Chronomaly Deck #769040 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Constellar Castor x3, Dodododo Warrior x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Constellar Caduceus x2
- Constellar Castor x3
- Dodododo Warrior x3
- Droll & Lock Bird x1
- Gogogo Goblindbergh x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Mulcharmy Purulia x2
- Onomatokage x1
- Satellarknight Altair x1
- Satellarknight Deneb x1
- Satellarknight Unukalhai x1
- Satellarknight Vega x1
- Tellarknight Altairan x1
- Tellarknight Cygnian x2
- Tellarknight Lyran x3
- Sakitama x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Ogre & Snow Rabbit x2
- Constellar Tellarknights x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x1
- Onomatopaira x3
- Reinforcement of the Army x1
- Satellarknight Skybridge x1
- Stellarnova Bonds x3
- Triple Tactics Thrust x1
- Infinite Impermanence x3
Extra Deck (15)
- Chronomaly Vimana x1
- Constellar Pleiades x1
- Constellar Ptolemy M7 x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Evilswarm Exciton Knight x1
- Exstellarknight Constellar Ptolemy Ω7 x1
- Gagagaga Girl x1
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
- Stellarknight Constellar Diamond x1
- Stellarknight Delteros x1
- Tellarknight Constellar Caduceus x2
- Tellarknight Constellar Delteros x1
- Tellarknight Ptolemaeus x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra-Deck Xyz bosses (Constellar Ptolemy M7, Tellarknight Constellar Delteros, Exstellarknight Ptolemy Omega7, Number F0: Utopic Draco Future) reached through the Tellarknight/Constellar search-and-summon chain; Divine Arsenal AA-ZEUS and Stellarknight Constellar Diamond as alternate Xyz finishers; Dododo/Gagaga engine as a minor secondary line
- Turn 1 (going first): Open a searcher (Constellar Caduceus, Tellarknight Lyran, Satellarknight Deneb) and chain Tellarknight/Constellar monsters into a Level-4 Xyz boss; Forbidden Droplet or Infinite Impermanence held up for the boss
- Turn 2 (going second): Six-card hand: lead with a hand trap (Ash Blossom, Effect Veiler, Ghost Ogre, Droll & Lock Bird) to stop the opponent's engine, then rebuild a board through the searchers
- Recovery: Recursion from the GY: Tellarknight Constellar Caduceus and the Constellar searchers return Spell/Trap and monster pieces; Ptolemy-line Xyz materials are transferred by the Main Phase 2 summons
- After siding: None: the deck runs zero Side Deck cards, so there is no post-side plan in the evidence
Why it scores here
The deck reliably opens a searcher: P(at least one searcher-text card in a 5-card opening hand) is about 0.87 across 18 searcher-text copies, so the engine is usually live on turn 1 (Inferred from hypergeometric estimates). Its interaction is dense, with 11 hand traps, 17 negation-text cards and 11 removal-text cards, and P(at least one hand trap in a 6-card going-second hand) is about 0.76, which supports the going-second score. The Extra Deck of 15 Xyz monsters converts the engine into large bosses, but no recorded boards were supplied, so the ceiling and median are text-based inferences only and are scored conservatively. Main-deck coherence is weak: only 1 of 70 non-Xyz slots is the exact Chronomaly name, with the rest spread across Constellar, Tellarknight, Dododo, Mulcharmy and generic tech, and 16 tech cards add brick risk. The deck is Illegal (three Ash Blossom & Joyous Spring against a limit of two), with no Side Deck, so it is capped at 30; the score comes from consistency, interaction and the Xyz engine on the system, not from popularity or from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one searcher-text card in 5-card hand) = 0.87; P(at least one copy of a 3-copy starter in 5) = 0.25; core archetype group in hand 0.72 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 16 tech and 11 hand-trap slots with 14 singletons raise dead-card risk; Mulcharmy 'control no cards' effects conflict with a full board (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling read from card text: Tellarknight Constellar Caduceus and Ptolemy-line Xyz bosses chain searches into 2500-2700 ATK boards; no recorded boards supplied (Inferred semantic read) |
| D4 | Combo Floor & Median Output | 45 | No combos supplied, so median output is unmeasured; the score is set below the ceiling because off-archetype pieces dilute the typical line (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple hand traps and searcher redundancy give independent lines after one disruption; GY recursion via Caduceus adds a second route (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Xyz material reuse and GY recursion give moderate economy; hand-search cards regenerate resources, but Xyz material loss is a real cost (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 11 hand traps, 17 negation-text and 11 removal-text cards; Ash Blossom and Infinite Impermanence layer across the turn (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap probability 0.76; Lightning Storm, Harpie's Feather Duster and Forbidden Droplet cover board breaking, but only one copy each (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Extra boss ATKs: Divine Arsenal 3000, Number F0 Utopic Draco Future 3000, Ptolemy Omega7 2700, Ptolemy M7 2700, Delteros 2500 (Verified stats; closing read Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 main slots with 16 spells and 16 tech cards; exact-archetype purity 1.4%; engines split across four archetype families (Verified composition, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Xyz slots fully used across 14 distinct cards, including Utopia and Divine Arsenal finishers; no extra-deck redundancy beyond the core (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (0 of 15 allowed), so no post-side adaptation exists in the evidence (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | Tournament context unavailable; no dated metagame sample; archetype share not supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Xyz chains with Main Phase 2 summons and several optional choices; expect a high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure_and_no_side (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*56 + 0.20*45 = 53.6; context modifier -12 gives 41.6; Illegal cap (copy-limit violation) sets the final score to 30, theoretical/structural-only; Meta Power provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher chain (18 searcher-text cards) makes the engine live on most openings
- 11 hand traps and 17 negation-text cards give strong going-second interaction
- 15 Xyz slots fully used with several 2500-3000 ATK finishers
Weaknesses
- Illegal: three Ash Blossom & Joyous Spring against a two-copy limit
- Low main-deck coherence: 1.4% exact-archetype purity across Constellar, Tellarknight, Dododo and Mulcharmy
- Zero Side Deck, so no post-side adaptation
- 16 tech cards and 14 singletons raise brick risk
Critical choke points
- Ash Blossom over-limit makes the list unplayable in OCG as built
- The engine depends on the Tellarknight/Constellar searchers; losing them to one hand trap leaves only the Xyz line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one Ash Blossom & Joyous Spring (3 copies to 2) | a legal in-archetype or tech card | Restores legality; the deck cannot be scored normally while it stays over the OCG limit |
| 2 | one or two off-engine tech cards | Side Deck cards for the matchups the deck meets most | Adds a post-side plan; the deck has 0 of 15 Side slots filled |
| 3 | the weakest 2-3 cross-archetype staples | more Tellarknight/Constellar core cards | Raises archetype purity and reduces brick and conflict risk |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within OCG size rules (main 40-60, extra 0-15, side 0-15); Ash Blossom & Joyous Spring: 3 copies run, OCG limit 2 (Semi-Limited) - illegal; Droll & Lock Bird, Harpie's Feather Duster and Reinforcement of the Army are Limited at 1 copy each - legal; Hypergeometric draw probabilities match the 55-card main deck; Side Deck is empty
- Inferred: Engine consistency (P searcher in hand 0.87) and hand-trap going-second coverage (0.76); Ceiling and robustness reads from card text; Main-deck coherence concern from archetype spread
- Provisional: Meta Power and matchup fit (no dated metagame sample); Tournament reliability (no tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry exists: going-first, going-second and matchup results are Unknown usage_statistics marks Divine Arsenal AA-ZEUS, Constellar Pleiades and Chronomaly Vimana as not in this deck, but the cards array lists all three in the Extra Deck; the usage flags are inconsistent with the card list and were not used for core scoring Deck title is null, so the deck is identified only by archetype and id No guides attached for the archetype
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