Yubel Deck #769145 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Dark Beckoning Beast x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Chaos Summoning Beast x1
- Dark Beckoning Beast x3
- Droll & Lock Bird x1
- Gruesome Grave Squirmer x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Samsara Lotus x3
- Spirit of Yubel x2
- Unchained Soul of Sharvara x1
- Yubel x1
- Yubel - Terror Incarnate x1
- Ash Blossom & Joyous Spring x3
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x3
- Nightmare Pain x1
- Nightmare Throne x3
- One for One x1
- Opening of the Spirit Gates x3
- Super Polymerization x2
- Terraforming x1
- Triple Tactics Thrust x3
- Different Dimension Ground x1
- Escape of the Unchained x1
- Eternal Favorite x1
- Evenly Matched x2
- Infinite Impermanence x3
- Solemn Judgment x1
- The Black Goat Laughs x1
Extra Deck (15)
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Phantom of Yubel x1
- Yubel - The Loving Defender Forever x1
- A Bao A Qu, the Lightless Shadow x1
- Muckraker From the Underworld x1
- S:P Little Knight x1
- Unchained Abomination x1
- Unchained Soul Lord of Yama x2
- Unchained Soul of Anguish x1
- Unchained Soul of Rage x1
- Underworld Goddess of the Closed World x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 48 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Yubel Extra Deck boss monsters (Yubel Fusion, Unchained Link monsters, Super Starslayer TY-PHON) backed by Spirit of Yubel and Nightmare Throne recursion; Link and Fusion beatsticks (Unchained Abomination 3000 ATK, Underworld Goddess 3000 ATK) once the hand-trap wall has cleared the opponent's interaction
- Turn 1 (going first): Open a Nightmare Throne or Spirit of Yubel starter, search Yubel or Terror Incarnate, and hold hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence) for the opponent's first response
- Turn 2 (going second): Use hand traps on the opponent's first summon or search, then rebuild through Spirit of Yubel and Mulcharmy draws
- Recovery: Spirit of Yubel and Nightmare Throne return Yubel monsters from the GY or banishment; Gruesome Grave Squirmer and Unchained Soul of Sharvara add board presence
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck is Illegal: Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited limit of 2, so the score is capped and reported as structural-only. Structural power comes from the system, not from averaging card scores. The Yubel core (Spirit of Yubel x2, Nightmare Throne x3, Yubel, Terror Incarnate) gives a moderate chance of a live starter, with about a 25% chance of Nightmare Throne in an opening 5 and about 72% chance of at least one archetype-core card. Interaction is dense (9 hand traps, 10 negation-text cards, 19 removal-text cards) and holds up well on the going-second side. Popularity of the Yubel archetype did not earn points, and the 7.1% exact-name purity and 65 off-archetype copies (Mulcharmy, Sacred Beast, Unchained, Forbidden, Cyclone) pull consistency and efficiency down. No combo boards, guides, tournament link, or side deck were supplied, so the ceiling and floor are text-only inference.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Nightmare Throne P(>=1 in 5) ≈ 0.25; archetype-core group P ≈ 0.72; searcher-text group P ≈ 0.86 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 14 singletons, 11 triple-copy slots, 20 tech cards and 9 hand traps; several dead-in-hand Normal Spells raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards; Yubel Fusion and Link Summons imply a boss ceiling from text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo median available; the mixed toolbox suggests a weak floor without a clear starter (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Spirit of Yubel and Nightmare Throne recursion plus multiple hand traps give independent routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw effects and Nightmare Pain / Throne tutors recover cards; Super Polymerization costs cards (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Ash, Droll, Imperm, Solemn, Evenly Matched and Forbidden Droplet give layered negation and removal (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 62 | 9 hand traps give P(>=1 in 6 going second) ≈ 0.68 against the first board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Link and Fusion bosses reach 2800 to 3000 ATK and Underworld Goddess negates the opposing board (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main with 29 distinct cards and only 7.1% exact-name purity; large off-archetype spread lowers compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 52 | 15 Extra slots with 14 distinct cards; Phantom of Yubel is Limited and Yubel Fusion is a single dependency (Verified/Inferred) |
| D12 | Side Deck Adaptability | 15 | No Side Deck (side_count 0), so no post-side adaptation is available (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Multiple hand-trap timing decisions and a Yubel Fusion / Spirit sequence raise pilot load (Inferred) |
How the score was computed
Strategy profile: Toolbox primary, Midrange secondary; structural only because the deck is illegal. Structural ≈ 51, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-6); single_extra_dependency (-2). Final formula: Illegal cap: 0.80*Structural(51) + 0.20*TournamentReliability(42) + ContextModifiers(-8) = 41, capped to 35 because the deck is illegal (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite that survives the opponent's first turn
- Yubel recursion through Spirit of Yubel and Nightmare Throne
- Multiple Extra Deck boss options (Link and Fusion at 2800 to 3000 ATK)
Weaknesses
- Illegal copy count on Ash Blossom & Joyous Spring (3 vs limit 2)
- Low archetype purity (7.1%) with 65 off-archetype copies across Mulcharmy, Sacred Beast, Unchained, Forbidden and Cyclone
- No Side Deck, so no best-of-3 adaptation
- Narrow starter access: Nightmare Throne and Spirit of Yubel are the only real Yubel-line starters
Critical choke points
- Nightmare Throne / Spirit of Yubel as the sole route to Yubel monsters
- Yubel or Phantom of Yubel as the single Extra Deck dependency for the Yubel boss line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | None required | Brings the deck to the legal limit of 2 copies; this is the only violation, so the deck is legal once fixed |
| 2 | A low-impact Sacred Beast or Mulcharmy splash card | A second Yubel-line starter or a 0-ATK/DEF Fiend enabler | Raises archetype purity and starter access without adding splash risk |
| 3 | Forbidden Droplet (3 copies) | A side-deck option | Adds post-side adaptability, which the deck currently lacks |
Evidence & confidence
- Verified: Main 55 / Extra 15 / Side 0 are within the OCG size rules; Ash Blossom & Joyous Spring is over its Semi-Limited copy limit (3 vs 2); Seven cards are Limited at 1 copy, all within limit; Exact-name archetype purity is 7.1% and the deck has no Side Deck
- Inferred: Starter and archetype-core probabilities from hypergeometric draws; Hand-trap and negation density scores for D7 and D8; Consistency and brick estimates for D1 and D2
- Provisional: Matchup and format fit (D13); Meta power, which is null
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first, going-second, matchup or brick rates No Side Deck supplied, so D12 can only be scored as absent Meta Power is Provisional without a dated metagame sample
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