Trickstar Deck #769019 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Nibiru, the Primal Being x3, Trickstar Candina x3, Ash Blossom & Joyous Spring x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Droll & Lock Bird x1
- Nibiru, the Primal Being x3
- Sky Striker Ace - Raye x2
- Sky Striker Ace - Roze x1
- Trickstar Aqua Angel x1
- Trickstar Candina x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Angel of Blue Tears x1
- Forbidden Crown x3
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Illusion Gate x1
- Lightning Storm x2
- Mystical Space Typhoon x1
- Radiant Typhoon Vision x3
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x3
- Sky Striker Mobilize - Engage! x2
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x1
- Super Polymerization x3
- Terraforming x1
- Trickstar Light Stage x3
- Triple Tactics Thrust x2
- Different Dimension Ground x1
- Maiden of Blue Tears x1
- Trickstar Reincarnation x1
Extra Deck (15)
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x2
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x2
- Trickstar Colchica x1
- Trickstar Noble Angel x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link-monster beatdown: Sky Striker Ace links (Zeke, Azalea, Zero, Kagari, Camellia) using the Extra Monster Zone, with Sky Striker Ace - Raye and Roze recursion and Sky Striker Mobilize spells to refill the board; Trickstar and Blue Tears link beats (Trickstar Noble Angel, Colchica) plus Mudragon, Garura and Favorite HERO Flame Wingman as Extra Deck backup
- Turn 1 (going first): Open a Sky Striker Mobilize or Radiant Typhoon Vision searcher on T1, Light Stage or Candina to reach a Sky Striker Ace, link into a Zeke or Azalea, and use MST, Harpie's Feather Duster or Lightning Storm to clear backrow
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Droll & Lock Bird and Nibiru for the opponent's first activation or summon wave, then convert with a Sky Striker link once the opponent's board is cleared
- Recovery: Recover with Sky Striker Ace - Raye or Roze from the GY, Trickstar Reincarnation to revive a Trickstar, and the Sky Striker spell-count thresholds (3 Spells in GY) to reuse Mecha effects
- After siding: Not available: the deck runs no Side Deck, so every matchup is played through the main 55 cards
Why it scores here
The deck can usually open a functional Sky Striker link route: 14 searcher-text cards give about a 78% chance of at least one starter in a 5-card opening hand (Inferred), and the link chain of Zeke, Azalea and Zero is a real conversion path. Interaction is the strongest part of the system: 10 hand traps, Mystical Space Typhoon, Harpie's Feather Duster, Lightning Storm and two Blue Tears / Forbidden backrow and monster answers give layered disruption, which is why the end-board and resilience scores are the highest. The weaknesses are structural rather than popularity-driven: only 9 of 55 main cards share the exact Trickstar name (12.9% purity), the rest are Sky Striker plus generic and off-archetype staples, so bricks and conflicting plans are common. No combos were recorded, so the floor and median are text-only inferences. The list is Illegal (Ash Blossom and Super Polymerization each run 3 copies against a limit of 2), so the final score is capped at 30 and is a theoretical, structural-only read; the score was not produced by averaging card scores or by the archetype's popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 searcher-text card in 5) ≈ 0.78 for the 14-card searcher group; 3-copy starters at about 25% in a going-first 5-card hand (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 14 searchers, 17 negation-text and 20 tech cards compete for 55 slots; only 9 exact-name Trickstar copies and 1-copy Harpie/Limited cards raise brick and dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | Sky Striker link chain (Zero, Kagari, Zeke, Azalea) gives a plausible ceiling by card text, but no recorded boards exist to confirm it (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 40 | No combos_evidence rows; the median cannot be measured, so the floor is an estimate from interaction density and starter diversity (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | 10 hand traps, MST and recursion (Trickstar Reincarnation, Aqua Angel, Colchica from GY) give several independent answers to a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Sky Striker spell-count thresholds and 14 searchers support rebuilding, but the 3-spell payoffs are conditional on GY spell density (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Maiden and Angel of Blue Tears, Forbidden Crown, Forbidden Droplet, Lightning Storm, Harpie and MST cover monsters and backrow across several layers (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap coverage is about 72% for at least one of 10 hand traps in a 6-card hand, and Lightning Storm clears attack-position boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 52 | Link monsters at 1500-2000 ATK with direct-attack text (Sky Striker Ace - Hayate) and Mudragon 1900 ATK give moderate closing power but no 3000+ finisher (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Main Deck is 35 Spells of 55 cards with 14 singletons; high spell density and 20 tech cards dilute consistency even though the deck is legal on size (Inferred from composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 12 Link and 3 Fusion Extra cards; Link 2s (Zero, Camellia, Zeke, Azalea) are used, while Garura and Favorite HERO Flame Wingman are single-copy backups (Inferred) |
| D12 | Side Deck Adaptability | 5 | Side Deck is empty (0 of 15 allowed), so there is no post-side adaptation at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament_context is unavailable and no dated metagame sample exists; the 50 is a neutral placeholder pending meta data (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many conditional effects keyed on 'no monsters in Main Monster Zone' and spell-count thresholds, plus a 5-deck archetype split, raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Toolbox secondary reflected in D5, D8 and D14 weighting (approximately 80/20 by judgement). Structural ≈ 53, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-2); no_side_deck (-3); engine_conflicts (-4). Final formula: No reliable metagame: uncapped = 0.80*Structural(53) + 0.20*TournamentReliability(45) + ContextModifiers(-9) = 42; capped to 30 because the list is Illegal (theoretical/structural-only per rubric Step 2)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: 10 hand traps plus MST, Harpie's, Lightning Storm and Blue Tears / Forbidden backrow and monster answers
- Dense searcher density (14 cards) makes a starter likely in the opening hand
- Sky Striker link chain gives a real Extra Deck conversion route with 12 Link cards
Weaknesses
- Illegal list: two cards exceed their copy limits
- Low exact-archetype purity (12.9%) produces brick and plan-conflict risk
- No Side Deck, so no post-side adaptation
- No recorded combos, so the floor and median are unmeasured
Critical choke points
- A single Sky Striker Ace link route depends on Mobilize or Radiant Typhoon Vision for the starter; losing the searcher effectively stops the Link line
- Hand-trap coverage drops if the opponent goes first and the hand has no hand trap in the 5-card opening hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 1 copy of Super Polymerization | none (legalise by removing the over-limit copies) | The list is Illegal; removing the over-limit copies is required before any normal score can be given |
| 2 | Terraforming | 1 Sky Striker searcher or Trickstar searcher | Terraforming is a 1-copy Limited tech that adds a Field Spell rather than a starter; a searcher for the core engine improves D1 and D2 |
| 3 | Lightning Storm or Triple Tactics Thrust | Side Deck of 15 with hand traps and backrow removal | An empty Side Deck removes all post-side adaptation (D12); a 15-card side is the simplest fix |
Evidence & confidence
- Verified: Legality: Illegal, with Ash Blossom and Super Polymerization each run at 3 copies against a limit of 2; Main 55 and Extra 15 are within the OCG size rules; Side is 0 of 15 allowed; Archetype purity is 12.9% exact-name; Sky Striker is the largest sub-archetype at 23 copies
- Observed: Usage stats: Droll & Lock Bird, Trickstar Candina, Trickstar Light Stage and Angel of Blue Tears are core cards in this archetype at 75-100% inclusion; this deck runs all of them
- Inferred: P(>=1 searcher in 5-card hand) ≈ 0.78 for the 14-card searcher group; Hand-trap coverage ≈ 72% for going-second 6-card hands; Structural score 53 is computed from the Midrange weight profile and the dimension scores above
- Provisional: Meta Power is null: no dated metagame sample is supplied; D13 matchup and format fit is a neutral placeholder at 50
- Data gaps: no combos supplied: the combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record are absent no win-rate telemetry in YGOVN: going-first/second, matchup and brick rates are Inferred or Unknown Side Deck is empty: post-side performance is unmeasurable no guides attached to the archetype
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