Clown Crew Deck #769110 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Clown Crew Biancaviso x3, Zaborg the Mega Monarch x3, Clown Crew Cappello x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (57)
- Clown Crew Biancaviso x3
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- The Wicked Avatar x2
- The Winged Dragon of Ra - Sphere Mode x1
- Vanity's Fiend x1
- Vanity's Ruler x2
- Zaborg the Mega Monarch x3
- Clown Crew Cappello x3
- Clown Crew Flair x3
- Cyber Angel Benten x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Clown Crew Malabarisme x3
- Clown Crew Matinee Operatics x2
- Clown Crew Rehearsal x3
- Harpie's Feather Duster x1
- Mistaken Arrest x2
- Preparation of Rites x3
- Clown Crew Finale x2
- Clown Crew New Face x2
- Clown Crew Soiree Operations x2
- Dominus Purge x2
- Infinite Impermanence x2
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 60 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Control, Stun
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Clown Crew tribute and ritual board (Biancaviso, Cappello, Flair, Matinee Operatics, Malabarisme) into 2500-ATK monsters, with Clown Crew Fiends' +1000 ATK and Diabolo's double piercing as closers; Floodgate and lock pressure: Vanity's Ruler and Mistaken Arrest restrict the opponent, while Wicked Avatar gives a large body that opponents cannot answer with Spells/Traps for two turns
- Turn 1 (going first): Use Flair/Rehearsal/Malabarisme/Matinee Operatics to put Clown Crew monsters on board, use Biancaviso's Tribute Summon draw to rebuild, and hold the 9 hand traps for the turn-2 response
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Ghost Belle, Infinite Impermanence, Droll and the Solemn trio to answer the opponent's first summon or activation, then rebuild the Clown Crew board from the hand-trap Tuners and searchers
- Recovery: New Face shuffles 3 Clown Crew cards from GY/banish back to draw 1; Finale and Rehearsal recur from the banish zone; Flair and Preparation of Rites refill the hand
- After siding: None. The deck runs zero Side Deck cards, so there is no post-side plan and no adaptation between games of a best-of-3
Why it scores here
The deck is scored as a system: a 27-copy Clown Crew core is present in about 97% of 5-card openers (hypergeometric, Inferred), and the searchers (14 cards, about 77% to hit at least one in 5, Inferred) give it a reasonable route to a live starter. Interaction is the strongest part of the list: 9 hand traps, 3 Solemn-family cards, Dominus Purge, Harpie's Feather Duster and two floodgates make the deck very hard to play through on the opponent's turn, which drives the endboard and going-second scores. Resource and recursion are also good, through draw effects, New Face's GY shuffle-back and banish-zone recursion. The score is held down by the absence of any Side Deck, which removes any post-side plan, by the mismatched Vanity's Fiend, which bans the deck's own Special Summons, and by two dead-ish slots (Cyber Angel Benten, which needs Machine Angel Ritual, and Super Starslayer TY-PHON, which needs two Level 12 materials that the deck does not run). The score does not come from Clown Crew being a popular archetype, and it does not come from averaging individual card scores. No combo boards, tournament link or meta sample exist, so the combo and matchup dimensions are text-based and capped in confidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | Clown Crew core in ~97% of 5-card openers and searcher text 14 cards at ~77% p>=1 in hand 5; the 3-copy starter-union (Flair/Rehearsal/Malabarisme) is ~59% p>=1 in 5 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 9 hand traps and 3 Solemn-family cards are dead on the own turn going first, Benten and TY-PHON are conditional bricks, and Droll and Feather Duster are situational (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No parseable boards, so ceiling is read from card text only: Biancaviso draws per tribute, Fiends gives +1000 ATK, Diabolo double piercing, Malabarisme/Matinee multi-summon (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 55 | No combo evidence to measure median output; starter diversity is moderate (Flair, Rehearsal, Malabarisme, Matinee, Soiree, Preparation) (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 72 | Independent interruption routes: 9 hand traps, 14 negation text cards, GY-based recursion (New Face, Finale, Rehearsal) and Extra-Deck Clown Crew re-summons (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 74 | Card flow is strong: Flair, Preparation of Rites, Fuwalos/Purulia, Biancaviso, New Face and Matinee Operatics all draw or search; tributes are the main cost (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | 25 removal-text cards, 14 negation-text cards and 9 hand traps, layered across Spell/Trap, floodgate and monster windows; Solemn costs LP (verified text, quality Inferred) |
| D8 | Going-Second & Board-Breaking Power | 72 | Hand traps reach 66% p>=1 in a 6-card opener going second (Inferred); Feather Duster, Dominus Purge, Solemn Judgment and Soiree/Finale give board-breaking coverage (verified text) |
| D9 | Offensive Pressure & Closing Power | 70 | Multiple 2500-ATK bodies (Biancaviso, Vanity's Ruler, N'tss), Fiends' +1000 ATK and Diabolo double piercing; no observed damage data (Inferred from text) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 57 Main-deck cards with exact-name Clown Crew purity 48.6% and 20 generic-tagged copies; the deck is wide, with 28 distinct Main-deck cards (verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck: 12 Clown Crew Extra cards (Dristy/Diabolo/Fiends/Meteor, 3 each) plus Garura, N'tss and TY-PHON; TY-PHON lacks Level 12 materials in the deck (verified composition, Inferred coverage) |
| D12 | Side Deck Adaptability | 10 | Side Deck is 0 cards, so there is no post-side adaptation at all (verified legality/composition) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament context and no dated meta sample; archetype usage data is present but meta share is absent, so this is neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step tribute, ritual and Extra-Deck summons, plus 9 hand-trap timing decisions and LP-cost Solemns, make this demanding to pilot (Inferred from text) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 60, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No side deck (-3); Engine conflict: Vanity's Fiend (-2); Conditional or dead slots (-2); Engine compactness (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*63.2 + 0.20*55 = 61.6, then -10 modifiers = 51.6, rounded to 52
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.59 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense, layered interaction: 9 hand traps, Solemn trio, Dominus Purge, Feather Duster and 2 floodgates
- Strong card flow and recursion (Flair, Preparation, Fuwalos/Purulia, New Face, Finale)
- High core-engine presence in openers (~97% for at least one Clown Crew core card)
- Multiple Tuners in hand (Ash, Ghost Ogre, Ghost Belle) enable Clown Crew Meteor and N'tss synchro lines
Weaknesses
- Zero Side Deck: no post-side adaptation
- Vanity's Fiend conflicts with the deck's own Special Summons and Ritual Summons
- Benten and TY-PHON are conditional or dead in this build
- Wide Main deck (28 distinct cards, 48.6% exact-archetype purity)
Critical choke points
- Turn-1 starter depends on Flair, Rehearsal or Malabarisme (about 59% in opener, Inferred)
- Clown Crew Extra-Deck summons rely on tributes that the Solemn/hand-trap plan can also consume
- No Side Deck, so a single matchup problem cannot be patched between games
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Vanity's Fiend (1 copy) | A Clown Crew-compatible interaction card or a Clown Crew Main-deck monster that does not stop the deck's own Special Summons | It bans the deck's own Special Summon and Ritual Summon engine, which is a direct internal conflict |
| 2 | Cyber Angel Benten and Super Starslayer TY-PHON | Clown Crew monsters or a Machine Angel Ritual-free ritual route for Benten, and a Level-12-free Extra Deck option for TY-PHON | Both are conditional bricks: Benten requires Machine Angel Ritual, which is absent, and TY-PHON requires two Level 12 materials, of which the deck has none |
| 3 | No cut; add a 15-card Side Deck | Matchup-specific hand traps, Solemns or floodgates for the expected opposing decks | The deck currently has no post-side plan, and the side slots are the cheapest fix for the Side Deck dimension |
Evidence & confidence
- Verified: Legality: Legal under BanList ocg; 57 Main, 15 Extra, 0 Side, all restricted copies at legal maximum; Card text for all 47 distinct cards in the excerpts (regarding Benten's ritual requirement and TY-PHON's materials); Composition counts (copy histogram, type spread, Extra-Deck breakdown, role tags); Archetype usage stats (21 rows, 19 core cards, 11 present)
- Observed: Usage inclusion rates for Clown Crew cards (from usage stats)
- Inferred: Hypergeometric consistency estimates (checked against the evidence); Starter-union probability ~0.59 (computed); Going-first and going-second plan quality; Engine conflict severity from Vanity's Fiend text; Dead-slot assessment for Benten and TY-PHON; Interaction density and quality reads from text
- Provisional: Meta Power (null) and D13 matchup fit (neutral 50)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot match record are absent No win-rate telemetry: going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample Zero Side Deck: no post-side evidence is possible Description excerpts are truncated; full text was not available for every card
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