Runick (Mysterune) Deck #768835 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Sky Striker Ace - Raye x3, Radiant Typhoon Vision x3, Runick Destruction x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x1
- Card Destruction x1
- Radiant Typhoon Vision x3
- Runick Destruction x3
- Runick Flashing Fire x3
- Runick Fountain x3
- Runick Freezing Curses x3
- Runick Tip x3
- Sky Striker Maneuver - Afterburners! x1
- Sky Striker Maneuver - Jamming Waves! x1
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mecha - Shark Cannon x2
- Sky Striker Mecha - Widow Anchor x3
- Sky Striker Mecha Modules - Multirole x1
- Sky Striker Mobilize - Engage! x2
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x2
- Terraforming x1
Extra Deck (15)
- Hugin the Runick Wings x1
- Combined Maneuver - Engage Zero! x1
- Prototype Sky Striker Ace - Amatsu x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x3
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x3
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 36 |
| Going First | 33 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 25 |
- Primary strategy: Combo
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Sky Striker Ace link-monster board built from Sky Striker Ace monsters, with Raye and Hornet Drones tokens as the only real starters; Runick Quick-Play spell interaction (negation and removal) to slow the opponent while the engine tries to go live
- Turn 1 (going first): Open Hornet Drones or Raye, use the Ace token or Raye Tribute to reach an Extra Deck Sky Striker Ace link, then search or recycle a Sky Striker spell
- Turn 2 (going second): Hold Runick Freezing Curses, Runick Flashing Fire, Runick Destruction and Sky Striker Mecha - Widow Anchor as interaction and try to make a one-card answer work through the opponent's board
- Recovery: Recycle Sky Striker spells from the GY through Sky Striker Mobilize - Engage!, Lemnisgate and Ace - Zeke / Camellia, and use Radiant Typhoon Vision to draw
- After siding: Not evaluable: the list has no side deck (0 cards), so there is no post-side plan
Why it scores here
This list is illegal in OCG (Runick Fountain at 3 copies against a limit of 1), so the score is capped and reported as structural-only. The main deck is 36 spells and only 4 main-deck monsters (Raye x3 and Roze x1), so a Sky Striker Ace starter is live in roughly 43% of 5-card opening hands (monster-in-hand probability, Inferred). Most Runick Quick-Play spells try to Special Summon a Runick monster from the Extra Deck, and the only Runick Extra Deck monster is Hugin (1 copy), so those clauses are largely dead; the Runick cards therefore contribute mainly as negation and removal rather than as engine pieces. No combos, guides, tournament data or win-rate telemetry are supplied, so the combo and matchup dimensions are text-based and low confidence. The score comes from the system: thin starter access, a spell-heavy draw structure and a legality violation, with interaction counted once. Archetype popularity and card-level power were not averaged in.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 35 | P(at least one main-deck monster in opening 5) ≈ 0.43 with 4 monsters in 40; Sky Striker Ace starters are thin and Extra-dependent (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 25 | 36 of 40 main cards are spells and several Runick spells need a Runick Extra Deck monster that the list barely has, so many hands are functional-looking but dead (Inferred) |
| D3 | Combo Conversion & Ceiling | 30 | No recorded boards; the best realistic line is Raye Tribute into an Ace link, with ceiling set by text only (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No combos evidence; median output is expected to be low because the engine needs a monster starter in most hands (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 35 | Two or three independent lines exist (Hornet Drones token, Raye, Roze), but each depends on the same Sky Striker Ace link engine (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Radiant Typhoon Vision and Ace - Zeke / Camellia provide some recursion and draw, but many spells need the GY to refill (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | Negation and removal text (Freezing Curses, Flashing Fire, Destruction, Widow Anchor, Ace - Zeke) gives broad interaction, though the Runick activation conditions limit reliability (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second board breaking relies on Runick spells and Widow Anchor, but without an engine on the board these are one-shot answers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 35 | Closing power is mostly link ATK 1500-2000 with a few dead-end pressure lines; no direct damage or piercing payoff beyond Hayate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 19 distinct main cards with 36 spells gives a fairly compact list, but 4 main monsters and a split between two engines reduce coherence (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 11 distinct Extra Deck cards fill 15 slots with 3-copy Ace links; access depends on the 4 main monsters, so the Extra Deck is only partly usable (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so no post-side flexibility exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament link and no dated metagame sample; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Sky Striker and Runick sequences with several conditional summons and GY checks; error tolerance is middling to low (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 36, Going First ≈ 33, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 25. Modifiers: banlist_exposure (-6); engine_conflict (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); illegal-deck cap applied: theoretical/structural-only with modifiers, so the final value is reported as the capped structural read
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Four separate interaction effects (negation, removal, Widow Anchor control steal) give broad answers to the opponent's board
- Radiant Typhoon Vision and Ace - Zeke / Camellia recycle Sky Striker spells, which helps the GY-based recovery
Weaknesses
- Illegal in OCG: Runick Fountain at 3 copies against a limit of 1
- Only 4 main-deck monsters, so the engine starter is absent from most opening hands
- Many Runick spells require a Runick Extra Deck monster that the list does not have
- No side deck
Critical choke points
- Raye or the Hornet Drones token is the only real route to an Ace link, and both are single-line starters
- Each Sky Striker Ace link needs a Sky Striker Ace monster on the field, so the Extra Deck link engine depends on the main-deck monsters
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Runick Fountain (3 copies) | Runick Fountain (1 copy) plus 2 other Runick or Sky Striker spells, or a monster that works with the engine | Fixes the legality violation before any power claim can be made |
| 2 | Runick spells that summon a Runick monster from the Extra Deck (Tip, Destruction, Flashing Fire) | Sky Striker Ace monsters or a Runick Extra Deck monster, to make those clauses live | Their summon clauses are mostly dead with only Hugin in the Extra Deck |
| 3 | Nothing | A side deck of 1 to 15 cards | A side deck is needed for any post-side plan and for D12 |
Evidence & confidence
- Verified: Runick Fountain runs 3 copies against a legal limit of 1 (OCG); Main Deck 40, Extra Deck 15, Side Deck 0; Main-deck monster count is 4 (Raye x3, Roze x1); Side deck is empty
- Inferred: Monster-in-hand starter probability ≈ 0.43; Engine conflict between the Runick and Sky Striker plans; Most Runick spell summon clauses are dead with only Hugin in the Extra Deck; Consistency and brick estimates for all dimensions
- Provisional: Matchup and format fit (no dated metagame sample); Meta power
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN Meta Power is provisional unless a dated metagame sample is supplied No side deck, so post-side performance is not evaluable
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