Magistus Deck #768962 — Yu-Gi-Oh! OCG
53 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (53)
- Aiwass, Divine Spirit of the Law x3
- Aleister the Reminiscent x3
- Crowley, the Gifted Magistus x1
- D.D. Crow x2
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Sorcerer of the Swamp x2
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x2
- Zoroa, the Magistus of Flame x1
- Called by the Grave x1
- Crossout Designator x1
- Harpie's Feather Duster x1
- Invocation x2
- Invocation - "Sword" x3
- Magical Meltdown x3
- Sacred Spirit Sword Aiwass x3
- Super Polymerization x3
- Terraforming x1
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Different Dimension Ground x1
- Gamma Summon x1
- Solemn Judgment x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 52 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Stun, Fusion/Link engine
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Fusion Summon Invoked boss monsters (Hyperinvoked Aeon, Invoked Elysium, Invoked Oceanus) from the Extra Deck off Aleister-based material lines; Link Summon pressure (Aleister the Invoker of Madness, Endymion, Artemis) and Invoked Caliga / Mechaba board control
- Turn 1 (going first): Open a starter (Aleister the Reminiscent, Aiwass, Crowley, Invocation) and extend into a Fusion or Link Summon; hold Ash / Droll / Ghost Belle as interaction for the opponent's first activation
- Turn 2 (going second): Use hand traps (Ash, Ghost Belle, Ghost Ogre, D.D. Crow, Droll) to break the opponent's starter and then Fusion Summon from the GY-recovered Aleister line
- Recovery: Recover Aleister and Invocation monsters from the GY through Invocation, Magical Meltdown and Gamma Summon, and rebuild via Mulcharmy draw effects
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
This OCG Magistus/Invoked build is scored as a connected Fusion-and-Link engine, not as an average of its cards. Its opening reliability is moderate: about 78% of openings hold at least one archetype-core card, but any single three-copy starter is only about 25% per opening hand, so the engine depends on Aleister searchers and Mulcharmy draws to stay live. Its interaction layer is the strongest part of the list, with about 12 hand traps, Solemn Judgment and Droll & Lock Bird giving layered answers on the opponent's turn, especially going second (about 78% chance of at least one hand trap in a six-card hand). Its ceiling is high because the Extra Deck holds several 3000+ ATK Invoked fusions, but no recorded boards exist, so median output and combo floor are text-only inferences. The deck is illegal in OCG as built: three Ash Blossom and three Super Polymerization exceed their limits, and two Forbidden cards are run, so the score is capped and labelled theoretical. Popularity and archetype usage were not credited, and no side deck is present, which pulls the post-side score to the floor.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype-core card in opening hand of 5) ~0.78; single three-copy starter ~0.25; 2-card bootstrap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 21 Spells and 11 Fusion monsters with several Limited/Forbidden copies that cannot all be run; brick risk estimated from composition (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Best Invoked fusion lines (Hyperinvoked Aeon 3800 ATK, Elysium 3200/4000) give high ceiling; no parseable recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No recorded boards, so median and floor are unmeasured; text-based estimate only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple negates and hand traps plus GY recursion (Invocation, Gamma Summon, Magical Meltdown) provide route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | GY recursion and draw effects offset Fusion material spend, but several recovery paths require Limited or Forbidden cards (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Twelve hand traps plus Solemn Judgment, Crossout Designator and Harpie's Feather Duster give layered, durable interaction (Inferred semantic read, flags verified) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap density (~78% at least one in six cards) and Aiwass/Virakam removal; no board data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Hyperinvoked Aeon 3800 ATK and Invoked Elysium 3200 ATK close games; Invoked Raidjin and Mechaba add control (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 56 Main Deck cards inside the 40-60 size window but 11 cards at three copies and multiple over-limit slots reduce flexibility (Verified counts, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 11 Fusion and 4 Link monsters use the Extra Deck heavily with several redundant bosses (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 15 | No Side Deck at all, so no post-side adaptation is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Multi-step Fusion chains with many optional triggers and Quick Effects demand high pilot skill (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violations (-4); Banlist exposure (-8). Final formula: Structural 56 and TR 45 give a computed 54 (0.80*56 + 0.20*45). Modifiers total -12 -> 42. Illegal cap applied: final score set to 35, theoretical/structural only, no normal final score.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 12 hand traps plus Solemn, Droll and Crossout
- High-ceiling Invoked Fusion bosses in the Extra Deck
- Strong GY recursion through Invocation, Magical Meltdown and Gamma Summon
Weaknesses
- Illegal in OCG as built: copy-limit violations and two Forbidden cards
- No Side Deck, so no post-side adaptation
- Consistency depends on three-copy starters that open only about 25% of the time
Critical choke points
- Aleister searchers and Invocation as the single access route to Fusion Summons
- Forbidden cards removed from the list would reopen the legal copy limit issue
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave (Forbidden) and Triple Tactics Talent (Forbidden) | Legal OCG tech or a second copy-legal hand trap | Forbidden cards make the list illegal in OCG; removing them is required before any normal score applies |
| 2 | One copy each of Ash Blossom and Super Polymerization, and one Droll & Lock Bird | Legal-limit replacements from the same engine | Brings all copy counts within OCG limits |
| 3 | No Side Deck present | A 3-5 card side with targeted negates and Fusion-stopping cards | Gives post-side adaptation and raises D12 from its floor |
Evidence & confidence
- Verified: Main 56, Extra 15, Side 0 within OCG size rules; Over-limit copies: Ash Blossom 3/2, Super Polymerization 3/2, Droll & Lock Bird 2/1; Forbidden cards run: Called by the Grave, Triple Tactics Talent; Card texts and statistics for Invoked Aeon, Elysium, Oceanus, Aleister and hand traps
- Inferred: Opening-hand consistency from hypergeometric draws; Hand-trap density and going-second interaction; Interaction breadth and layering from card text; Combo ceiling from fusion text
- Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link)
- Data gaps: No recorded combos supplied; floor, median and ceiling are text-only No tournament link; archetype meta-share and per-pilot record absent One passcode (86120751) unresolved to a card and counted as Main No win-rate telemetry; going-first and going-second splits are Inferred No Side Deck; post-side plans cannot be evaluated Meta Power provisional without a dated metagame sample
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