World Legacy Deck #768849 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Girsu, the Orcust Mekk-Knight x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck World Legacy OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 10/ 100
Power Score
Structural 55
Reliability 42
Going First 50
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 50
Going Second 62
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 54 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link and Extra Deck boards built from the Orcust, World Legacy and Mekk-Knight engine, closed by Orcust Link monsters and World Legacy boss monsters (theoretical, no recorded boards); Shaddoll Fusion into El Shaddoll Meshahrail (2800 ATK) as a single-card closer
  • Turn 1 (going first): Opening-hand Orcust or World Legacy starter (Girsu, Orcust Harp Horror or Cymbal Skeleton) into Link Summon of Galatea-I, then Orcust Knightmare or Orcustrated Babel for recovery
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Infinite Impermanence, Droll & Lock Bird) to stop the opponent's first Summon, then rebuild through Mulcharmy draw effects and the Orcust GY loop
  • Recovery: Banish-cost GY revivals (Orcust Harp Horror, Orcust Knightmare, World Legacy - World Wand) and Orcustrated Babel recursion from GY
  • After siding: Not available: the deck runs no Side Deck (side_count 0), so there is no post-side plan

Why it scores here

The deck is illegal in OCG as submitted: three cards (Ash Blossom & Joyous Spring, Foolish Burial Goods, Dominus Impulse) are run at 3 copies against a legal limit of 2, so the score is a theoretical, structural-only read and is capped low. Structurally it is a Midrange deck built around a hand-trap and Link engine: 10 hand traps and 21 negation-text cards give strong interaction density (D7 72), and the Orcust and World Legacy revival loops give reasonable resilience and recovery (D5 62, D6 60). The main weaknesses are the scatter of the main deck across Orcust, Shaddoll, Mulcharmy, Mekk-Knight and generic staples (exact archetype purity 2.9%, D10 40), the absence of a Side Deck (D12 15), and the lack of recorded boards, so ceiling and median output cannot be measured (D3 55 and D4 45 are Inferred from text only). The score reflects consistency and interaction across the whole system; it does not come from World Legacy's popularity, and card-level power scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Archetype core group P(>=1 in opening 5) 0.99 across 32 copies, but any single starter is only 0.26 at 3 copies; 2-card bootstrap uncertain (Inferred)
D2 Opening-Hand Quality & Brick Management 52 14 single-copy cards and 25 level-0 spells/traps dilute the opening hand; no conflicting-summon data; brick rate estimated from composition (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combos; ceiling read from card text only (Orcust GY loop, Link chains, Shaddoll Fusion into Meshahrail) (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output cannot be measured; relies on starter diversity estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 62 10 hand traps plus Infinite Impermanence and Droll & Lock Bird give multiple interruption lines; recursion from GY; redundancy is moderate (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects, GY revival, Orcustrated Babel recursion, and Pot of Prosperity recovery; no netCardAdvantage data (Inferred)
D7 End-Board & Interaction Quality 72 21 negation-text and 25 removal-text cards with Solemn Judgment, Solemn Accusation, Harpie's Feather Duster, Dominus Impulse; flags confirm 10 hand traps (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 64 Hand-trap density gives 0.73 P(>=1 hand trap in opening 6) going second; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing bosses: Meshahrail 2800 ATK, Sirius 2300, Shaddoll Dragon 1900, Girsu 1800, with Link-based pressure; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 40 54 main-deck cards within the 40-60 range, but 67 off-archetype copies and only 2.9% exact archetype purity (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 Extra cards: 12 Link, 2 Xyz, 1 Fusion, covering the Orcust, Mekk-Knight and Sky Striker lines (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck at all (side_count 0), so no adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link; archetype meta-share absent, so the matchup read is Provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Many interacting engines, hand traps that must be timed, and multi-archetype decision points raise the error rate (Inferred)

How the score was computed

Strategy profile: Midrange primary; Control used only as a descriptive secondary, not a weight blend. Structural ≈ 55, Going First ≈ 50, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Illegal copy-limit violations (-12); No Side Deck (0). Final formula: No metagame: 0.80*Structural(55) + 0.20*TournamentReliability(42) = 52.4; minus 12 illegal-list modifier = 40.4; capped to 35 because the deck is Illegal (theoretical, structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction suite: 10 hand traps plus Solemn Judgment, Solemn Accusation, Harpie's Feather Duster and Dominus Impulse
  • Link-heavy Extra Deck (12 Link monsters) with multiple boss options and Galatea-based extension
  • Recursion through GY revival and Orcustrated Babel gives recovery after disruption
  • Strong going-second hand-trap density (P(>=1) 0.73 in a 6-card hand)

Weaknesses

  • Illegal as submitted: three cards exceed the OCG copy limit
  • No Side Deck, so no post-side plan and no matchup adaptability
  • Low archetype purity (2.9%) across Orcust, Shaddoll, Mulcharmy, Mekk-Knight and generic staples, which weakens engine coherence
  • Many single-copy cards and level-0 spells/traps raise brick risk and reduce hand consistency

Critical choke points

  • Single-copy Link starters (Galatea-I, Barricadeborg Blocker, S:P Little Knight) gate the Link engine on a narrow path
  • Hand-trap timing: a missed hand-trap window against a going-first combo can leave the deck with no board
Priority Remove Add Reason
1 1 copy each of Ash Blossom & Joyous Spring, Foolish Burial Goods, Dominus Impulse (3 to 2 copies each) Nothing; this is needed to make the list legal Brings the deck to OCG legality; without this the evaluation stays theoretical and capped
2 A low-impact off-archetype staple (e.g., one Shaddoll Beast or Nehshaddoll Genius) A 15-card Side Deck with Orcust and World Legacy answers to the expected opposing engine A Side Deck is the only route to D12 above 15 and gives the deck a post-side plan
3 Some cross-archetype copies (Shaddoll, Mulcharmy) that do not feed the Orcust/World Legacy loop Additional Orcust or World Legacy monsters with GY or Link-material effects Raises exact archetype purity and engine coherence (D10, D1), which is the largest structural weakness

Evidence & confidence

  • Verified: Illegal status: three cards exceed the OCG copy limit of 2 (Ash Blossom, Foolish Burial Goods, Dominus Impulse); Main Deck 54 and Extra Deck 15 are within the OCG size rules; Side Deck is 0; Six Limited cards each run at 1 copy, which is legal; Exact archetype purity 2.9%; 67 off-archetype copies; Zero Side Deck cards; Extra Deck composition: 12 Link, 2 Xyz, 1 Fusion
  • Observed: Orcust archetype core inclusion is high in usage stats (core present 17 of 25 cards)
  • Inferred: Consistency estimates from hypergeometric draw odds (single-starter 0.26; archetype core 0.99; hand trap 0.73 going second); Interaction density and recovery quality from card text; Floor, median and ceiling read from text only, with no recorded boards; Going-first and going-second power estimates
  • Provisional: Meta Power (null, no dated metagame sample); Matchup coverage and format fit (D13, no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN (going-first/second, matchup, brick/starter rates) Meta Power is Provisional without a dated metagame sample Usage statistics flag Super Starslayer TY-PHON - Sky Crisis, Dingirsu, Enlilgirsu and S:P Little Knight as in_this_deck:false, but the cards list includes them in the Extra Deck; the usage table and card list disagree and this evaluation relies on the cards list No Side Deck supplied, so no post-side evaluation is possible

More OCG Info

World Legacy

World Legacy Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top