Dragunity Deck #769193 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Blaster, Dragon Ruler of Infernos x3, Pile Armed Dragon x3, Redox, Dragon Ruler of Boulders x3. Created Oct 20, 2026 by YGO Mod.

Deck Dragunity OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 10/ 100
Power Score
Structural 50
Reliability 45
Going First 50
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 50
Going Second 48
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck Dragon boss monsters (Chasma, Trident Dragion, Sangenpai Transcendent Dragion, Blaze) reached through Dragon Ruler and Tenpai/Sangen search and Synchro/Xyz lines; Graveyard-based Dragon revival via Tenpai Dragon and Sangen effects
  • Turn 1 (going first): Search a Dragon Ruler or Sangen/Tenpai piece (Sangen Summoning, Tenpai Dragon Paidra, Stream/Reactan Dragon Ruler chain), then Synchro or Xyz into a 3000-ATK Dragon. Ash Blossom x3 protects the first line.
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird and Mistaken Arrest to disrupt the opponent's first turn, then rebuild through Dragon Ruler Graveyard revival and the Extra Deck.
  • Recovery: Dragon Ruler and Tenpai monsters recur from Graveyard and banishment (Tidal, Blaster, Redox, Chundra), and Sangen/Tenpai searchers refill the hand.
  • After siding: Not evaluable: the deck has 0 side cards, so there is no post-side plan.

Why it scores here

The deck is scored as one system, not as an average of its cards. Its engine is a Dragon Ruler, Tenpai and Sangen web: 21 searcher-text cards give a P(at least one in a 5-card opening hand) of about 0.92, so the first line is usually reachable (Inferred). Its ceiling is set by 3000-ATK Extra Deck Dragons, and its floor depends on bricks because 18 spells and several situational cards (Dimensional Fissure, Foolish Burial, Harpie's Feather Duster) sit in the main deck. Interaction is broad (Ash Blossom, Droll & Lock Bird, Mistaken Arrest, Lightning Storm), but the list has no side deck and no recorded boards, so post-side and matchup dimensions stay Provisional. The deck is Illegal: Ash Blossom is run 3 times against an OCG limit of 2. Popularity was not used as evidence, and the score is capped at 35 as a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(>=1 searcher-text card in 5-card opener) ≈ 0.92; P(>=1 of a 3-copy staple) ≈ 0.25; Dragon Ruler and Tenpai searchers give redundancy (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Opening-hand function is estimated from 18 spells and 0-Level tech cards plus 3 copies of Ash Blossom, which is a hand-trap brick risk; no hand simulation data (Inferred)
D3 Combo Conversion & Ceiling 50 Ceiling read from text only: Chasma, Trident Dragion and Sangenpai Transcendent Dragion reach 3000 ATK, but no parseable boards were supplied (Inferred)
D4 Combo Floor & Median Output 40 Median output is not measurable; there are 0 combos recorded, so the score is a text-only estimate with a low floor (Inferred)
D5 Interruption Resilience & Route Redundancy 46 Redundant Dragon Ruler and Sangen recovery exists, but the single-card Sangen and Tenpai lines are fragile to Droll/Ash-style disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion from Graveyard and banishment (Tidal, Blaster, Redox, Chundra) is real, but resource costs are high and no economy data exists (Inferred)
D7 End-Board & Interaction Quality 60 Interaction is layered: 3 Ash Blossom, Droll & Lock Bird, Harpie's Feather Duster, Lightning Storm and Dimensional Fissure (Verified card text; Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Going-second split not recorded; Ash Blossom and Droll give some board-breaking, but Harpie and Lightning Storm are narrow (Inferred)
D9 Offensive Pressure & Closing Power 62 End-board strength from 3000-ATK Extra Deck bosses and Dragon Ruler stat lines; no closing-damage data recorded (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 main cards with 18 spells, 13 tech and 6 negation texts; the Dragon-theme core is diluted by off-archetype copies (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 58 15 Extra slots with 7 Xyz, 5 Synchro and 3 Link give good access; Chasma, Dragion and Dracossack cover multiple summon routes (Verified composition)
D12 Side Deck Adaptability 20 No side deck (0 cards); the deck has no post-side plan at all (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share unavailable, so this is Provisional
D14 Pilotability & Error Tolerance 45 Several multi-step Dragon Ruler and Synchro/Xyz lines, plus Ash Blossom timing, raise decision load (Inferred from card text)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); no_side_deck (-4); no_combo_evidence (-2); illegal_cap (-2). Final formula: No reliable metagame, so 0.80*Structural + 0.20*TournamentReliability = 0.80*50 + 0.20*45 = 49. Context modifiers total -12 (banlist exposure -6, no side deck -4, no combo evidence -2) giving 37. Illegal deck: final capped at 35 and labelled theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (21 cards) makes the first line usually reachable (Inferred)
  • Broad interaction package: Ash Blossom, Droll & Lock Bird, Mistaken Arrest, Harpie's Feather Duster, Lightning Storm (Verified card text)
  • High-ceiling Extra Deck: 3000-ATK Dragon Synchro/Xyz bosses across three summon routes (Verified stats)

Weaknesses

  • Illegal copy count: Ash Blossom run 3x against an OCG limit of 2 (Verified)
  • Archetype label mismatch: 'Dragunity' declared, 0 Dragunity cards, 70 off-archetype copies (Verified)
  • No side deck, so no post-side plan (Verified)
  • Many situational main-deck spells (Dimensional Fissure, Foolish Burial, Harpie's Feather Duster, Lightning Storm) add brick risk (Inferred)

Critical choke points

  • Sangen/Tenpai searchers (Sangen Summoning, Sangen Kaimen, Tenpai Dragon Paidra, Tenpai Dragon Chundra) are single-copy and Limited, so losing one removes a major line (Verified banlist, Inferred impact)
  • Dragon Ruler Synchro/Xyz summons rely on specific Level 7 Dragon materials, so an early disruption can end the turn (Inferred)
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring 1x legal non-Ash card (e.g., a Dragon Ruler searcher or a second Droll-style hand trap, copy-limit checked) Fixes the only legality violation; 3 copies is over the OCG limit of 2 (Verified).
2 Dimensional Fissure or Foolish Burial A non-situational starter or searcher Reduces brick risk and improves D2/D10 without changing the engine (Inferred).
3 Off-archetype copies with no engine role Dragunity core (e.g., Dragunity Lord - Georgius, 60% usage) or a coherent Dragon sub-theme Aligns the list with its declared archetype and the archetype usage stats (Observed usage, Inferred benefit).

Evidence & confidence

  • Verified: Illegal: Ash Blossom & Joyous Spring run 3 times, OCG limit 2 (banlist Semi-Limited); Main 55, Extra 15, Side 0 are within the OCG size rules; All other restricted cards (Droll & Lock Bird, Foolish Burial, Gold Sarcophagus, Harpie's Feather Duster, Sangen Kaimen, Sangen Summoning, Tenpai Dragon Chundra) are run at their Limited count of 1; Archetype purity: 0 exact-name Dragunity copies; 70 off-archetype copies
  • Observed: Archetype usage stats: Ash Blossom 70%, Droll & Lock Bird 70%, Mulcharmy Fuwalos 60% (usage rows)
  • Inferred: P(>=1 searcher in opener) ≈ 0.92; Engine reachability, brick risk, and interaction quality are estimated from card text; Ceiling is text-only (3000-ATK bosses), no recorded boards
  • Provisional: Meta Power (null: no dated metagame sample); Matchup coverage and tournament reliability (no tournament link)
  • Data gaps: Legal list is Illegal (Ash Blossom 3 vs 2); combo evaluation is capped as theoretical No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN No side deck, so post-side plan cannot be evaluated Archetype label 'Dragunity' does not match the card list (0 exact-name copies)

More OCG Info

Dragunity

Dragunity Breakdown

 
 

 

 

 

 

 

 
 

 

 
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