Maliss Deck #769308 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Maliss Chessy Cat x3, Maliss March Hare x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Dotscaper x1
- Droll & Lock Bird x1
- Maliss <P> Chessy Cat x3
- Maliss <P> Dormouse x1
- Maliss <P> March Hare x3
- Maliss <P> White Rabbit x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Wizard @Ignister x1
- Cyberse Code Magician x1
- Ash Blossom & Joyous Spring x3
- Backup @Ignister x3
- Allure of Darkness x2
- Dimensional Fissure x3
- Gold Sarcophagus x1
- Harpie's Feather Duster x1
- Illusion Gate x2
- Maliss in Underground x2
- Pot of Sloth x3
- Terraforming x1
- Dominus Impulse x3
- Infinite Impermanence x3
- Maliss <C> MTP-07 x1
- Maliss <C> TB-11 x1
- Solemn Accusation x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Accesscode Talker x1
- Allied Code Talker @Ignister x1
- Cyberse Contract Witch x1
- Cyberse Wicckid x1
- Firewall Dragon x1
- Haggard Lizardose x1
- I:P Masquerena x1
- Linguriboh x1
- Link Disciple x1
- Maliss <Q> Hearts Crypter x1
- Maliss <Q> Red Ransom x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Transcode Talker x1
- W:P Fancy Ball x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Link-engine
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link Summon high-ATK Maliss and Bystial Link/beatstick threats (Maliss Red Ransom, Maliss Hearts Crypter, Accesscode Talker, Transcode Talker) off the Maliss engine, then close with 2300-2500 ATK bosses; Bystial 2500-ATK Level 6 bosses (Druiswurm, Magnamhut, Baldrake) via Special Summon from hand after banishing a LIGHT/DARK monster in either GY
- Turn 1 (going first): Open a Maliss or @Ignister starter (March Hare, Chessy Cat, Backup @Ignister, Wizard @Ignister) to reach a Link-3 or Link-4 line; protect with Maliss traps and Solemn/Ash backup
- Turn 2 (going second): Use the hand traps (Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Dominus Impulse) to answer the opponent's first summon, then rebuild the Maliss Link board from the GY and banish zone
- Recovery: Maliss Link monsters and Maliss Traps recur from the banished zone; Mulcharmy Fuwalos and Purulia draw back cards once the hand is empty (text-only, Inferred)
- After siding: Not evaluable: side deck is empty (0 cards), so no post-side plan exists
Why it scores here
The score is set by the system, not by averaging card scores: the Maliss engine has a broad starter base (21 archetype-core copies, about 0.92 chance of opening at least one core card in 5), and the Link-based boards it can reach carry 2300-2500 ATK bosses and a dense layer of hand traps and negations (15 negation-text cards, 7 hand traps, 29 removal-text cards). Those strengths are offset by a fragmented main deck: only 14 of 55 main cards carry the exact Maliss name (20% purity), with 21 generic, Solemn, @Ignister, Mulcharmy, Bystial, Dominus and Greed cards, which raises brick and conflict risk. The list is illegal (three cards over the copy limit, so the score is capped and theoretical/structural-only). No recorded boards, tournament link, or side deck exist, so combo floor, matchup fit, and post-side scores are Inferred or Provisional, and archetype popularity was not used to earn points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one of 3 copies of a starter in opening 5) = 0.25; archetype-core group P(at least one in hand5) = 0.92; 21 core copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Only 14 exact-name Maliss copies out of 55 main, with 56 off-archetype copies and a 21-copy generic slot; conflicting sub-archetype starters (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling read from text only: Link-4/5 boards with 2300-2500 ATK bosses and Maliss GY/banish recursion (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos supplied, so median output cannot be measured; read as mid-range from text and hand-trap density (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 7 hand traps, 15 negation-text cards and 3 floodgates give multiple answers; Maliss Traps and Link recursion add a second route (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Sloth, Chessy Cat and Mulcharmy draw cards, but resource cost is high through banish-costed effects (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 15 negation-text cards, 29 removal-text cards and layered Link boards with Maliss protection (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand traps resolve the first summon; hand-trap P(at least one in 6) = 0.58; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Multiple Link 2300-2500 ATK bosses and Bystial 2500-ATK Level 6 monsters in the Extra and Main decks (Verified stats from card data) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main with 30 distinct cards and about 40% off-archetype copies; compactness is weak (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Link monsters fill the Extra Deck, mixing Maliss, @Ignister, Code Talker, Cyber and generic Links; broad coverage but no mandatory-slot analysis (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so there is no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link, no archetype share, and no dated meta sample; neutral provisional value (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Link Summon sequences with GY/banish-cost effects and many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-4); Engine conflict (-4); Dependence on one Extra-Deck card (-4). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(45) = 53; ContextModifiers -12 = 41; capped at 35 because the list is Illegal (over copy limit), so the evaluation is theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Broad Maliss and @Ignister starter base with 21 archetype-core copies (opening-hand access about 0.92)
- Dense interaction: 15 negation-text cards, 7 hand traps and 3 floodgates
- High-ATK Link and Bystial bosses (2300-2500 ATK) give a real closing threat
Weaknesses
- Illegal list: Ash Blossom x3, Dominus Impulse x3 and Allure of Darkness x2 exceed the OCG copy limits
- Low exact-archetype purity (20%): a mixed list with conflicting sub-engines
- No side deck, so no post-side adaptability
Critical choke points
- Each 3-copy starter has only about 25% chance of appearing in an opening 5-card hand
- Link Summon chain depends on specific Extra Deck Links staying live through a single hand trap
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy each of Ash Blossom & Joyous Spring, Dominus Impulse, and 1 of the 2 Allure of Darkness | Off-archetype or generic replacements that keep the deck legal (for example Maliss or Maliss Trap staples), not illegal copies | A legal list is required before any normal Final Contextual score can be assigned |
| 2 | Off-archetype generic filler (Dotscaper, Illusion Gate, Pot of Sloth copies) | More exact Maliss or @Ignister starters | Raise exact-name purity and reduce brick and conflict risk (D2, D10) |
| 3 | No side deck present | A 6-15 card side deck with anti-hand-trap or anti-floodgate cards | Gives a post-side plan so D12 can score above a placeholder value |
Evidence & confidence
- Verified: Legality: 3 cards over the copy limit (Ash Blossom 3/2, Dominus Impulse 3/2, Allure of Darkness 2/1); Main 55 and Extra 15 are within the OCG size rules; side deck is empty; Card text and ATK/DEF values for listed cards; Archetype core inclusion stats (Maliss Hearts Crypter 100%, Maliss MTP-07 100%, Maliss Dormouse 96%)
- Inferred: Starter probabilities (hypergeometric) and archetype-core access; Interaction density and negation layering from text hints; Combo and resilience reads from card text (no recorded boards); Extra-Deck dependency and engine-conflict reads
- Provisional: Meta Power (null) and matchup fit (D13); Going-first and going-second splits
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck: post-side plan cannot be evaluated Deck title is null
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