decision points (Level 10 enabler chains, GY recursion, hand trap timing); high complexity (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 64, Going First ≈ 61, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflict (Phantasm vs Dark World) (-3); No side deck (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Structural = 6248/97 = 64.4; 0.80*64.4 + 0.20*52 - 6 = 55.9

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (29 searcher-text cards) makes the engine reliably reachable
  • Layered hand traps (8) plus negation text give interaction across both turns
  • High closing power from 4000-5000 ATK Level 10 and Fusion boss monsters
  • GY recursion gives recovery after the opponent disrupts

Weaknesses

  • No side deck: no post-side adaptation in best-of-3
  • Dual Phantasm and Dark World engines dilute consistency (exact purity 19.7%)
  • Martyr starter is only ~0.24 in an opening 5; line depends on search chains
  • Heavy searcher and summon-chain complexity raises pilot error risk

Critical choke points

  • Martyr of the Sacred Beasts (3 copies) as the sole Level 10 enabler path early in the game
  • Hand-trap responses (Ash, Droll, Evenly Matched) that are Limited/Semi-Limited in copies
Priority Remove Add Reason
1 Super Polymerization (1 copy) A Sacred Beast or Phantasm side-deck tech / a 2nd Martyr-enabling card Situational card with a discard cost; the list has no side deck, so adding even a small side would give a post-side plan (D12)
2 One Dark World-only card that needs Fiend recursion Additional Sacred Beast starter or searcher Reduces the Phantasm/Dark World engine split and raises the Martyr hit rate
3 Side deck 3-8 cards (e.g. hand traps, floodgates) Best-of-3 side plan is absent (Side Deck size 0)

Evidence & confidence

  • Verified: Legal under OCG BanList: Droll & Lock Bird Limited 1/1, S:P Little Knight Limited 1/1, Ash Blossom Semi-Limited 2/2, Super Polymerization Semi-Limited 1/2 run; Main 58 and Extra 13 within size rules; no violations; Archetype usage: 26 stat rows; 5 of 19 core cards present
  • Inferred: Martyr opening-hand probability and searcher reachability; Hand-trap density on the going-second turn; Interaction and resilience reads from card text; Engine coherence from exact-name purity
  • Provisional: Meta Power (no dated sample); D13 matchup fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second and matchup rates are Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered (Side Deck size 0)

More OCG Info

Dark World

Dark World Breakdown

 
 

 

 

 

 

 

 
 

 

 
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