Infinitrack Deck #768813 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Night Train Blue Traveler x3, Ash Blossom & Joyous Spring x3, Ghost Mourner & Moonlit Chill x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Convex Knight x1
- Droll & Lock Bird x1
- Gagaga Girl - Cell Phone Subtraction x2
- Gizmek Taniguku, the Immobile Intellect x1
- Heavy Armored Knight Babeldecker x1
- Heavy Freight Train Derricrane x1
- Infinitrack Brutal Dozer x2
- Infinitrack Harvester x2
- Infinitrack Road Roller x1
- Infinitrack Tunneller x1
- K9-17 Izuna x2
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x1
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Night Train Blue Traveler x3
- Super Express Bullet Train x1
- Ash Blossom & Joyous Spring x3
- Ghost Mourner & Moonlit Chill x3
- "A Case for K9" x1
- Forbidden Droplet x2
- Gravekeeper's Inscription x1
- Heat Wave x2
- Heavy Forward x2
- K9-X Forced Release x1
- Lightning Storm x2
- Raigeki x3
- Revolving Switchyard x1
- Swords of Concealing Light x1
- Urgent Schedule x2
- Infinite Impermanence x3
Extra Deck (15)
- Clockwork Knight x1
- Gaming Gamer GG x1
- Infinitrack River Stormer x1
- K9-17 "Ripper" x1
- K9-66X "Jacks" x1
- K9-X "Ripper/M" x1
- K9-X "Werewolf" x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Number C9: Chaos Dyson Sphere x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x3
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53.7 |
| Going First | 55 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Train/Superdreadnought Xyz boards (Gustav Rocket, Juggernaut Liebe, Flying Launcher, Super Dora) that pressure through 3800-5000 ATK bodies after Level 10 EARTH Machine setup.; Infinitrack and K9 Xyz pressure (K9-X Werewolf, K9-66X Jacks, Ripper/M) with Infinitrack recursion; no reliable single finisher.
- Turn 1 (going first): Search through Night Train Blue Traveler, Urgent Schedule or Heavy Forward for a Level 10 EARTH Machine line, then go to the Train Xyz Summon, using Raigeki, Lightning Storm and Swords as the board breakers.
- Turn 2 (going second): Use the hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Ghost Mourner) to stop the opponent's first engine, then rebuild through the Train/K9 searchers into Xyz pressure.
- Recovery: Recover through Infinitrack Tunneller and Infinitrack Road Roller from GY/banish, plus Gravekeeper's Inscription and Forbidden Droplet to reset the opponent's board.
- After siding: No Side Deck is registered, so no post-side plan can be evaluated from this list.
Why it scores here
This list is illegal as submitted: Ash Blossom & Joyous Spring is run 3 times against a limit of 2, and Superdreadnought Rail Cannon Gustav Max is run 3 times against a limit of 1, so the evaluation is theoretical and structural only and the score is capped. The deck has a searcher-dense main deck (15 searcher-text cards, about 81% chance of at least one in a 5-card opening, Inferred) that can reach a Level 10 EARTH Machine line for its Train Xyz finishers. Its closing power is strong on paper (Gustav Rocket 5000 ATK, Juggernaut Liebe 4000 ATK, Flying Launcher 3800 ATK), but there is no recorded combo data, so conversion and median output are text-only inference. Interaction is broad (Raigeki, Lightning Storm, Swords of Concealing Light, Forbidden Droplet, K9-X Forced Release, hand traps) but spread across several sub-archetypes, which weakens engine cohesion. The score does not come from Infinitrack's popularity or from averaging individual card scores; it reflects the multi-engine system read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(>=1 searcher-text card in 5-card opening) ≈ 0.81 across 15 copies; Level 10 EARTH Machine requirement adds a second dependency (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Hand is 5 or 6 cards across roughly 35 distinct mains with 20 singletons and several sub-archetype engines; brick risk is moderate with no measured data (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards in combos_evidence; ceiling read from card text only (Pillars: Train Xyz pressure, K9-X negation) (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded median or power distribution; floor estimated from engine dependency on Level 10 pieces (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Eight hand traps, Infinite Impermanence and Raigeki/Lightning Storm give multiple lines, but the Train and K9 engines share few enablers (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion through Infinitrack Tunneller, Road Roller and Heavy Forward's Xyz-material loop gives real grind (Inferred from text) |
| D7 | End-Board & Interaction Quality | 62 | Lightning Storm, Raigeki, Swords of Concealing Light, Forbidden Droplet, K9-X Forced Release and Jacks provide layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand traps (Ash, Droll & Lock Bird, Impermanence, Ghost Mourner) cover going-second, but board-breaking is mostly one-card removal (Inferred) |
| D9 | Offensive Pressure & Closing Power | 78 | Gustav Rocket 5000 ATK, Juggernaut Liebe 4000 ATK, Flying Launcher 3800 ATK and C9 3600 ATK give high end-board ATK (verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main with 35 distinct cards; archetype purity 12.9% exact-name, spread across Train, K9, Infinitrack, Bystial, Mulcharmy, Gagaga and Chaos (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 15-card Extra with 13 distinct, mostly Xyz with Level 10 and 9 requirements, and 3 copies of a banned-over-limit Gustav Max (Inferred) |
| D12 | Side Deck Adaptability | 10 | No Side Deck registered (side count 0), so no post-side adaptation exists (verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; matchup fit is Provisional |
| D14 | Pilotability & Error Tolerance | 35 | Three to four engines, many Level-matching requirements and multiple once-per-turn distinctions make it hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 53.7, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-6); no_side_deck (-4). Final formula: Structural 53.7 -> 0.80*Structural + 0.20*TournamentReliability = 51.3 before modifiers; capped at 30 because the list is Illegal (theoretical, structural-only). Meta Power provisional.
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