Tenyi Deck #769321 — Yu-Gi-Oh! OCG

53 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Swordsoul of Mo Ye x3. Created Oct 20, 2026 by YGO Mod.

Deck Tenyi OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 10/ 100
Power Score
Structural 57
Reliability 45
Going First 55
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 62
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 53 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro/Link boards (Tenyi Spirit - Mula Adhara, Draco Berserker of the Tenyi, Tenyi Spirit - Sahasrara, Swordsoul Sinister Sovereign) built from Tenyi and Swordsoul Wyrm bodies; Yang Zing and Swordsoul Synchro beaters via Chaofeng and Yazi, plus Tenyi recursion from hand and GY
  • Turn 1 (going first): Open a Swordsoul or Tenyi starter (Swordsoul Emergence, Swordsoul of Mo Ye, Swordsoul Strategist Longyuan, Incredible Ecclesia), search or summon a Tuner, and Synchro into a Wyrm Synchro; hold hand traps as protection
  • Turn 2 (going second): Use the hand traps (Ash Blossom, Infinite Impermanence, Nibiru, Solemn Strike, Solemn Judgment) to disrupt the opponent's board, then rebuild through Tenyi Spirit recursion from hand and GY
  • Recovery: Tenyi Spirit monsters (Suruya, Ashuna, Adhara, Shthana, Vishuda) re-Special Summon from hand or banish to recover bodies; Vessel for the Dragon Cycle and Heavenly Dragon Circle search the next piece
  • After siding: Not evaluable: the deck has an empty Side Deck (0 of up to 15 cards), so there is no post-side plan

Why it scores here

The 33 archetype-core copies make a Tenyi or Swordsoul starter nearly certain in an opening hand (P(at least one core card in a 5-card hand) is about 0.99), so the deck reliably opens a functional plan. Its consistency is held back by 17 tech slots and only 24 of 53 main deck cards sharing the exact Tenyi name, which raises brick risk. Interaction is dense: 9 hand traps, 12 negation texts and 22 removal texts give it a 69% chance of at least one hand trap in a 6-card going-second hand. Combo ceiling and median output could not be measured because the deck has no recorded boards, so those scores are text-based inference only. Popularity did not earn points; the score comes from the deck system as a whole, not from averaging individual card scores. The deck is illegal in OCG (three copies of Ash Blossom & Joyous Spring against a limit of two) and has no side deck, so the final score is capped at 25 and the evaluation is structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 Archetype-core P(at least one in 5-card hand) is about 0.99 across 33 copies; each specific 3-copy starter about 0.26 (Inferred)
D2 Opening-Hand Quality & Brick Management 52 17 tech and 9 hand traps versus 33 core copies, with some dead-in-hand risk from narrow starters (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards; ceiling inferred from card text (Mula Adhara, Sahasrara, Draco Berserker) (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so floor and median cannot be measured; provisional (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Multiple Tenyi Spirit monsters revive from hand or GY and two Synchro routes give alternate lines (Inferred)
D6 Resource Economy, Recovery & Grind 60 13 searcher texts, Vessel for the Dragon Cycle and Heavenly Dragon Circle recover resources; no spend data (Inferred)
D7 End-Board & Interaction Quality 70 12 negation texts, 22 removal texts, and 4 hand traps including Solemn Judgment (Limited, 1 copy) (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 69% chance of at least one hand trap in a going-second 6-card hand; board-breaking from Solemn Strike and Lightning Storm (Inferred)
D9 Offensive Pressure & Closing Power 60 Synchro and Link bodies reach 2800-3000 ATK; Draco Berserker is a single copy (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 48 53 main cards with 17 tech slots and 35.3% exact-name purity; coherence is mixed across Swordsoul, Yang Zing and Solemn sub-archetypes (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 Extra cards (10 Synchro, 5 Link) with Swordsoul and Tenyi coverage; mandatory-slot burden not measured (Verified composition)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Tenyi and Swordsoul sequences with many decision points on hand-trap timing (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-4); no_side_deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 54.6 before modifiers (Meta provisional); legality override caps the final score at 25 because the deck is Illegal (over copy limit), so the result is structural-only and not a normal Final Contextual score

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype-core density makes a live starter nearly certain in the opening hand
  • Dense interaction: 9 hand traps, 12 negation texts and 22 removal texts
  • Recursion from hand and GY through the Tenyi Spirit monsters
  • Two Synchro routes plus Link access give a flexible Extra Deck

Weaknesses

  • Illegal in OCG: Ash Blossom & Joyous Spring at 3 copies against a limit of 2
  • Empty Side Deck, so there is no post-side adaptability
  • 17 tech slots and 35.3% exact-name purity raise brick risk
  • No recorded combos, so combo output cannot be verified

Critical choke points

  • Tenyi Spirit Synchro routes depend on a Tuner and Wyrm bodies being on board together
  • Single-copy key pieces (Draco Berserker, Sahasrara, Mula Adhara) with no redundancy
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 1 legal non-restricted card that fits the Tenyi or Swordsoul plan, using a card already at headroom (for example, a 2-copy Tenyi card at 3 copies) Clears the copy-limit violation so the deck can receive a normal Final Contextual score
2 none (empty Side Deck) A Side Deck of up to 15 cards with answers to the opponent's common lines Adds post-side adaptability (D12 is 15) and gives a best-of-3 plan

Evidence & confidence

  • Verified: Main 53, Extra 15, Side 0 are within the OCG size rules; Ash Blossom & Joyous Spring is over the Semi-Limited copy limit (3 run, 2 allowed); Core-card counts and copy histogram from the deck list; Card text for hand traps, negation and removal
  • Inferred: Starter consistency from hypergeometric estimates (0.99 archetype core, 0.26 per 3-copy starter); Hand-trap coverage of about 69% in a going-second hand; Dimension scores D1-D11 and structural 57
  • Provisional: Meta Power (no dated meta sample); Matchup and format fit D13 (no tournament data)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN for going-first, going-second, matchups, brick or starter rates empty Side Deck, so post-side performance cannot be assessed Meta Power is Provisional without a dated metagame sample

More OCG Info

Tenyi

Tenyi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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