G Golem Deck #769035 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Lady Debug x3, Micro Coder x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck G Golem OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
37± 8/ 100
Power Score
Structural 50
Reliability 45
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Stun
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link-summon chain (Code Talker / Mathmech / @Ignister Cyberse engine) into high-ATK Link and Xyz boss monsters, if the chain can be started; Extra-Deck boss pressure (Super Starslayer TY-PHON, Firewall Dragon Darkfluid) once the board is established
  • Turn 1 (going first): Open a searcher (Lady Debug, Cynet Mining, Backup @Ignister, Mulcharmy Fuwalos) and build a Link-2 or Link-3 base; hold hand traps for the opponent's first activation (Inferred, no combo corpus)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll) and Ultimate Slayer / Dark Ruler No More to blank the opponent's first board, then rebuild through Cyberse searchers (Inferred)
  • Recovery: Recover from GY through Mathmech Equation, Mathmech Superfactorial, and Code Talker-series GY-to-field effects after hand traps are spent (Inferred from card text)
  • After siding: Not evaluable: side deck is empty (0 cards), so no post-side plan exists

Why it scores here

The deck's engine is a mixed Cyberse toolbox (Code Talker, Mathmech, @Ignister, Harpie, Firewall) rather than the G Golem archetype named on the list, since only one G Golem card is present. Consistency is moderate: 14 searcher-text cards give about a 79% chance of at least one searcher in a 5-card opening hand (Inferred hypergeometric), but the mix of sub-archetypes raises conflicts and bricks. Interaction is the strongest area, with 9 hand-trap cards, several Limited negations and board breakers, and about a 68% chance of at least one hand trap in a going-second 6-card hand (Inferred). Closing power depends on Link and Xyz bosses, but no recorded combos exist, so ceiling and median are text-only estimates. The score does not come from averaging card scores or from popularity, and the illegal copy count and oversized Extra Deck cap it to a low theoretical read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 searcher in 5-card hand) ≈ 0.79 across 14 searcher-text cards; engine split across 4 sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 50 9 hand traps plus 15 tech cards give functional hands, but the multi-archetype mix raises brick and conflict risk (Inferred)
D3 Combo Conversion & Ceiling 50 Link chain from Code Talker/Decode Talker cards has a plausible ceiling, but no recorded boards exist to confirm it (Inferred, text-only)
D4 Combo Floor & Median Output 45 No combos_evidence; median output is unmeasured and assumed below ceiling (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple hand traps and GY recursion give alternative lines after one interruption, though the engines are only partly linked (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and GY-to-field effects regenerate resources, but no resource_signature data exists (Inferred)
D7 End-Board & Interaction Quality 70 Layered negations (Ash, Ghost Ogre, Ghost Belle, Droll, Solemn, Infinite Impermanence, Duster, Lightning Storm) give broad interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Duster, Lightning Storm, Dark Ruler No More and Solemn give board-breaking answers for going-second turns (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss monsters at 2300 to 3000 ATK (Super Starslayer, Firewall Dragon, Desavewurm) give closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 40 54-card main with 33 distinct cards, but 69 of 70 archetype copies are off-archetype and the Ash copy count is illegal (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 16 Extra Deck cards exceed the 15-card OCG cap; coverage is broad across Link, Xyz and Fusion (Verified composition)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample exists; format fit is Provisional
D14 Pilotability & Error Tolerance 40 Link-chain sequencing across multiple sub-archetypes has many decision points, with no pilot data to confirm repeatability (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 50, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal list: copy limit exceeded (-6); Illegal list: Extra Deck over size (-3); Engine conflicts across sub-archetypes (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 49.4, then illegal-deck cap with modifiers -12 → 37

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.79 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction suite: Ash Blossom, Ghost Ogre, Ghost Belle, Droll & Lock Bird, Solemn Judgment, Infinite Impermanence, Harpie's Feather Duster, Lightning Storm and Dark Ruler No More
  • Searcher density (14 cards) gives a high chance of finding an engine piece in the opening hand
  • Broad Extra Deck coverage across Link, Xyz and Fusion bosses with 2300 to 3000 ATK

Weaknesses

  • Illegal as built: Ash Blossom over copy limit and Extra Deck over size
  • Engine is spread across Code Talker, Mathmech, @Ignister and Harpie, with almost no shared engine core (1.4% exact-name purity)
  • Empty Side Deck, so there is no post-game plan
  • No combos or tournament data to verify the line ceilings

Critical choke points

  • Cyberse Link-summon chain depends on Cyberse monsters on the field; hand traps spent early leave few enablers
  • Any single extra Ash Blossom copy beyond the legal 2 is an automatic legality failure
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring A legal-copy replacement that fits the Cyberse hand-trap role (any legal Main Deck card) Restores legal copy count for the Semi-Limited card; the deck cannot be scored normally until fixed
2 1 Extra Deck card with the least connection to the Cyberse engine (e.g., Primathmech Laplacian or Code Talker Inverted) Nothing; keep the Extra Deck at 15 Brings Extra Deck count from 16 to the OCG limit of 15
3 Off-archetype Extra Deck cards that do not link into the chosen Cyberse engine Cards that support one sub-archetype (e.g., the Code Talker or Mathmech line) Improves engine coherence and archetype purity, the largest D1/D10 drag

Evidence & confidence

  • Verified: Illegal status: Ash Blossom 3 copies vs OCG limit 2; Extra Deck 16 vs OCG cap 15; Main 54 / Extra 16 / Side 0 counts and copy histogram; Restricted-list entries: Droll, Duster, Mathmech Circular, Solemn each run 1 copy at Limited legal 1; Card text and stats for all 70 cards as listed in evidence
  • Inferred: P(>=1 searcher in 5) ≈ 0.79 and P(>=1 hand trap in 6 going second) ≈ 0.68, hypergeometric from Main Deck; Interaction quality and going-second board-breaking scores from card-text reads; Recovery and going-first/second plans from card text, no combo corpus
  • Provisional: Meta Power (no dated metagame sample); Format fit and matchup coverage (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN: going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied Archetype label 'G Golem' covers only one card in the list; the actual engine is a mixed Cyberse toolbox Side Deck is empty, so post-side adaptability cannot be assessed

More OCG Info

G Golem

G Golem Breakdown

 
 

 

 

 

 

 

 
 

 

 
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