Atlantean Deck #768995 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, Mermail Abyssteus x3. Created Oct 20, 2026 by YGO Mod.

Deck Atlantean OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 10/ 100
Power Score
Structural 54
Reliability 45
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Boss monsters from the Extra Deck (Poseidra Abyss-class Xyz, Daedalus / Neo-Daedalus Link, Abysstrite) once a Atlantean or Mermail engine has reached the field.; Mulcharmy draw-punish pressure and Daedalus Link beats after the Umi/Atlantis field is set up.
  • Turn 1 (going first): Open on Mermail Abysspike / Neptabyss / Deep Sea Minstrel style searchers to fetch Atlantean or Mermail engine pieces, then Summon into Xyz, Synchro or Link boss monsters.
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and the negation traps to answer the opponent's first combo starter, then rebuild from the Graveyard through Abyssrhine, Atlantean Dragoons and Mulcharmy draw effects.
  • Recovery: Recover from the Graveyard with WATER monster effects (Mermail Abyssteus, Mermail Shadow Squad, Deep Sea Minstrel, Atlantean Heavy Infantry) and Extra Deck Link / Xyz reuse.
  • After siding: Not evaluable: the export contains zero Side Deck cards, so no post-side plan can be assessed.

Why it scores here

The deck is scored as one system, not as an average of its card scores. It reliably reaches a live starter: the archetype-core group has about a 96% chance of at least one copy in a 5-card opening hand, and 19 searcher-text cards help it fetch pieces, so the engine is accessible. Its interaction density is solid, with 4 hand traps, 13 negation-text cards and 21 removal-text cards, which gives it the ability to answer a first starter on the going-second side. Its weaknesses are structural: only 17% of the main deck is exact-name Atlantean, the list mixes Mermail, Abyss-, Mulcharmy, Daedalus and Dominus sub-archetypes, and there is no recorded board or side deck to confirm the median output. Popularity and archetype usage stats confirm that the list is a real, accessible build, but they earned no points by themselves; the score is capped because the list is over the copy limit for Ash Blossom and Dominus Impulse.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one archetype-core card in opening 5) about 0.96; 19 searcher-text cards; no recorded boards (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Mulcharmy draw engines and searchers reduce dead hands, but 62 off-archetype copies raise conflict risk (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling read from text only: Poseidra, Abyss and Daedalus Link bosses; no combo boards to confirm (Inferred)
D4 Combo Floor & Median Output 45 Median output unknown because combos_evidence has zero parseable boards; scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Multiple negation and hand-trap routes plus Graveyard recursion from WATER monsters; no recorded board data (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searcher and recursion text supports grind; resource signature not measured (Inferred)
D7 End-Board & Interaction Quality 62 4 hand traps, 13 negation-text cards and 21 removal-text cards; two of the strongest interaction cards are over the copy limit (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second answers via Ash, Droll and negation traps; no going-second win data exists (Inferred)
D9 Offensive Pressure & Closing Power 62 Extra Deck bosses reach 2800 to 3000 ATK; Daedalus and Neo-Daedalus Link add direct and link pressure (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 33 distinct main-deck cards with 13 triple-copy slots and 17% exact-name purity; compactness is weak (Verified count)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is 5 Xyz, 5 Synchro and 5 Link, all tied to the engine; several are optional flex slots (Verified count, Inferred use)
D12 Side Deck Adaptability 15 Side deck is empty (0 cards), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament link; Atlantean meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype engine with many decision points and sub-archetype conflicts; hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: Midrange primary, with Balanced-profile weights used for the 14-dimension structural blend. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violation (Semi-Limited) (-12). Final formula: Structural 54 and TR 45 give 0.80*54 + 0.20*45 = 52 (Meta provisional). The Illegal status (over-limit Ash Blossom and Dominus Impulse) applies a -12 modifier, giving 40, then the Illegal cap sets the final score at 35. This is a theoretical, structural-only score.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (19 searcher-text cards) keeps the engine accessible
  • Layered interaction: 4 hand traps, 13 negation-text cards and 21 removal-text cards
  • Strong Extra Deck bosses at 2800 to 3000 ATK with Link and Xyz recursion
  • Engine is built around a core archetype that appears in 96% of hands

Weaknesses

  • Illegal in OCG: Ash Blossom and Dominus Impulse exceed the copy limit
  • Low archetype purity (17.3%) spread over 5 sub-archetypes
  • No Side Deck, so no post-side plan
  • No recorded boards, so the median and ceiling output cannot be checked

Critical choke points

  • Atlantean or Mermail searcher (Neptabyss, Mermail Abysspike, Deep Sea Minstrel) needed to start the engine on T1
  • Umi / Atlantis field-spell dependency for several Link and Xyz routes
  • Over-limit Ash Blossom and Dominus Impulse are the main answers, and the list cannot be played as built
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 non-limited answer (e.g. a Spell/Trap negation or a monster-search card) Brings the list to a legal 2-copy limit for Semi-Limited Ash Blossom.
2 1 Dominus Impulse 1 Atlantean or Mermail searcher / engine piece Brings the list to a legal 2-copy limit for Semi-Limited Dominus Impulse and strengthens archetype purity.
3 1 off-archetype Effect Monster 1 Side Deck interaction card Adds post-side adaptability that the list currently lacks.

Evidence & confidence

  • Verified: Illegal status: Ash Blossom and Dominus Impulse each run 3 copies, legal limit 2 (Semi-Limited); Main 60, Extra 15, Side 0; size within OCG limits; Archetype purity 17.3%; core-group presence 96% in 5-card hand (hypergeometric); Droll & Lock Bird and Harpie's Feather Duster are each run 1 copy, which is legal for Limited cards
  • Inferred: Engine consistency from searchers and probability; Interaction density from card text and negation/removal tags; Going-second hand-trap value
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
  • Data gaps: No combo boards supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record are absent No win-rate telemetry for going-first/second, matchup, or brick rates No Side Deck in the export, so post-side adaptability cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Atlantean

Atlantean Breakdown

 
 

 

 

 

 

 

 
 

 

 
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