Fairy Tail Deck #768998 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Fairy Tail OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 51
Reliability 40
Going First 45
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 45
Going Second 48
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion, Link and Xyz boards built from Fairy Tail, Magistus and Endymion searches, closing with 1850-ATK Fairy Tail bodies and Zoroa, the Magistus Verethragna (2900 ATK); Fusion Summon via Super Polymerization or Instant Fusion, and direct attacks from Fairy Tail monsters after Fairy Tail Ball
  • Turn 1 (going first): Search Fairy Tail Ball or Fairy Tail Luna and Matchgiru, go to Fusion or Link through Weaver of Fairy Tails and Endymion, then add Regulus or Verre for board width (Inferred from card text; no recorded boards)
  • Turn 2 (going second): Open with hand traps (Droll & Lock Bird, Nibiru, Evenly Matched, Mulcharmy monsters) and use Super Polymerization or Lightning Storm to clear the opposing board before rebuilding through searchers (Inferred)
  • Recovery: Mulcharmy draw effects, Witch of the Black Forest and Genni re-deploy the engine from the GY and banish zones (Inferred from text)
  • After siding: Not evaluable: the deck runs zero side-deck cards, so there is no post-side plan

Why it scores here

The list is structurally illegal: Super Polymerization is run three times against an OCG Semi-Limited limit of two, so the rubric caps the final score low and treats the evaluation as structural-only. Within that cap, the deck reliably opens a starter about 87% of the time through the 18-copy Fairy Tail core (Inferred from hypergeometric odds), and it has broad interaction from 17 removal and 7 negation text hints. Its consistency is held back by low archetype purity (14.3% exact-name Fairy Tail, with 60 off-archetype copies spread across Magistus, Endymion and Mulcharmy) and by 16 tech slots that are weak without a plan. Popularity did not earn points: the Fairy Tail usage statistics only confirm the core is accessible. No recorded boards exist, so the combo floor and median are text-only inferences and the ceiling is unverified. The score was not obtained by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core Fairy Tail card in opening 5) ≈ 0.87 across 18 copies; starter access is strong on paper (Inferred)
D2 Opening-Hand Quality & Brick Management 58 25 generic or tech cards and 16 tech slots raise the chance of dead hands; the copy histogram is mixed (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; the ceiling rests on the Fusion and Link chain in card text, not on recorded lines (Inferred)
D4 Combo Floor & Median Output 40 No combos recorded; median output is unknown and set conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Seven hand traps and two summon-based recovery loops give partial route redundancy; no floodgates (Inferred)
D6 Resource Economy, Recovery & Grind 52 Mulcharmy draw effects, Witch and Genni re-deploy from the GY, with Triple Tactics Thrust and Once Upon a Fairy Tail as recovery (Inferred from text)
D7 End-Board & Interaction Quality 62 17 removal and 7 negation text hints, layered across hand traps and boss monsters (Inferred from text)
D8 Going-Second & Board-Breaking Power 55 Hand-trap density at going-second is about 58% for at least one hit (Inferred); no going-second split recorded
D9 Offensive Pressure & Closing Power 58 Several 1850 to 2900 ATK closers (Fairy Tail Luna, Snow, Matchgiru; Zoroa Verethragna; Starving Venom); piercing or direct-attack text (Verified stats and Inferred text)
D10 Main Deck Efficiency & Flexibility 52 55 main-deck cards with 28 distinct names and 14 singleton slots; the copy-limit violation counts against it (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra-Deck cards across Fusion, Link and Xyz with a mix of mandatory and flexible slots (Verified composition)
D12 Side Deck Adaptability 10 Zero side-deck cards, so no post-side adaptability (Verified: side_count 0)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-engine deck (Fairy Tail, Magistus, Endymion, Mulcharmy, Venom) with many decision points per turn (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (about 80/20 by judgement). Structural ≈ 51, Going First ≈ 45, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy limit (-12); No side deck (-4). Final formula: No reliable metagame, so 0.80*Structural + 0.20*TournamentReliability = 0.80*51 + 0.20*40 = 49, then capped to 25 because the list is Illegal (rubric Step 2)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (22 cards) gives high starter access
  • Layered interaction: 7 hand traps, 17 removal and 7 negation text hints
  • Extra Deck covers Fusion, Link and Xyz routes

Weaknesses

  • Illegal: Super Polymerization exceeds the copy limit
  • Low archetype purity (14.3%) across Magistus, Endymion and Mulcharmy engines
  • No side deck, so no post-side adaptation
  • No recorded boards, so combo output is unverified

Critical choke points

  • Super Polymerization copy count (must drop to 2 to be legal)
  • Summon-based engine lines depend on Fairy Tail Luna, Matchgiru and Weaver of Fairy Tails
Priority Remove Add Reason
1 1 copy of Super Polymerization 1 legal tech or Fairy Tail staple (for example one more Fairy Tail Ball or a single removal card) Restores legality; the Illegal cap is the largest score limiter
2 1 generic tech slot (Tails of the Fairy Tails or one Mulcharmy) 15 side-deck slots filled with graveyard and hand-trap answers Adds a post-side plan, which the rubric currently scores as zero

Evidence & confidence

  • Verified: Legality: Super Polymerization 3 copies vs 2 allowed (OCG Semi-Limited); Main 55, Extra 15, Side 0 with size rules satisfied; Usage stats: Fairy Tail core inclusion rates
  • Inferred: Starter access about 87% from hypergeometric draw odds; Hand-trap and interaction density from card text; Combo ceiling and median from card text only
  • Provisional: Meta Power and matchup fit (no dated meta sample or tournament link)
  • Data gaps: No recorded combos or boards, so floor, median and ceiling are text-only No tournament link; archetype meta-share and per-pilot records are absent No win-rate telemetry (going-first, going-second, matchup, brick rates) Deck title is null Zero side-deck cards

More OCG Info

Fairy Tail

Fairy Tail Breakdown

 
 

 

 

 

 

 

 
 

 

 
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