@Ignister Deck #769031 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Lady Debug x3, Micro Coder x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck @Ignister OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 49
Reliability 40
Going First 45
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 45
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Blind-Second
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link-3 to Link-5 Code Talker and @Ignister boards (Accesscode Talker, Decode Talker Integration, Allied Code Talker @Ignister) pressure through 2300-3000 ATK attackers, supported by Cyberse searchers; Mathmech Synchro and XYZ follow-up (Primathmech Alembertian, Primathmech Laplacian) once Mathmech Circular or Mathmech Equation brings a Mathmech monster to the GY
  • Turn 1 (going first): Opening searchers (Lady Debug, Cynet Mining, Backup @Ignister, Code Generator) to find the Link starter; the deck has no recorded boards, so the exact T1 sequence is Inferred from card text only
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll & Lock Bird, Infinite Impermanence) and Solemn Judgment to break the opponent's first board, then rebuild with Cyberse searches
  • Recovery: Mulcharmy Fuwalos (3 copies) and Cynet Codec or Cynet Mining refill the hand after a disruption, but this rests on card text, not recorded lines
  • After siding: Not assessable: the deck has no side deck, so there is no post-side plan

Why it scores here

The deck is Illegal: Ash Blossom & Joyous Spring runs 3 copies against an OCG limit of 2, and the Extra Deck holds 16 cards against a maximum of 15. It therefore receives no normal Final Contextual score; the 35 is a structural-only read, capped low on purpose. As a system, it has a reasonable number of searchers (14 copies, about 79% chance of at least one in a 5-card opening hand) and a dense interaction suite (9 hand traps, 14 negation texts, 13 removal texts), so it can keep a starter live and answer a first board. Its weaknesses are structural: only 4 of 66 archetype-tagged copies are exact @Ignister cards, the engine is split across Code Talker, Mathmech and generic Cyberse cards, and the Extra Deck carries 12 Link monsters that need exact material routes. No combos were recorded, so the ceiling and median are text-only inference. Popularity did not earn points: the @Ignister archetype has high usage statistics, but that confirms the list is accessible, not that it is strong. The score comes from consistency, interaction and resilience measured on the list as a whole, not from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 searcher-text card in opening 5) = 0.79; 3-copy starters at 0.26 each; core split across three families (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Generic tech and non-engine cards (27 generic, 66 off-exact-name copies) raise brick risk; 9 hand traps give some hand-function (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards in combos_evidence; ceiling rests on Link-5 and XYZ card text only (Inferred)
D4 Combo Floor & Median Output 35 No recorded median or distribution; floor rests on the same card-text read (Inferred)
D5 Interruption Resilience & Route Redundancy 60 14 negation texts and 9 hand traps give several independent answers; Mulcharmy and Cynet recursion supplies recovery (Inferred)
D6 Resource Economy, Recovery & Grind 50 Search and recursion density suggests moderate resource regeneration; no resource signature recorded (Inferred)
D7 End-Board & Interaction Quality 65 13 removal texts and 14 negation texts across layered hand traps and spells; no measured interaction density (Inferred)
D8 Going-Second & Board-Breaking Power 58 Going-second hand-trap probability 0.68 for 9 hand traps; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 55 Link-5 and XYZ attackers at 2300-3000 ATK; closing depends on unverified board lines (Inferred)
D10 Main Deck Efficiency & Flexibility 45 54 main cards in a legal 40-60 range but 66 of 120 copies are off-archetype, so coherence is low (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck holds 16 cards, one over the OCG limit of 15; 12 Links and 3 XYZ with no recorded routing (Verified count, Inferred use)
D12 Side Deck Adaptability 10 Side Deck is empty; no post-side plan is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share is not available (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-family Link and XYZ routing with several decision points per turn; no recorded step count (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 49, Going First ≈ 45, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-10); no_side_deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Illegal cap applied) = 0.80*49 + 0.20*40 - 12 = 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.79 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 14 searcher-text cards give about 79% chance of at least one in a 5-card opening hand
  • Layered interaction: 9 hand traps, 14 negation texts and 13 removal texts across main-deck and spell/trap slots
  • Strong Link and XYZ attackers at 2300-3000 ATK in the Extra Deck

Weaknesses

  • Illegal as built: 3 Ash Blossom copies against a limit of 2, and 16 Extra Deck cards against a maximum of 15
  • Low archetype purity: only 4 of 70 archetype-tagged copies are exact @Ignister cards; the rest are split across Code Talker, Mathmech and generic Cyberse cards
  • No side deck, so there is no post-side adaptation
  • No recorded boards, so the combo ceiling and median cannot be measured

Critical choke points

  • Extra Deck access: most Link and XYZ routes need a specific Link-2 or Link-3 material on the field
  • The Ash Blossom over-limit and the Extra Deck size violation must both be fixed before the list is playable
Priority Remove Add Reason
1 one copy of Ash Blossom & Joyous Spring a legal-limit card or a generic searcher clears the copy-limit violation without touching the engine
2 one Extra Deck Link or XYZ monster that has no recorded route none (Extra Deck back to 15) clears the Extra Deck size violation
3 off-archetype generic tech cards more @Ignister or Code Talker core copies raises engine coherence, which is the weakest area in the composition
4 none a 15-card side deck adds the post-side plan that the deck currently lacks

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring is over the OCG Semi-Limited copy limit (3 run, 2 allowed); The Extra Deck holds 16 cards against a maximum of 15; The Main Deck has 54 cards, within the 40-60 range; Side Deck is empty; Archetype purity: 4 exact @Ignister copies out of 70 archetype-tagged copies
  • Observed: The @Ignister archetype has high usage statistics; the list runs a subset of its core
  • Inferred: Searcher and hand-trap access probabilities (hypergeometric); Interaction density from card text; Going-second hand-trap estimate; Dimension scores D1 to D11 and D14, all card-text-based
  • Provisional: Meta Power is null; no dated metagame sample exists; Matchup and format fit (D13)
  • Data gaps: No combos supplied; the combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and pilot record are absent No win-rate telemetry exists in YGOVN for going-first, going-second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so no post-side performance can be assessed

More OCG Info

@Ignister

@Ignister Breakdown

 
 

 

 

 

 

 

 
 

 

 
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