Code Talker Deck #769225 — Yu-Gi-Oh! OCG
49 Main, 14 Extra, incl. Achichi @Ignister x3, Artifact Lancea x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (49)
- Achichi @Ignister x3
- Artifact Lancea x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Doyon @Ignister x2
- Gatchiri @Ignister x1
- Mathmech Addition x1
- Mathmech Circular x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Pikari @Ignister x3
- Wizard @Ignister x2
- Cyberse Sage x1
- Ash Blossom & Joyous Spring x3
- Backup @Ignister x3
- Bururu @Ignister x1
- Mathmech Sigma x1
- A.I. Connect x3
- A.I. Meet You x3
- Book of Eclipse x3
- Cynet Ritual x1
- Dark Ruler No More x1
- Forbidden Droplet x3
- Ignister A.I.Land x1
- Mathmech Equation x1
Extra Deck (14)
- Cyberse Desavewurm x1
- Allied Code Talker @Ignister x1
- Cyberse Wicckid x1
- Cyberse Witch x1
- Dark Infant @Ignister x1
- Decode Talker Heatsoul x1
- Firewall Dragon Darkfluid x1
- Firewall Dragon Darkfluid - Neo Tempest Terahertz x1
- Firewall Dragon Singularity x1
- G Golem Crystal Heart x1
- Link Disciple x1
- Transcode Talker x1
- Wind Pegasus @Ignister x1
- Primathmech Alembertian x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 49 / Extra 14 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link-chain board from the Ignister and Code Talker Cyberse engine into high-ATK Link and Synchro boss monsters (Firewall Dragon Singularity, Firewall Dragon Darkfluid Neo Tempest Terahertz, Allied Code Talker @Ignister); Mathmech and Primathmech Xyz/Synchro follow-up pressure with Mulcharmy draw engine
- Turn 1 (going first): Open a Cyberse searcher (Pikari, Achichi, Backup, Doyon) with A.I. Connect or A.I. Meet You to add a Level 4 or lower Ignister, then Link Summon through the Extra Deck
- Turn 2 (going second): Use Ash Blossom, Artifact Lancea and Forbidden Droplet to answer the opponent's first meaningful play, then rebuild the Ignister starter from the hand; Dark Ruler No More and Book of Eclipse are the reset tools
- Recovery: Recover through Ignister searchers from the Deck and GY (Doyon, Achichi GY effect, Wizard) and Link-summon back from the GY via Cyberse Witch and Link Disciple
- After siding: No side deck is registered, so there is no post-side plan; the list cannot adapt between games
Why it scores here
The deck's engine is the Ignister Cyberse core: 19 @Ignister copies give a 92.5% chance of at least one in a 5-card opening hand (Inferred hypergeometric), and 17 searcher-text cards make the starter reliable, which is why D1 is the strongest dimension. Interaction is layered, with 6 hand traps, Forbidden Droplet, Dark Ruler No More and two negate-text Link monsters, which earns D7 and some going-second credit. Conversion is only moderate: no recorded boards exist, so the ceiling and median come from text reading alone and carry low confidence, and the list omits Transcode Talker, which is 100% inclusion in the archetype usage stats. Popularity did not earn points, and the score is not an average of card scores; the Illegal Ash Blossom copy count caps the result to a theoretical, structural-only read of 35.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one of 3 copies in 5-card hand) = 0.28 per card, archetype core 19 copies P(at least one in hand5) = 0.925; 17 searcher-text cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Searchers and Cyberse-restricted monsters keep most hands functional, but 12 single copies and tech slots add dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling inferred from Link-chain text on Singularity, Darkfluid Neo and Allied Code Talker (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo evidence supplied, so the median is unknown and set low-moderate on structure alone (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Six hand traps and multiple Ignister starters give independent lines after one disruption; no route redundancy data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Draw and search text from Mulcharmy Purulia, Fuwalos, Decode Talker Heatsoul and Doyon give recovery; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Ash Blossom, Artifact Lancea, Forbidden Droplet, Dark Ruler No More and negate-text Link monsters; interaction density high (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Six hand-trap copies and Book of Eclipse support going second; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Link boss ATK 3500, 3000 and 2300 on the Extra Deck; closing lacks Transcode Talker and piercing text (Verified stat, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 49 Main cards across 25 distinct, with 61 of 63 copies off the exact Code Talker name; high off-archetype toolbox density (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 11 Link monsters and 3 non-Link Extra cards; flexible Link access, with Firewall split across three boss variants (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Zero Side Deck cards, so there is no post-side plan (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated metagame sample; format fit cannot be scored (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Link and Ignister sequencing with many decision points for a 49-card Main Deck (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-4); engine_conflicts (-2); illegal_cap (-11). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*57.7 + 0.20*42 - 6 = 48.6; Illegal deck capped to 35 and labelled theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Ignister core is near-guaranteed in the opening hand (92.5% for at least one of 19 copies)
- Layered interaction: 6 hand traps, Forbidden Droplet, Dark Ruler No More and negate-text Link monsters
- Large Link-based Extra Deck with several 2300 to 3500 ATK boss options and redundant summon routes
Weaknesses
- Illegal as built: 3 copies of Ash Blossom & Joyous Spring against a limit of 2
- No side deck, so the list cannot adapt between games
- Low archetype purity (3.2% exact Code Talker name) and 61 off-archetype copies dilute the engine
- Missing 100%-inclusion core card Transcode Talker and several 70-85% core Link/Firewall cards
Critical choke points
- Ignister starter lines depend on Cyberse searchers; Ash Blossom and Artifact Lancea are single-route answers that must be drawn
- Link summons that depend on specific Link-2 and Link-3 enablers with no recorded alternative lines
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | Any legal 1-copy slot (for example a Cyberse Link-3 or a second Ignister searcher) | Makes the list legal; the copy-limit violation is the only reason the score is capped |
| 2 | Mulcharmy and Bystial off-archetype slots | Transcode Talker and Cyberse Contract Witch or Wicckid (core cards with 85-100% inclusion) | Restores the archetype-standard core and the Link-chain engine that the usage stats show the archetype runs |
| 3 | None | 1-3 side deck cards (for example extra hand traps or a Link-boss answer) | A 0-card side gives no post-side plan for best-of-3 play |
Evidence & confidence
- Verified: Main 49, Extra 14, Side 0; within OCG size rules; Ash Blossom & Joyous Spring runs 3 copies against a legal limit of 2 (OCG Semi-Limited); Limited cards Bystial Druiswurm, Bystial Magnamhut and Mathmech Circular each run 1 copy (legal); Archetype core 8 of 25 present (32%) against usage stats
- Inferred: Ignister starter reliability 92.5% in 5-card hands from the hypergeometric estimate; Interaction quality from negate and hand-trap card text; Going-first and going-second plans from card text
- Provisional: Meta Power and format fit (no dated metagame sample); Matchup performance (no win-rate telemetry)
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied no side deck, so post-side performance cannot be assessed no guides attached for the archetype
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