G Golem Deck #769035 — Yu-Gi-Oh! OCG
54 Main, 16 Extra, incl. Lady Debug x3, Micro Coder x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (54)
- Code Generator x2
- Dotscaper x1
- Droll & Lock Bird x1
- EM:P Meowmine x1
- Gatchiri @Ignister x1
- Lady Debug x3
- Mathmech Addition x1
- Mathmech Circular x1
- Mathmech Subtraction x1
- Micro Coder x3
- Mulcharmy Fuwalos x3
- Parallel eXceed x2
- Wizard @Ignister x1
- Ash Blossom & Joyous Spring x3
- Backup @Ignister x1
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Mathmech Diameter x2
- Mathmech Sigma x2
- Book of Moon x2
- Cynet Codec x1
- Cynet Mining x3
- Cynet Optimization x1
- Dark Ruler No More x2
- Harpie's Feather Duster x1
- Lightning Storm x2
- Mathmech Equation x1
- Ultimate Slayer x2
- Upstart Goblin x2
- Cynet Conflict x1
- Infinite Impermanence x1
- Mathmech Superfactorial x1
- Solemn Judgment x1
Extra Deck (16)
- Cyberse Desavewurm x1
- Accesscode Talker x1
- Allied Code Talker @Ignister x1
- Code Talker x1
- Code Talker Inverted x1
- Decode Talker Heatsoul x1
- Decode Talker Integration x1
- Excode Talker x1
- Firewall Dragon Darkfluid - Neo Tempest Terahertz x1
- G Golem Crystal Heart x1
- Shootingcode Talker x1
- Transcode Talker x1
- Update Jammer x1
- Primathmech Alembertian x1
- Primathmech Laplacian x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 50 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 54 / Extra 16 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link-summon chain (Code Talker / Mathmech / @Ignister Cyberse engine) into high-ATK Link and Xyz boss monsters, if the chain can be started; Extra-Deck boss pressure (Super Starslayer TY-PHON, Firewall Dragon Darkfluid) once the board is established
- Turn 1 (going first): Open a searcher (Lady Debug, Cynet Mining, Backup @Ignister, Mulcharmy Fuwalos) and build a Link-2 or Link-3 base; hold hand traps for the opponent's first activation (Inferred, no combo corpus)
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll) and Ultimate Slayer / Dark Ruler No More to blank the opponent's first board, then rebuild through Cyberse searchers (Inferred)
- Recovery: Recover from GY through Mathmech Equation, Mathmech Superfactorial, and Code Talker-series GY-to-field effects after hand traps are spent (Inferred from card text)
- After siding: Not evaluable: side deck is empty (0 cards), so no post-side plan exists
Why it scores here
The deck's engine is a mixed Cyberse toolbox (Code Talker, Mathmech, @Ignister, Harpie, Firewall) rather than the G Golem archetype named on the list, since only one G Golem card is present. Consistency is moderate: 14 searcher-text cards give about a 79% chance of at least one searcher in a 5-card opening hand (Inferred hypergeometric), but the mix of sub-archetypes raises conflicts and bricks. Interaction is the strongest area, with 9 hand-trap cards, several Limited negations and board breakers, and about a 68% chance of at least one hand trap in a going-second 6-card hand (Inferred). Closing power depends on Link and Xyz bosses, but no recorded combos exist, so ceiling and median are text-only estimates. The score does not come from averaging card scores or from popularity, and the illegal copy count and oversized Extra Deck cap it to a low theoretical read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 searcher in 5-card hand) ≈ 0.79 across 14 searcher-text cards; engine split across 4 sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 9 hand traps plus 15 tech cards give functional hands, but the multi-archetype mix raises brick and conflict risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | Link chain from Code Talker/Decode Talker cards has a plausible ceiling, but no recorded boards exist to confirm it (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 45 | No combos_evidence; median output is unmeasured and assumed below ceiling (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple hand traps and GY recursion give alternative lines after one interruption, though the engines are only partly linked (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Searchers and GY-to-field effects regenerate resources, but no resource_signature data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Layered negations (Ash, Ghost Ogre, Ghost Belle, Droll, Solemn, Infinite Impermanence, Duster, Lightning Storm) give broad interaction (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Duster, Lightning Storm, Dark Ruler No More and Solemn give board-breaking answers for going-second turns (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss monsters at 2300 to 3000 ATK (Super Starslayer, Firewall Dragon, Desavewurm) give closing power (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 54-card main with 33 distinct cards, but 69 of 70 archetype copies are off-archetype and the Ash copy count is illegal (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 16 Extra Deck cards exceed the 15-card OCG cap; coverage is broad across Link, Xyz and Fusion (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side Deck is empty (0 cards), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample exists; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Link-chain sequencing across multiple sub-archetypes has many decision points, with no pilot data to confirm repeatability (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 50, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal list: copy limit exceeded (-6); Illegal list: Extra Deck over size (-3); Engine conflicts across sub-archetypes (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 49.4, then illegal-deck cap with modifiers -12 → 37
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.79 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite: Ash Blossom, Ghost Ogre, Ghost Belle, Droll & Lock Bird, Solemn Judgment, Infinite Impermanence, Harpie's Feather Duster, Lightning Storm and Dark Ruler No More
- Searcher density (14 cards) gives a high chance of finding an engine piece in the opening hand
- Broad Extra Deck coverage across Link, Xyz and Fusion bosses with 2300 to 3000 ATK
Weaknesses
- Illegal as built: Ash Blossom over copy limit and Extra Deck over size
- Engine is spread across Code Talker, Mathmech, @Ignister and Harpie, with almost no shared engine core (1.4% exact-name purity)
- Empty Side Deck, so there is no post-game plan
- No combos or tournament data to verify the line ceilings
Critical choke points
- Cyberse Link-summon chain depends on Cyberse monsters on the field; hand traps spent early leave few enablers
- Any single extra Ash Blossom copy beyond the legal 2 is an automatic legality failure
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | A legal-copy replacement that fits the Cyberse hand-trap role (any legal Main Deck card) | Restores legal copy count for the Semi-Limited card; the deck cannot be scored normally until fixed |
| 2 | 1 Extra Deck card with the least connection to the Cyberse engine (e.g., Primathmech Laplacian or Code Talker Inverted) | Nothing; keep the Extra Deck at 15 | Brings Extra Deck count from 16 to the OCG limit of 15 |
| 3 | Off-archetype Extra Deck cards that do not link into the chosen Cyberse engine | Cards that support one sub-archetype (e.g., the Code Talker or Mathmech line) | Improves engine coherence and archetype purity, the largest D1/D10 drag |
Evidence & confidence
- Verified: Illegal status: Ash Blossom 3 copies vs OCG limit 2; Extra Deck 16 vs OCG cap 15; Main 54 / Extra 16 / Side 0 counts and copy histogram; Restricted-list entries: Droll, Duster, Mathmech Circular, Solemn each run 1 copy at Limited legal 1; Card text and stats for all 70 cards as listed in evidence
- Inferred: P(>=1 searcher in 5) ≈ 0.79 and P(>=1 hand trap in 6 going second) ≈ 0.68, hypergeometric from Main Deck; Interaction quality and going-second board-breaking scores from card-text reads; Recovery and going-first/second plans from card text, no combo corpus
- Provisional: Meta Power (no dated metagame sample); Format fit and matchup coverage (no tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN: going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied Archetype label 'G Golem' covers only one card in the list; the actual engine is a mixed Cyberse toolbox Side Deck is empty, so post-side adaptability cannot be assessed
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