Atlantean Deck #768949 — Yu-Gi-Oh! OCG
58 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, First Penguin x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (58)
- Abyssrhine, the Atlantean Spirit x3
- Atlantean Dragoons x3
- Droll & Lock Bird x1
- First Penguin x3
- Gameciel, the Sea Turtle Kaiju x1
- Levia-Dragon of Atlantis - Daedalus x1
- Mermail Abysspike x2
- Mermail Abyssteus x2
- Mermail Shadow Squad x3
- Monster Arms of Atlantis x1
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Neptabyss, the Atlantean Prince x3
- Nibiru, the Primal Being x2
- Poseidra, the Storming Atlantean x3
- Siren Vortex of Atlantis x1
- Superancient Deepsea King Coelacanth x1
- The Great Gallant Bandit x1
- Warchief of Atlantis x1
- Ash Blossom & Joyous Spring x3
- Deep Sea Diva x1
- Deep Sea Minstrel x2
- Gluttonous Reptolphin Greethys x1
- Advent of Atlantis x1
- Atlantis, City of the Sea Dragon x1
- Call of Atlantis x1
- Pot of Sloth x1
- Dominus Impulse x3
- Evenly Matched x2
- Infinite Impermanence x3
- Virtue Stream x1
Extra Deck (15)
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x1
- Haggard Lizardose x1
- Levia-Dragoon - Daedalus x1
- Marincess Coral Anemone x1
- Adamancipator Risen - Dragite x1
- Brionac, Dragon of the Ice Barrier x1
- Icejade Gymir Aegirine x1
- Ravenous Crocodragon Archethys x1
- White Aura Monoceros x1
- Deep Sea Prima Donna x1
- Deep Sea Repetiteur x1
- Abysstrite, the Atlantean Spirit x1
- LeVirtue Dragon x1
- Mermail Abyssgaios x1
- Poseidra Abyss, the Atlantean Dragon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58.9 |
| Going First | 62 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Atlantean and Mermail boards converted into Poseidra, Abysstrite, Atlantean Dragoons and Abyss-line Xyz/Link pressure (Inferred from card text; no recorded boards); Levia-Dragon - Daedalus and Atlantis/Umi Link routes (Inferred from card text)
- Turn 1 (going first): Open a WATER starter (Neptabyss, Abyssrhine, First Penguin, Mulcharmy) to search an Atlantean or Mermail engine piece, then build a Synchro or Xyz board (Inferred)
- Turn 2 (going second): Use the 11 hand traps and Ash Blossom to stop the opponent's first summon, then extend through Deep Sea and Mermail monsters (Inferred)
- Recovery: Mermail Abyssteus and Mermail Abysspike search lower-level Mermail or WATER monsters; Mulcharmy draw effects refill the hand (Inferred)
- After siding: Not evaluable: the deck runs no Side Deck (side_count 0)
Why it scores here
The deck is illegal in OCG as submitted: Ash Blossom & Joyous Spring and Dominus Impulse are each run three times against a Semi-Limited limit of two, so the score is a theoretical structural read capped at 40, not a normal final score. Structurally the list has real redundancy: the Atlantean/Mermail core has a 94.8% chance of at least one piece in a 5-card opening hand, and 20 searcher-text cards support a consistent engine start (Inferred from hypergeometric estimates). Interaction is dense, with 11 hand traps and 14 negation-text cards, which gives a 73% chance of at least one hand trap in a 6-card going-second hand (Inferred). Scores come from consistency and interaction on the system, not from averaging card power and not from Atlantean's popularity, which is only the archetype-usage signal. Points are limited by 61 off-archetype copies (16.4% exact-name purity), no side deck, no recorded boards, and multi-step Umi and Atlantis conditions.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least one of 25 archetype-core cards in a 5-card hand) = 0.948; 20 searcher-text cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 32 distinct main-deck cards, 16 singletons, 11 hand traps; some Umi and Atlantis conditions create dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable recorded boards; ceiling from card text only via Umi Link and Synchro/Xyz routes (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combos supplied, so no median or distribution exists; placeholder mid-score (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Engine has several independent starters and 14 negation-text cards, but the Umi line depends on Atlantis (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Mermail and Atlantean search loops plus Mulcharmy draw effects and Pot of Sloth recover resources (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 11 hand traps, 14 negation-text cards and 16 removal-text cards give layered interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 70 | 73% chance of at least one hand trap in a 6-card going-second hand; Dominus Impulse and Gallant Bandit add board-breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Poseidra 2800 ATK, Abysstrite and Atlantean Dragoons direct-attack text give closing power (Inferred from card text) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 58 main + 15 extra at the OCG size limit; exact-name purity 16.4% with 19 sub-archetypes diluting the engine (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra cards: 7 Synchro, 4 Xyz, 4 Link; Umi and Daedalus Link routes need specific materials (Inferred) |
| D12 | Side Deck Adaptability | 20 | No side deck (side_count 0): no post-side adaptation, so this is a structural floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament_context unavailable; archetype usage 100% for Abysstrite but no dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Umi, Atlantis and Mermail conditions with many decision points; higher error risk (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 58.9, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-4); no_side_deck (-3); no_combo_evidence (-2); illegal_cap (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*58.9 + 0.20*50 - 9 = 48.1; capped at 40 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine has high redundancy: 94.8% chance of at least one archetype-core card in a 5-card hand (Inferred)
- Dense interaction: 11 hand traps and 14 negation-text cards (Inferred)
- Multiple searchers and draw effects keep resources flowing (Inferred)
Weaknesses
- Illegal as submitted: two cards exceed OCG copy limits (Verified)
- Low exact-archetype purity (16.4%) with 19 sub-archetypes diluting the engine (Verified)
- No side deck (Verified)
- No recorded combos to measure real conversion (Verified)
Critical choke points
- Umi and Atlantis conditions gate several Link and Synchro routes (Inferred)
- Dependence on Atlantis, City of the Sea Dragon in the field-spell line (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one copy each of Ash Blossom & Joyous Spring and Dominus Impulse | a legal non-copy-limited replacement | Restores legality; this single change removes the Illegal cap |
| 2 | off-archetype staples with no engine link | a 15-card Side Deck of hand traps and anti-Floodgate answers | Adds the missing post-side plan (D12 floor) |
| 3 | two Mulcharmy copies | one more core Atlantean or Mermail starter | Increases engine coherence and reduces off-archetype copies |
Evidence & confidence
- Verified: Ash Blossom & Joyous Spring and Dominus Impulse exceed the OCG copy limit (3 run vs 2 legal); Main 58 and Extra 15 are within the OCG size rules; Exact-name purity 16.4%; side deck is empty; Archetype core group: 25 copies, 48% core-card presence
- Inferred: Consistency estimates from hypergeometric probabilities; Interaction density from role-hint and card-text scaffold; Going-first and going-second plans from card text
- Provisional: Meta Power and matchup fit: no dated metagame sample; Median and floor output: no combo data
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first, matchup, starter or brick rates) Meta Power is Provisional without a dated metagame sample No side deck supplied for a best-of-3 post-side read
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