Magistus Deck #768712 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, D.D. Crow x3. Created Oct 20, 2026 by YGO Mod.

Deck Magistus OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 47
Reliability 40
Going First 48
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 48
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Invoked and Magistus Fusion Monsters (e.g. Hyperinvoked Aeon, Invoked Elysium, Invoked Augoeides) off the Aleister and Invocation engine (Inferred from card text; no combo boards recorded); Link and board-control finishers (Endymion, Artemis, Aleister the Invoker of Madness) and hand-trap/removal disruption (Inferred)
  • Turn 1 (going first): Search Aleister or Crowley with Aiwass / Aleister the Reminiscent / Invocation effects, then Fusion Summon via Invocation or Super Polymerization while hand traps protect the first Fusion (Inferred)
  • Turn 2 (going second): Hand traps (Ash Blossom, D.D. Crow, Ghost Belle, Droll and Lock Bird) and Evenly Matched / Solemn Accusation to slow the opponent, then convert Aleister-based Fusion into a board (Inferred)
  • Recovery: Recursion via Aleister and Invocation text in the GY and banish zone, plus Mulcharmy draw effects, to rebuild a hand after disruption (Inferred)
  • After siding: None: the deck runs no Side Deck, so there is no post-side plan (Verified from legality data)

Why it scores here

The deck's engine is a 58-card main built around Aleister searchers and Invocation Fusion access; the probability model puts the searcher group at about 0.84 for at least one in a 5-card opening hand, and the archetype core at about 0.67, so the engine is usually reachable (Inferred). Interaction is dense, with 11 hand traps and 24 removal-text cards, which lifts the endboard score. Conversion and floor are held down because no combo boards were recorded, so the ceiling and median are text-only estimates and no ceiling is reported as an average. Popularity and usage (Crowley and Mulcharmy are high-inclusion) confirm the list is real, not that it is strong, and no card scores were averaged. The list is illegal for OCG (two cards over the Semi-Limited copy limit), so the score is capped at a theoretical, structural-only read and the Meta Power stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 searcher in 5-card hand) ~0.84; archetype core P(>=1) ~0.67 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 11 hand traps and 3-copy tech/spell redundancy, but 13 three-of and 13 one-of lines with 30 level-0 spells raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; ceiling read only from Fusion Summon and searcher text (Inferred)
D4 Combo Floor & Median Output 35 combos_evidence has 0 boards, so floor and median are unknown and set low (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple starters (Aleister, Crowley, Invocation, Aiwass) and redundant hand traps give alternate lines (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion via GY and banish text (Invocation, Aleister) but no resource signature recorded (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density is high (11 hand traps, 12 negation-text, 24 removal-text), though 1-of Trap answers are thin (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second value rests on hand traps and Fusion boards; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 40 Closing power from Invoked Fusion bosses (e.g. Hyperinvoked Aeon 3800 ATK) but no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 40 58 main cards is near the 60 cap with heavy 3-copy redundancy and 4.1% exact-name purity; compact-by-size but bloated in practice (Inferred)
D11 Extra Deck Efficiency & Coverage 55 12 Fusion and 3 Link Extra Deck cards with mixed-archetype Fusion options; no recorded Extra Deck usage data (Inferred)
D12 Side Deck Adaptability 35 No Side Deck at all, so post-side adaptation is absent (Verified)
D13 Matchup Coverage & Format Fit 40 No dated meta sample and no tournament link; archetype usage only (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion chains with fusion-material conditions and many hand-trap timing windows (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 47, Going First ≈ 48, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal list cap (-9); Banlist exposure (-4); No side deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*47 + 0.20*40 = 45.6, then context modifiers (-7) gives 39 uncapped; Illegal cap sets final to 30 (theoretical / structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher density (17 searcher-text cards) makes the Aleister engine usually reachable on the first turn (Inferred)
  • Heavy interaction package with 11 hand traps and 12 negation-text cards (Inferred)
  • Multiple Fusion Summon routes and Extra Deck options (12 Fusion, 3 Link) give flexibility (Inferred)

Weaknesses

  • Illegal under OCG copy limits: Ash Blossom and Super Polymerization are over the Semi-Limited limit (Verified)
  • No Side Deck, so no post-side adaptation in best-of-3 (Verified)
  • Low exact-name archetype purity (4.1%) with 70 off-archetype copies, so the engine is spread across sub-archetypes (Verified)
  • No recorded combo boards, so floor, median and ceiling are unmeasured (Verified gap)

Critical choke points

  • Aleister monsters: the engine needs an Aleister to Fusion Summon, and Aleister-count is the hard requirement (Inferred)
  • Super Polymerization and Invocation: both are needed to reach Fusion boards and both are copy-limited in OCG (Verified)
Priority Remove Add Reason
1 1 Super Polymerization (one copy of the 3) None needed; the list becomes legal at 2 copies Legal fix: the deck runs 3 copies against a Semi-Limited limit of 2 (Verified)
2 1 Ash Blossom & Joyous Spring (one copy of the 3) None needed; the list becomes legal at 2 copies Legal fix: the deck runs 3 copies against a Semi-Limited limit of 2 (Verified)
3 Unresolved passcode 86120751 (unknown card) Confirm the card or replace it with a resolved card Unresolved passcode counted as a main-deck card, which inflates the main count and blocks text analysis (Verified gap)
4 Any low-impact tech slot A 10-15 card Side Deck (e.g. extra hand traps or Fusion-disruption cards) A best-of-3 deck with no Side Deck has no post-side plan (Inferred)

Evidence & confidence

  • Verified: Legality: Ash Blossom and Super Polymerization run 3 copies against an OCG Semi-Limited limit of 2 (Illegal); Deck has 0 side cards; Exact-name archetype purity 4.1%; 1 unresolved passcode (86120751); Searcher text count 17, hand-trap count 11, removal-text count 24; Usage: Crowley (93.75%) and Mulcharmy Fuwalos (87.5%) are core and present
  • Observed: Usage stats show 5 of 24 core cards present (20.8% core coverage)
  • Inferred: P(>=1 searcher in 5-card hand) ~0.84 from hypergeometric estimate; Engine reachability and going-first/second plans from card text; Interaction quality read from hand-trap and negation text; Brick-risk estimate from copy histogram and level-0 spell count
  • Provisional: Meta Power (null: no dated meta sample); Matchup and format fit (no tournament link or dated meta)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent 1 passcode (86120751) in CardIDList could not be resolved to a card and is counted as main No win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null

More OCG Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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