Horus Deck #768862 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Imsety, Glory of Horus x3, Ancient Chant x3, King's Sarcophagus x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Droll & Lock Bird x1
- Duamutef, Blessing of Horus x1
- Guardian Slime x2
- Hapi, Guidance of Horus x1
- Horus the Black Flame Deity x1
- Imsety, Glory of Horus x3
- Lava Golem x2
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Qebehsenuef, Protection of Horus x1
- The Winged Dragon of Ra x2
- The Winged Dragon of Ra - Immortal Phoenix x1
- The Winged Dragon of Ra - Sphere Mode x2
- Ash Blossom & Joyous Spring x2
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Ancient Chant x3
- Blaze Cannon x1
- Dangers of the Divine x1
- Dark Ruler No More x2
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- King's Sarcophagus x3
- Lightning Storm x2
- Pot of Prosperity x1
- Raigeki x1
- Super Polymerization x2
- The True Sun God x1
- Ultimate Slayer x2
- Walls of the Imperial Tomb x1
- Canopic Protector x1
- Evenly Matched x2
Extra Deck (15)
- Egyptian God Slime x2
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- I:P Masquerena x1
- S:P Little Knight x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- Wind Pegasus @Ignister x1
- Dingirsu, the Orcust of the Evening Star x1
- Mereologic Aggregator x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Superdreadnought Rail Cannon Gustav Max x1
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 44/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Control
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Horus monsters (Imsety, Hapi, Qebehsenuef, Duamutef, Horus the Black Flame Deity) revived from the GY through King's Sarcophagus or Walls of the Imperial Tomb, backed by Extra Deck boss monsters; Winged Dragon of Ra line (Immortal Phoenix, Sphere Mode) and Extra Deck Xyz/Fusion bosses
- Turn 1 (going first): Open Sarcophagus or Walls, search a Horus monster, set up the Sarcophagus field, then revive Horus monsters from the GY into a boss and protect the board with Ash Blossom, Ghost Belle and Effect Veiler
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Effect Veiler, Droll & Lock Bird) to stop the opponent's first engine, then rebuild through Sarcophagus recursion and Horus revival
- Recovery: Recover Sarcophagus and Horus monsters from the GY and rebuild the board through Imsety and Duamutef draws, with Walls as a second searcher
- After siding: No side deck is registered, so there is no post-side plan; the deck plays the same 55 and 15 every game
Why it scores here
The deck's power comes from its system as a whole, not from averaging individual card scores. Its engine is the King's Sarcophagus and Walls of the Imperial Tomb pair, which revive Horus monsters from the GY, but only 3 Sarcophagus and 1 Walls give a 25% chance of a Sarcophagus-type starter in a 5-card opening hand, so the opening is unreliable (D1 48, Inferred). Interaction is the deck's strongest feature: 11 hand traps, 13 negation-text cards and 17 removal-text cards give a dense interaction layer that holds up after the opponent's first move (D7 75, Inferred). Archetype purity is only 10% (7 of 70 copies share the Horus name), with Egyptian God, Mulcharmy and Ghost support splitting the slots, which costs consistency and makes the engine conflict in places. No combo boards, guides or tournament data were supplied, so the floor, median and ceiling rest on text reads and are Inferred. Archetype popularity (Horus core present in 3 of 5 usage-core cards) confirms the list is real, but it earned no points by itself, and Meta Power is provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 48 | P(>=1 Sarcophagus in 5 cards) ≈ 0.25 on 3 copies, searcher density 0.69 in 5 cards; engine starter reliability is limited (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 33 distinct main-deck cards with 14 singletons, 63 off-archetype copies and a 10% exact-name purity; conflicting Mulcharmy and Ra lines add dead-hand risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Ceiling read from text only: Sarcophagus recursion, Horus revivals, Immortal Phoenix and the Imsety discard loop; no recorded boards supplied (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output cannot be measured: combos_evidence has 0 parseable boards and 0 scored combos (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Sarcophagus and Walls allow Horus revival from the GY after the first disruption; 11 hand traps and multiple Horus revivals give partial route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion from GY (Sarcophagus, Horus revival, Imsety discard loop) and draw effects (Duamutef, Mulcharmy) offset the resource cost; no resource_signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | 11 hand traps and 13 negation-text cards cover both Quick-Play and Trap responses, plus removal text on Raigeki, Harpie's Feather Duster and Lightning Storm (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 70 | Raigeki, Lightning Storm, Dark Ruler No More, Ultimate Slayer and Lava Golem handle an established board, and the hand-trap layer protects the first move (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck bosses reach 3000 ATK (Imsety, Horus BFD, Lava Golem, Gustav Max) and Immortal Phoenix reaches 4000 ATK; direct damage text from Gustav Max (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 55 main-deck cards, close to the 60-card cap, with 22 tech cards and 26 Level-0 spells and traps; compact-looking but low on engine density (Verified composition, Inferred quality) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards across Fusion, Xyz, Link and Synchro, with Egyptian God Slime x2 and Imsety-adjacent boss options; coverage is broad but mostly single copies (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered (side_count 0), so there is no post-side plan and no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype core is present in 3 of 5 usage-core cards, but no tournament or meta sample is supplied; matchup fit is Provisional |
| D14 | Pilotability & Error Tolerance | 45 | Several multi-step Sarcophagus, Horus revival and hand-trap timing decisions, plus engine conflicts between archetypes; moderately high pilot demand (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Stun secondary; the Stun profile is used for the interaction-heavy read only, not reweighted. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-1); zero_side_deck (-2); engine_conflicts (-3); hard_garnet_burden (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-8)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 11 hand traps, 13 negation-text and 17 removal-text cards
- Strong Extra Deck bosses at 3000+ ATK
- Recursion from the GY through Sarcophagus, Horus revival and Imsety
- Usage stats confirm the Horus core is run as expected (Imsety 3 copies, Hapi 1 copy)
Weaknesses
- Low starter reliability: only 3 Sarcophagus plus 1 Walls, about 25% to open with a Sarcophagus-type starter
- Low purity (10%) and split support across Egyptian God, Mulcharmy and Ghost lines
- No side deck, so no post-side adaptation
- Several Limited/Semi-Limited copies are single points of failure
Critical choke points
- King's Sarcophagus (3 copies) is the engine enabler; without it most Horus monsters cannot be revived
- Walls of the Imperial Tomb is the only other Horus searcher, and it is a single card
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mulcharmy Purulia (2) and Mulcharmy Fuwalos (2) | A third Horus searcher or a second Sarcophagus-compatible starter | Mulcharmy's no-cards-on-field condition conflicts with Sarcophagus and Walls field play; freeing 4 slots improves starter reliability (Inferred) |
| 2 | None | A side deck of 6 to 15 cards with extra hand traps or floodgate answers | The deck runs no side, which costs D12 and best-of-3 flexibility; adding a side is the cheapest structural fix (Verified: side_count 0) |
Evidence & confidence
- Verified: Legality: 55 main and 15 extra cards, with no violations and all Limited and Semi-Limited copies within limits; Card text and stats for all cards in the evidence pack; Archetype usage stats: Imsety 82.6%, Hapi 78.3%, Droll 65.2%
- Observed: No measured boards, win rates or matchup data are available for this deck
- Inferred: Starter reliability from hypergeometric odds (0.25 for Sarcophagus in 5); Interaction density and resilience from card-text reads; Going-first and going-second scores from hand-trap probability and card text
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13) from archetype context only
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered, so D12 and any post-side plan rest on the absence of data
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