Cyberdark Deck #769061 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Cyber Dragon Core x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Cyberdark OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 58
Reliability 50
Going First 60
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Cyber Dragon / Chimeratech board pressure converted into large Fusion, Xyz and Link threats such as Cyber Eternity Dragon, Chimeratech Rampage Dragon and Cyber Dragon Nova (structural read from card text; no recorded boards); Chaos Angel and Jizukiru as high-ATK closers once the field is cleared by Lightning Storm or Forbidden Droplet (Inferred)
  • Turn 1 (going first): Normal Summon Cyber Dragon Core to search a Cyber spell/trap (Cyber Emergency or Cybernetic Overflow), backed by Cyberdark Realm for a Cyberdark monster and Cyber Dragon Herz or Nachster as bridge starters (Inferred from card excerpts)
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle & Haunted Mansion, Infinite Impermanence) to protect the first engine turn, then Lightning Storm or Jizukiru to break the opponent board (Inferred)
  • Recovery: Mulcharmy draw effects and Pot of Sloth refill the hand; Cyberdark Claw and Clockwork Night recover Cyberdark monsters from the GY (Inferred from card excerpts)
  • After siding: Not evaluable: Side Deck size is 0, so no post-side plan exists in the supplied list

Why it scores here

This list is illegal as submitted: three copies of Ash Blossom & Joyous Spring against a Semi-Limited limit of two, plus one unresolved passcode, so it receives a capped, structural-only score rather than a normal contextual score. Its structure is a Cyber Dragon and Cyberdark engine with a dense hand-trap and negation suite, which gives it reasonable starter access (P of at least one Cyber Dragon Core in an opening 5 ≈ 0.25 per copy-set, and P of at least one searcher-text card ≈ 0.90, both Inferred) and strong interaction density. The score is the system-level read across consistency, interaction, and closing power; it is not an average of card scores, and the Cyberdark archetype's popularity earned no points because no tournament or win-rate data exists. Floor and median output are unmeasured because no recorded boards were supplied, so the ceiling is text-only and was not treated as the typical result. Off-archetype dilution (62 of 70 archetype-name copies are off-archetype, 11.4% exact-name purity) and the lack of any sideboard pull consistency and post-side adaptability down.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 Cyber Dragon Core in opening 5) ≈ 0.25 per copy set; P(≥1 searcher-text card) ≈ 0.90; archetype core P ≈ 0.68 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Many off-archetype support cards and 10 hand traps compete for hand slots; no sideboard to fix dead draws (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling read from card text only: Fusion/Xyz/Link finishers depend on Cyber Dragon materials; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 45 No combo data and no observed boards; median output cannot be measured (Provisional)
D5 Interruption Resilience & Route Redundancy 65 10 hand traps plus redundant Cyber Dragon starters and recursion give multiple lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects, Pot of Sloth, and Cyberdark Realm/Claw recursion support a grind game (Inferred)
D7 End-Board & Interaction Quality 68 Forbidden Droplet, Lightning Storm, Jizukiru, Ghost Ogre, Chaos Angel, and Sky Striker Ace - Azalea cover breadth of interaction (Inferred from text)
D8 Going-Second & Board-Breaking Power 64 Going-second hand-trap density (P ≥1 in hand6 ≈ 0.71) plus Lightning Storm and Jizukiru for board breaking (Inferred)
D9 Offensive Pressure & Closing Power 62 Closing threats Chaos Angel (3500), Jizukiru (3300), and Cyber Eternity Dragon (2800) are present, but no recorded closing data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 56 main-deck cards, 29 distinct, with 25 level-0 spell/trap slots and 62 off-archetype copies lowering coherence (Inferred)
D11 Extra Deck Efficiency & Coverage 60 14 Extra Deck cards across Fusion, Link, Xyz, Synchro; several Cyber Dragon Fusions need specific materials, and Chronomaly/Chaos Angel add flex (Inferred)
D12 Side Deck Adaptability 15 Side Deck size is 0, so there is no sideboard and no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion, Link and hand-trap sequencing with many optional responses demands careful decision-making (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-10); engine conflicts (-2); illegal_cap (-14). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*58 + 0.20*50 - 12 = 44.4, then capped to 30 because the list is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite (10 hand traps, 20 negation-text cards) gives good disruption resilience
  • Strong searcher density (20 searcher-text cards; P ≥1 ≈ 0.90) makes an opening hand likely to find a path
  • Multiple high-ATK Extra Deck closers (Chaos Angel, Jizukiru, Cyber Eternity Dragon)

Weaknesses

  • Illegal copy count: Ash Blossom & Joyous Spring is over the Semi-Limited limit
  • Low exact-name archetype purity (11.4%) with 62 off-archetype copies
  • No sideboard, so no post-side adaptability
  • Unresolved passcode leaves one main-deck slot unverified

Critical choke points

  • Cyber Dragon Core and the Cyber Emergency/Cyberdark Realm search chain as the first engine turn
  • Ash Blossom & Joyous Spring (3 copies) is over the legal limit, so the list cannot be played as built
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring None required; or a legal non-Semi-Limited substitute Cuts the deck to the legal Semi-Limited limit of 2; the list is illegal as submitted
2 The unresolved passcode slot (card ID 10443957) A resolved, legal card of the intended role An unresolved card cannot be verified for legality or role
3 Off-archetype support cards with the lowest role value Additional Cyber Dragon / Cyberdark engine pieces Raises archetype purity and starter density, which lifts D1, D2 and D10
4 None At least one sideboard (Side Deck size 0 currently) Adds post-side adaptability (D12 scored 15 with no sideboard)

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring: 3 copies run, 2 legal, Semi-Limited, so the list is Illegal; Main 56 and Extra 14 are within OCG size rules (main 40-60, extra 0-15, side 0-15); Archetype purity 11.4%; 62 off-archetype copies; Side Deck size is 0
  • Inferred: P(≥1 Cyber Dragon Core in opening 5) ≈ 0.25 per copy set; P(≥1 searcher-text card in opening 5) ≈ 0.90; Going-second hand-trap P(≥1 in hand6) ≈ 0.71; Structural read of the engine, interaction, and closing power from card text
  • Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit (no tournament link)
  • Data gaps: Illegal list: copy-limit violation for Ash Blossom & Joyous Spring makes the normal contextual score inapplicable No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent One passcode in CardIDList could not be resolved to a card (counted as main) No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional unless a dated metagame sample is supplied

More OCG Info

Cyberdark

Cyberdark Breakdown

 
 

 

 

 

 

 

 
 

 

 
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