Melodious Deck #769229 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Couplet the Melodious Songstress x3. Created Oct 20, 2026 by YGO Mod.

Deck Melodious OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 10/ 100
Power Score
Structural 55
Reliability 45
Going First 58
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 58
Going Second 64
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Pendulum, Fusion, Link
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion and Link boards from Melodious Maestra and Diva monsters (Bacha, Schuberta, Flowering Etoile, Bloom Prima, Bloom Diva), backed by Pendulum Songstress searchers and Link Monsters.; Nibiru, the Primal Being as a Tribute-and-Special-Summon board breaker after the opponent summons 5 or more monsters.
  • Turn 1 (going first): Open a Pendulum or 1st Movement Solo starter (P(>=1 of a 3-copy card in 5 cards) = 0.245 each, core group 0.992 to open at least one core card), use Ostinato or 1st Movement Solo to reach a Melodious Fusion or Link, and hold Ash Blossom, Ghost Ogre and Effect Veiler for responses.
  • Turn 2 (going second): Use the six-card hand (P(>=1 hand trap) = 0.936) to negate the opponent's first starter or summon, then rebuild with the Melodious Fusion/Link line from the Extra Deck.
  • Recovery: Melodious Concerto and Couplet the Melodious Songstress recover a Melodious spell or monster and Soprano and Shopina recover Melodious and LIGHT Fairy monsters from the Graveyard, so the line can restart after a hand trap.
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan.

Why it scores here

The Melodious core is well represented: 34 archetype copies give a 0.992 chance of opening at least one, so the engine is usually reachable on turn 1 (Inferred). Interaction is dense, with about 20 hand traps, Dark Hole, Lightning Storm, Solemn Judgment and Harpie's Feather Duster, which earns the end-board and going-second scores. Floor and median output are not measured (no combos supplied), so they are text-only estimates and kept near the middle. The deck is Illegal (3 copies of Ash Blossom and 3 of Herald of Orange Light), so the Final score is capped low and treated as structural only. Popularity and archetype usage did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 core card in 5) = 0.992 for the 34-copy archetype core; 3-copy starters at 0.245 each (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Hand traps are 20 of 57 cards and P(>=1 in 6 going second) = 0.936, but many are dead when going first (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling read from Fusion monster text only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; median cannot be measured, estimated from starter count and recovery text (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Ash, Ghost Ogre, Effect Veiler and Herald negations provide overlapping answers to disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Melodious Concerto, Couplet, Soprano and Shopina recover resources from the Graveyard (Inferred)
D7 End-Board & Interaction Quality 70 Dark Hole, Lightning Storm, Harpie's Feather Duster, Solemn Judgment, Evenly Matched and Infinite Impermanence give layered end-board answers (Inferred)
D8 Going-Second & Board-Breaking Power 65 Twenty hand traps and Nibiru give a strong going-second board-breaking package (Inferred)
D9 Offensive Pressure & Closing Power 65 Bacha 2500, Schuberta 2400, Flowering Etoile 2800 and Nibiru 3000 give high end-board ATK (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 55 57 main-deck cards at 26 distinct names, 12 of them 3-copy, with 3 copies of two limited cards that the Illegal check rejects (Verified)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards (8 Fusion, 7 Link) with 11 distinct names; no Extra Deck mandatory-slot data (Verified composition, Inferred use)
D12 Side Deck Adaptability 15 No Side Deck at all, so post-side adaptability is effectively zero (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, no archetype meta-share and no dated metagame sample (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion, Pendulum and Link sequencing with many decision points on both turns (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: Illegal cap applied: No-meta Final = 0.80*Structural + 0.20*TournamentReliability = 0.80*55 + 0.20*45 = 53; modifiers -18 would clamp to -12 (see modifiers), giving 41, then the Illegal cap holds it at 35 (structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (20 hand traps, 18 negation-text cards) with high going-second coverage
  • Archetype core is almost always accessible (0.992 in opening hand)
  • Layered end-board answers: Dark Hole, Lightning Storm, Harpie's Feather Duster, Solemn Judgment, Evenly Matched
  • Strong high-ATK Fusion and Link finishers

Weaknesses

  • Illegal list: 3 copies of Ash Blossom and 3 of Herald of Orange Light exceed copy limits
  • No Side Deck, so no post-side adaptation
  • Low archetype purity (43.1%): many off-archetype hand traps and staples compete for slots
  • Many hand traps are dead when going first

Critical choke points

  • Melodious Fusion and Link starters: one-card starters with 2 to 3 copies each, so an early hand trap can stop the whole line
  • The Illegal copy count makes the list non-tournament-legal until fixed
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring and 2x Herald of Orange Light 3 cards from the Melodious core or a single-copy legal answer Brings the list to legal copy limits; the list is Illegal as built
2 Off-archetype duplicates Side Deck of 15 cards Gives a post-side plan and raises D12 from zero

Evidence & confidence

  • Verified: Main 57 / Extra 15 / Side 0 size and copy-limit violations (Ash Blossom 3/2, Herald of Orange Light 3/1); Card stats and text from the resolved card list; Archetype core copies 34 and usage stat presence
  • Inferred: Opening-hand probabilities for the core and starter groups; Going-first and going-second plan read from card text; Recovery and interaction density from text hints
  • Provisional: Meta power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry for going-first, going-second, matchup or brick rate Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck, so post-side adaptability is unmeasured

More OCG Info

Melodious

Melodious Breakdown

 
 

 

 

 

 

 

 
 

 

 
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