Kashtira Deck #768850 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Kashtira Fenrir x3, Kashtira Riseheart x3, Kashtira Unicorn x3. Created Oct 20, 2026 by YGO Mod.

Deck Kashtira OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 51
Reliability 40
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Xyz
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Kashtira Xyz boards (Shangri-Ira, Dark Armed, Red-Eyes Flare Metal Dragon) built from Kashtira starters, closing through high-ATK Xyz monsters; Going-second hand-trap disruption (Ash Blossom, Droll & Lock Bird, Infinite Impermanence) into a Xyz follow-up
  • Turn 1 (going first): Open Kashtira Riseheart or Kashtira Birth and search the engine through Pressured Planet Wraitsoth or Kashtiratheosis; Fenrir and Unicorn lines are not legal in the current list
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Infinite Impermanence to slow the opponent's first Summon, then rebuild with Kashtira Unicorn or Riseheart
  • Recovery: Recover from the Extra Deck with Kashtiratheosis (banished-Kashtira revival) and Kashtira Birth, and draw through Pot of Extravagance or Pot of Prosperity
  • After siding: No side deck is registered, so there is no post-side plan. Any future side must come from the 15 Side Deck slots

Why it scores here

The score comes from the deck as a system, not from averaging card scores. The archetype core (15 Kashtira-named copies) is P(at least one in opening 5) of about 0.81, so the engine usually starts, although the Forbidden Fenrir and the over-limit Unicorn and Ash copies make part of that access illegal. Interaction is dense: six hand traps and about 13 negation-text cards give the deck a real going-second plan. Closing power is strong because the Extra Deck carries several 2800 to 3000 ATK Xyz monsters. Main-deck efficiency is weak: 13 three-copy slots, 13 Trap/Spell non-engine cards (Typhoon, Dimensional Fissure, Different Dimension Ground, Hey Space Trunade) and a 25.7% exact-archetype purity lower the score, and the empty side deck costs points on adaptability. Popularity in the usage statistics confirms the core is real, but it does not add points by itself. The Illegal legality status means the score is structural-only and capped low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(>=1 of 15 archetype-core copies in opening 5) = 0.81, but the Forbidden and over-limit copies make part of that access illegal (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Proxy P(no core card in 5-card hand) = 0.19; many non-engine Spells/Traps (Typhoon, Dimensional Fissure, Different Dimension Ground) add dead draws (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combos; ceiling read from text only, Riseheart/Birth into Xyz and Shangri-Ira boards (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median and floor cannot be measured; provisional text-only estimate (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Six hand traps plus Kashtiratheosis recursion give two or three independent continuation routes, but Ash is over-limit (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pot of Extravagance, Pot of Prosperity, Pot of Sloth and Wraitsoth give card flow, and Kashtira Birth regenerates Extra Deck summons (Inferred)
D7 End-Board & Interaction Quality 60 Six hand traps, Solemn Judgment, Infinite Impermanence, Typhoon and Dominus Spiral give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Going-second hand traps (Ash, Droll & Lock Bird, Impermanence, Songs of the Dominators) answer boards; no going-second combo split exists (Inferred)
D9 Offensive Pressure & Closing Power 70 Shangri-Ira (DEF 3000) and Xyz boards at 2800 to 3000 ATK give strong end-board pressure (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 40 55 Main Deck cards with 13 three-copy slots, several over the limit, plus clutter Spells/Traps; exact-archetype purity 25.7% (Verified composition)
D11 Extra Deck Efficiency & Coverage 65 15 Extra Deck cards, 14 Xyz and 1 Synchro, with 8 distinct Extra cards; mostly flexible summon access (Verified composition)
D12 Side Deck Adaptability 15 Zero Side Deck cards registered; no post-side adaptability is possible (Verified legality)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 45 Several Kashtira Summon-restriction and once-per-turn rules, plus Xyz material decisions; moderate complexity (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-8); over_limit_copies (-2); no_side_deck (0); illegal_cap (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + Modifiers = 0.80*51 + 0.20*40 - 10 = 38.8, capped at 35 because the list is Illegal (structural-only, Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ 0.19 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Xyz closers in the Extra Deck (Shangri-Ira DEF 3000, Divine Arsenal, Chengying, TY-PHON, Dark Armed, Red-Eyes Flare)
  • Six hand traps plus Solemn Judgment give going-second interaction
  • Archetype core of 15 copies gives high P(engine starter in opening 5)
  • Extra Deck is well used: 14 Xyz plus one Synchro, with compact coverage

Weaknesses

  • Kashtira Fenrir is Forbidden and run 3 times (0 legal copies)
  • Ash Blossom (3 copies) and Kashtira Unicorn (3 copies) exceed their copy limits
  • No Side Deck registered for a best-of-3 format
  • Many off-plan Spells/Traps (Typhoon, Dimensional Fissure, Different Dimension Ground, Hey Space Trunade, Terraforming) dilute the engine
  • Exact-archetype purity of 25.7% suggests a diluted list

Critical choke points

  • Removing the illegal Fenrir and reducing Ash and Unicorn to legal copies removes about 8 engine and interaction cards, so the replacement quality decides the engine
  • Hand traps (Ash, Droll, Infinite Impermanence) are the only going-second answer; if they are reduced or drawn badly, the deck has no early interaction
Priority Remove Add Reason
1 3x Kashtira Fenrir Legal Kashtira engine or Xyz replacements from the archetype core (for example Kashtira Birth copies already in the list, or a different 7-level searcher) Forbidden in OCG; the deck cannot be legal while it runs three copies
2 1x Ash Blossom & Joyous Spring Legal copy-limit cushion from the archetype, or a second legal hand trap Semi-Limited allows 2 copies, but 3 are run
3 2x Kashtira Unicorn A 7-level Kashtira monster or Xyz follow-up within the copy limit Limited allows 1 copy, but 3 are run
4 Dimensional Fissure or Different Dimension Ground (one slot) A Side Deck of up to 15 cards Side Deck is empty; floodgates in the Main Deck are dead draws in many matchups

Evidence & confidence

  • Verified: Deck is Illegal: Fenrir Forbidden x3, Ash over-limit (3 vs 2), Unicorn over-limit (3 vs 1); Main Deck 55 and Extra Deck 15 are within OCG size rules; Side Deck is 0; Usage statistics: Ash, Mulcharmy Fuwalos and Fenrir are core cards in the archetype; 6 of 10 core cards are present; Archetype core group of 15 copies and P(>=1 in opening 5) = 0.8108
  • Inferred: Opening-hand engine access (0.81) and brick proxy (0.19) are hypergeometric estimates; Hand-trap interaction density and going-second plan are read from card text; Xyz closing power is read from listed ATK and DEF values, not from recorded boards
  • Provisional: Meta Power is null; no dated metagame sample is supplied; D13 matchup fit is provisional; no tournament link exists
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN: going-first, going-second, matchup and brick rates are Inferred or unknown Meta Power is provisional without a dated metagame sample Deck title is null and the Side Deck is empty

More OCG Info

Kashtira

Kashtira Breakdown

 
 

 

 

 

 

 

 
 

 

 
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