Atlantean Deck #769130 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, First Penguin x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (57)
- Abyssrhine, the Atlantean Spirit x3
- Atlantean Dragoons x3
- Atlantean Heavy Infantry x1
- Butterfly Fish x1
- First Penguin x3
- Gameciel, the Sea Turtle Kaiju x3
- Mermail Abysspike x2
- Mermail Abyssteus x3
- Mermail Shadow Squad x3
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Neptabyss, the Atlantean Prince x3
- Poseidra, the Storming Atlantean x2
- Superancient Deepsea King Coelacanth x1
- Testudo erat Numen x1
- Ash Blossom & Joyous Spring x3
- Deep Sea Minstrel x2
- Gluttonous Reptolphin Greethys x1
- Deck Lockdown x3
- Forbidden Crown x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Illusion Gate x1
- Lightning Storm x2
- One for One x1
- Dominus Impulse x3
Extra Deck (15)
- Haggard Lizardose x1
- Marincess Coral Anemone x1
- Mermail King - Neptabyss x1
- Worldsea Dragon Zealantis x1
- Adamancipator Risen - Dragite x1
- Graydle Dragon x1
- Icejade Gymir Aegirine x1
- Ravenous Crocodragon Archethys x1
- White Aura Monoceros x1
- Deep Sea Prima Donna x1
- Deep Sea Repetiteur x1
- Abysstrite, the Atlantean Spirit x1
- LeVirtue Dragon x1
- Mermail Abyssgaios x1
- Poseidra Abyss, the Atlantean Dragon Lord x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Board-based pressure from WATER Synchro, Xyz and Link monsters (Poseidra, the Storming Atlantean 2800 ATK; Abysstrite 2100 ATK; Poseidra Abyss and Mermail Abyssgaios are in the Extra Deck but not in this list), with Atlantean Dragoons giving direct attacks from Level 3 or lower Sea Serpent monsters.; Superancient Deepsea King Coelacanth (2800 ATK) and Worldsea Dragon Zealantis (2500 ATK, Link 4) as single-copy finishers.
- Turn 1 (going first): Opening WATER starters (Neptabyss, Mermail Abyssteus, Abyssrhine, Mulcharmy Fuwalos) to search a second WATER engine piece and reach a Synchro, Xyz or Link summon. Routes are text-only and unverified against real boards.
- Turn 2 (going second): Hold Ash Blossom and Dominus Impulse for the opponent's Special Summons and effects, then convert with the same WATER engine. Over-limit copies make these hand traps unreliable as written.
- Recovery: Recursion through Mermail and Atlantean graveyard effects (Mermail Abysspike, Atlantean Heavy Infantry, Mermail Abyssteus as GY cost) and searchers (Neptabyss, Mermail Abyssteus, Deep Sea Minstrel). Recovery is inferred from card text only.
- After siding: Not evaluable: the deck has an empty Side Deck (side_count 0). No post-side plan exists in the list.
Why it scores here
The list is Illegal: Ash Blossom & Joyous Spring and Dominus Impulse are each run three times against an OCG limit of two, so the deck receives a capped, structural-only score. Starter access is reasonable on paper: the searcher and WATER-monster text group has P(at least one in opening 5) ≈ 0.86, and the archetype core group is about 0.91 to open at least one piece. Recorded boards are absent, so combo ceiling and median are text-only inference. The deck has a 57-card Main Deck with 16 Level 0 spells and traps, a 16.7% exact-archetype purity and no Side Deck, which lowers efficiency and adaptability. Popularity and usage statistics confirm the core Atlantean and Mermail pieces are real and accessible, but they did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 searcher-text card in opening 5) ≈ 0.86; core WATER starters 3 copies each for Neptabyss, Abyssteus, Abyssrhine (Inferred from hypergeometric draw table) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 18 searcher/recovery-text cards and 3 hand traps in a 57-card Main Deck imply some dead or redundant draws in hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No parseable combo boards; ceiling read only from card text such as Poseidra's 2800 ATK and Abysstrite's Xyz chain (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so the median is unknown and is set near the middle of the range (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 48 | Three over-limit hand traps and Mulcharmy/Mermail redundancy give partial recovery after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mermail and Atlantean recursion plus 18 searcher-text cards support grind; Mulcharmy draw effects add card flow (Inferred from text) |
| D7 | End-Board & Interaction Quality | 62 | 15 negation-text and 20 removal-text cards, with Dominus Impulse and Ash Blossom over copy limit (Inferred from text; flags verified) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap density is about 0.29 for at least one of 3 hand traps in 6 cards; no going-second combo split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Poseidra (2800 ATK) and Abysstrite (2100 ATK) are the main end-board threats; the Extra Deck holds Coelacanth-level pressure (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 57 Main Deck cards with 27 distinct names and 16 Level 0 spells/traps indicate low compactness (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards cover Synchro (7), Xyz (4) and Link (4) routes, with several single-copy boss options (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (side_count 0), so there are no post-side options (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link; archetype core inclusion 36% present in list; format fit is provisional without a dated metagame sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Several branching summon routes, multiple Synchro/Xyz/Link material conditions and 57 Main cards raise decision load (Inferred) |
How the score was computed
Strategy profile: 0.8 Midrange + 0.2 Combo (disclosed); secondary profile used only for context. Modifiers: none.
Couldn't load the combos





