Magistus Deck #768847 — Yu-Gi-Oh! OCG
50 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (50)
- Crowley, the Gifted Magistus x1
- Droll & Lock Bird x1
- Fairy Tail - Luna x3
- Fairy Tail - Matchgiru x1
- Fairy Tail - Snow x1
- Genia of the Ring x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Regulus, the Prince of Endymion x3
- Rilliona, the Magistus of Verre x1
- Spenta, the Magistus Sealer x3
- Verre, the Maid of Endymion x1
- Witchcrafter Genni x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x2
- Zoroa, the Magistus of Flame x1
- Endymion Empire x1
- Fairy Tail Ball x2
- Forbidden Crown x2
- Instant Fusion x1
- Once Upon a Fairy Tail x1
- Super Polymerization x3
- Tails of the Fairy Tails x1
- Verre Magic - Lacrima of Light x2
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Magistus Chorozo x2
- Mudragon of the Swamp x1
- Teller of Fairy Tails x1
- Weaver of Fairy Tails x1
- Zoroa, the Magistus Verethragna x1
- Artemis, the Magistus Moon Maiden x2
- Endymion, the Crescent Magistus x1
- Summon Sorceress x1
- Vahram, the Magistus Divinity Dragon x1
- Zoroa, the Magistus Conflagrant Calamity x1
- Fairy Tail - Wiccat x1
- Ninaruru, the Magistus Glass Goddess x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 50 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Zoroa, the Magistus Verethragna / Conflagrant Calamity, Vahram, Magistus Chorozo) reached through Magistus and Fairy Tail fusion, synchro and link lines; Endymion and Fairy Tail link/xyz pressure, with Mulcharmy draw as a filler plan
- Turn 1 (going first): Open a Magistus or Fairy Tail starter (about 97% to have a core-group card in a 5-card hand) and extend toward a Magistus or Fairy Tail Extra Deck boss, holding Ash Blossom and Ghost Belle for the opponent's first activation
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Belle, Effect Veiler, Ghost Ogre, Droll & Lock Bird) to answer the opponent's first starter, then rebuild through Magistus searchers
- Recovery: Search and recursion via Spenta, Rilliona, Fairy Tail Ball and Verre Magic-Lacrima; Mulcharmy draws into a new hand after the board is cleared
- After siding: No side deck is registered, so no post-side plan can be evaluated
Why it scores here
The deck reliably gets a Magistus or Fairy Tail starter into hand (about 97% for the archetype-core group in a 5-card hand, Inferred from hypergeometric draws), so its opening is accessible. Its interaction layer is the strongest part of the system: 14 hand traps and 17 negation-text cards, led by Ash Blossom, Ghost Belle, Effect Veiler, Ghost Ogre and Droll & Lock Bird, give it real going-second answers and multiple ways to stop a first activation. Conversion is structural only, since no recorded boards exist, so the ceiling rests on the Extra Deck bosses and the Magistus recursion text rather than on any observed line. The score is limited by three things: the deck is illegal as built (three copies each of two Semi-Limited cards), it runs four sub-archetypes with only 24.6% exact-name Magistus purity, and it has no side deck, so it earns no post-side credit. Popularity and archetype usage did not earn points, and no card scores were averaged into the deck result.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one archetype-core card in a 5-card opening hand) ≈ 0.97; core cards split across Magistus, Fairy Tail, Endymion and Mulcharmy so the T1 line is less uniform (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 14 hand traps and 17 tech cards dilute the starter density; 13 singleton slots and a 50-card main deck with no garnets raise the brick chance (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling rests on Extra Deck bosses such as Zoroa Verethragna, Vahram and Zoroa Conflagrant Calamity, with text-only reads (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combo median; floor is estimated from the sub-archetype mix and hand-trap redundancy (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Interruption answers come from 14 hand traps, Spenta, Rilliona and Fairy Tail Ball, giving several independent recovery routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 16 searcher-text cards and Magistus recursion sustain card flow after a board is cleared (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 17 negation-text cards and 14 hand traps layer interaction, with Forbidden Crown and Verre Magic as extra protection (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand traps (Ash Blossom, Ghost Belle, Effect Veiler, Ghost Ogre, Droll & Lock Bird) answer an established board, but there is no dedicated board-breaker (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck attack values (Zoroa Verethragna 2900, Zoroa Conflagrant Calamity 2900, Vahram 2500) give closing power when a boss lands (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 50 main slots across 27 distinct cards with 17 tech and 13 singletons; the compact-engine ratio is weak (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots with 13 distinct cards; Endymion, the Crescent Magistus (81% core inclusion) is missing, so the Extra Deck is not fully on-archetype (Observed usage, Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered; best-of-3 adaptability cannot be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype share is not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-sub-archetype engine with many timing-sensitive hand-trap decisions and Extra Deck summon conditions raises the decision load (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-3); engine conflict (-2). Final formula: No reliable metagame: 0.80*Structural(54) + 0.20*TournamentReliability(42) + modifiers(-5) = 46.6; Illegal deck (over copy limit on 2 cards), so the normal score is capped to 28 and the evaluation is labelled theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 14 hand traps and 17 negation-text cards
- Accessible starters: archetype-core group about 97% in a 5-card hand
- Extra Deck boss attack values (2500–2900) give closing power
Weaknesses
- Illegal as built: Ash Blossom and Super Polymerization each run 3 copies against a limit of 2
- Four sub-archetypes with 24.6% exact-name Magistus purity
- No side deck registered, so no post-side plan
- Missing Endymion, the Crescent Magistus (81% core inclusion)
Critical choke points
- Ash Blossom and Super Polymerization copy limits: the list cannot be played as built
- Single Extra Deck boss lines depend on specific fusion or synchro materials
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 1 copy of Super Polymerization | 1 legal replacement from the deck's own archetype pool (no card invented here) | Brings the list within the Semi-Limited copy limit so it can be scored normally |
| 2 | Off-archetype tech slots | Core Magistus or Endymion pieces such as Endymion, the Crescent Magistus | Raises exact-name purity and fills a missing core Extra Deck card |
| 3 | None | 1–3 side deck cards | A side deck is required to earn post-side credit in best-of-3 |
Evidence & confidence
- Verified: Legality: Ash Blossom and Super Polymerization over the copy limit (3 vs 2); Card text for the 50 main and 15 extra cards; Banlist status for Limited and Semi-Limited cards; Usage stats: Crowley 93.75%, Mulcharmy Fuwalos 87.5%, Endymion, the Crescent Magistus 81.25% (not in deck)
- Observed: Usage statistics for the Magistus archetype
- Inferred: Starter probabilities (hypergeometric); Hand-trap redundancy and brick estimate; Interaction density read from text; Going-first and going-second splits
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first, going-second, matchup, brick and starter rates) Meta Power is Provisional without a dated metagame sample No side deck registered
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